Player Matchup

Thor
Thor
Kusariku
Thor
Level 26
God Stats
0W - 1L
1,464 SR
Queue Stats
27W - 22L
1,528 Elo+
Party 1
Scylla
Scylla
babyjesus70
Scylla
Level 103
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 5L
1,640 Elo+
Party 1
Nemesis
Nemesis
burmella
Nemesis
Level 149
God Stats
6W - 1L
1,647 SR
Queue Stats
45W - 43L
1,511 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,560 Elo+

VS

Team Averages
Level 104
1,566 SR
1,460 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ITimeSpaceI
Baron Samedi
Level 139
God Stats
36W - 15L
1,698 SR
Queue Stats
512W - 495L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Maleza2545
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 9 / 3
8,716
726
6,872
14,560
5,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
13
3 / 4 / 5
9,810
818
8,746
13,119
4,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
burmella
Nemesis
12
3 / 4 / 5
9,508
792
10,128
11,646
4,565
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
12 / 2 / 5
12,555
1,046
21,000
11,438
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ITimeSpaceI
Baron Samedi
13
5 / 2 / 7
10,533
878
10,821
10,567
5,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
10
0 / 4 / 10
9,013
751
3,688
9,070
2,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
17
17
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
2
5
7.25
W
Baron Samedi
ITimeSpaceI
Baron Samedi
5
2
7
4.25
L
Thor
2
9
3
0.39
W
Nu Wa
0
4
10
1.25
L
Scylla
3
4
5
1.38
L
Nemesis
burmella
Nemesis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
35,509
39,325
Taken
31,075
14,629
Mitigated
11,660
2,421
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
21,000
1,285
0
2,257
11,438
4,150
1,524
2,230
9,208
69,929
0
W
Baron Samedi
ITimeSpaceI
Baron Samedi
10,821
649
1,320
3,860
10,567
5,109
973
3,977
6,590
39,580
0
L
Thor
6,872
696
0
500
14,560
5,262
0
13,582
978
0
18,649
W
Nu Wa
3,688
732
0
250
9,070
2,401
137
2,956
6,114
16,181
0
L
Scylla
8,746
168
87
382
13,119
4,802
0
12,160
959
46,875
0
L
Nemesis
burmella
Nemesis
10,128
4,894
0
1,452
11,646
4,565
0
10,136
1,510
0
21,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
32,101
96
Minions Killed
146
0
Camps Cleared
0
637,823
Distance Traveled
670,290
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,555
1,046
98
8
0
227,225
0
W
Baron Samedi
10,533
878
32
3
0
222,404
2
L
Thor
8,716
726
13
1
0
177,695
0
W
Nu Wa
9,013
751
16
1
0
220,661
0
L
Scylla
9,810
818
64
5
0
235,979
0
L
Nemesis
9,508
792
19
2
0
224,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role