Player Matchup

Serqet
Serqet
Silver III
ApoWhatElse
Serqet
Silver III
Level 128
God Stats
0W - 1L
1,433 SR
Queue Stats
62W - 94L
1,135 MMR
Solo
Aphrodite
Aphrodite
Gold V
DaniGirl559
Aphrodite
Gold V
Level 148
God Stats
32W - 30L
1,595 SR
Queue Stats
122W - 138L
1,318 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
ZPACEKIDD
Kuzenbo
Gold V
Level 128
God Stats
17W - 15L
1,663 SR
Queue Stats
60W - 66L
1,339 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,563 SR
1,264 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,456 SR
1,495 MMR
Hachiman
Hachiman
Platinum II
Overcast_HD
Hachiman
Platinum II
Level 153
God Stats
27W - 12L
1,421 SR
Queue Stats
260W - 213L
1,950 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Roguefruitfly
Baron Samedi
Bronze III
Level 45
God Stats
14W - 5L
1,500 SR
Queue Stats
162W - 97L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
lonxex
Sylvanus
Silver IV
Level 129
God Stats
3W - 1L
1,448 SR
Queue Stats
31W - 55L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 7 / 1
11,649
728
9,578
17,908
9,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
DaniGirl559
Aphrodite
14
1 / 6 / 4
11,277
705
9,393
17,940
11,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ZPACEKIDD
Kuzenbo
16
4 / 7 / 2
12,434
777
11,670
23,220
40,801
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesAh Muzen CabVamanaIx ChelHercules

VS

Bans
AtlasAresOdinKumbhakarnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Overcast_HD
Hachiman
16
7 / 3 / 9
13,248
828
23,253
12,791
5,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Roguefruitfly
Baron Samedi
16
10 / 1 / 9
13,727
858
22,592
13,576
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
lonxex
Sylvanus
16
3 / 3 / 14
12,535
783
6,480
16,703
12,994
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
20
20
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
7
1
0.36
L
Aphrodite
DaniGirl559
Aphrodite
1
6
4
0.5
W
Hachiman
Overcast_HD
Hachiman
7
3
9
3.83
W
Baron Samedi
Roguefruitfly
Baron Samedi
10
1
9
14.5
L
Kuzenbo
ZPACEKIDD
Kuzenbo
4
7
2
0.71
W
Sylvanus
lonxex
Sylvanus
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
52,325
59,068
Taken
43,070
61,421
Mitigated
25,181
10,914
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
9,578
1,700
0
1,407
17,908
9,399
0
7,537
10,310
0
36,636
L
Aphrodite
DaniGirl559
Aphrodite
9,393
457
3,760
5,307
17,940
11,221
0
10,258
7,522
58,100
0
W
Hachiman
Overcast_HD
Hachiman
23,253
18,019
0
1,179
12,791
5,158
2,190
8,164
4,345
0
84,207
W
Baron Samedi
Roguefruitfly
Baron Samedi
22,592
2,920
2,985
5,421
13,576
7,029
879
6,018
7,342
69,061
0
L
Kuzenbo
ZPACEKIDD
Kuzenbo
11,670
3,145
0
440
23,220
40,801
0
11,621
11,468
31,049
0
W
Sylvanus
lonxex
Sylvanus
6,480
1,041
2,613
4,889
16,703
12,994
521
7,302
9,401
20,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
39,510
163
Minions Killed
198
0
Camps Cleared
0
826,668
Distance Traveled
851,745
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,649
728
55
3
0
294,467
0
L
Aphrodite
11,277
705
79
5
0
254,004
4
W
Hachiman
13,248
828
110
7
0
257,637
0
W
Baron Samedi
13,727
858
60
4
0
300,001
0
L
Kuzenbo
12,434
777
29
2
0
278,197
0
W
Sylvanus
12,535
783
28
2
0
294,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role