Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Stecca162
Ah Puch
Level 96
God Stats
4W - 7L
1,448 SR
Queue Stats
347W - 367L
1,458 Elo+
Party 2
Sobek
Sobek
Zz7 DiaBloO xX
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,376 Elo+
Solo
Eset
Eset
bizzo2902
Eset
Level 83
God Stats
58W - 49L
1,500 SR
Queue Stats
335W - 341L
1,449 Elo+
Party 2
Fenrir
Fenrir
token_caviar0
Fenrir
Level 53
God Stats
3W - 3L
1,704 SR
Queue Stats
56W - 76L
1,379 Elo+
Solo
Team Averages
Level 73
1,531 SR
1,432 Elo+

VS

Team Averages
Level 96
1,593 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GETFLaNKeD_NeRd
Hachiman
Level 63
God Stats
11W - 7L
1,671 SR
Queue Stats
125W - 110L
1,566 Elo+
Party 1
Geb
Geb
KratosDJoestar
Geb
Level 106
God Stats
27W - 19L
1,893 SR
Queue Stats
221W - 225L
1,562 Elo+
Party 1
Ix Chel
Ix Chel
Mortemis_x
Ix Chel
Level 67
God Stats
3W - 1L
1,408 SR
Queue Stats
26W - 21L
1,464 Elo+
Solo
Loki
Loki
romxn_gxr
Loki
Level 89
God Stats
11W - 9L
1,493 SR
Queue Stats
26W - 28L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
1 / 1 / 0
3,167
633
2,145
4,274
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
Stecca162
Ah Puch
7
1 / 0 / 0
3,598
720
2,015
3,077
1,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 1
3,325
665
1,789
4,178
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
7
0 / 2 / 1
3,511
702
691
3,172
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
945
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 1 / 0
3,454
691
1,285
3,311
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
5
1 / 0 / 1
3,226
645
2,600
2,389
681
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 2
3,315
663
1,330
4,409
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Mortemis_x
Ix Chel
7
2 / 0 / 0
3,868
774
1,755
1,444
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
5
1 / 1 / 1
3,595
719
1,077
3,075
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
W
Janus
 
Janus
0
1
0
0
W
Hachiman
1
0
1
1.5
W
0
1
2
1
W
Ix Chel
Mortemis_x
Ix Chel
2
0
0
2
L
Ah Puch
Stecca162
Ah Puch
1
0
0
1
L
0
1
1
0.5
L
Eset
0
2
1
0.25
W
Loki
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,640
Damage
8,047
14,701
Taken
14,628
7,464
Mitigated
5,286
4,818
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,145
1,200
0
1,053
4,274
2,353
0
538
3,736
0
14,370
W
Janus
 
Janus
1,285
37
0
858
3,311
863
0
1,647
1,296
16,710
0
W
Hachiman
2,600
1,680
0
1,251
2,389
681
0
428
1,961
0
13,382
W
1,330
253
0
2,057
4,409
2,518
0
1,231
3,178
6,119
0
W
Ix Chel
Mortemis_x
Ix Chel
1,755
239
0
640
1,444
448
325
691
753
18,646
0
L
Ah Puch
Stecca162
Ah Puch
2,015
0
0
1,290
3,077
1,263
0
1,285
1,792
16,623
0
L
1,789
283
147
1,828
4,178
2,849
0
792
3,386
7,185
0
L
Eset
691
68
0
500
3,172
999
0
1,755
1,417
16,768
0
W
Loki
1,077
222
0
1,527
3,075
776
0
130
2,945
0
14,974
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,546
Gold Earned
17,458
98
Minions Killed
129
0
Camps Cleared
0
406,405
Distance Traveled
502,131
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,167
633
29
6
0
112,146
0
W
Janus
3,454
691
37
7
0
96,849
0
W
Hachiman
3,226
645
24
5
0
93,548
0
W
Geb
3,315
663
7
1
0
110,787
2
W
Ix Chel
3,868
774
28
6
0
95,973
0
L
Ah Puch
3,598
720
32
6
0
99,537
0
L
Sobek
3,325
665
6
1
0
100,169
1
L
Eset
3,511
702
31
6
0
94,553
0
W
Loki
3,595
719
33
7
0
104,974
0
L
Fenrir
945
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role