Player Matchup

Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chriswolf006
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,682 Elo+
Party 1
Scylla
Scylla
KrAkEnStOrM1938
Scylla
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
18W - 25L
1,508 Elo+
Party 1
Nemesis
Nemesis
Quellsgod
Nemesis
Level 140
God Stats
2W - 4L
1,352 SR
Queue Stats
376W - 408L
1,482 Elo+
Solo
Izanami
Izanami
deathdooor1
Izanami
Level 58
God Stats
4W - 8L
1,467 SR
Queue Stats
198W - 210L
1,422 Elo+
Solo
Team Averages
Level 69
1,464 SR
1,519 Elo+

VS

Team Averages
Level 123
1,533 SR
1,522 Elo+
Olorun
Olorun
 
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AzaMazdaa
Nu Wa
Level 104
God Stats
1W - 1L
1,654 SR
Queue Stats
93W - 97L
1,493 Elo+
Solo
Thanatos
Thanatos
Bronx-_MG
Thanatos
Level 159
God Stats
1W - 2L
1,443 SR
Queue Stats
65W - 46L
1,568 Elo+
Party 2
Hachiman
Hachiman
Kerry_Copito10
Hachiman
Level 87
God Stats
10W - 4L
1,473 SR
Queue Stats
78W - 77L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
SundryPanic7
Ne Zha
Level 123
God Stats
9W - 4L
1,596 SR
Queue Stats
89W - 83L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 2 / 0
4,284
536
1,355
4,971
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Chriswolf006
Cthulhu
6
0 / 2 / 0
4,272
534
1,000
5,348
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 5 / 0
3,962
495
760
6,058
1,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Quellsgod
Nemesis
4
0 / 1 / 0
3,667
458
508
2,273
717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
deathdooor1
Izanami
5
0 / 2 / 0
4,013
502
2,509
5,874
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
2 / 0 / 3
5,343
668
2,837
4,804
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
AzaMazdaa
Nu Wa
9
2 / 0 / 5
5,732
717
4,444
2,577
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Bronx-_MG
Thanatos
10
1 / 0 / 1
6,028
754
1,793
4,434
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
8
0 / 0 / 2
4,728
591
1,549
2,702
826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
10
7 / 0 / 2
6,283
785
4,883
6,391
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
12
12
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Olorun
 
Olorun
2
0
3
3.5
W
Nu Wa
AzaMazdaa
Nu Wa
2
0
5
4.5
W
Thanatos
Bronx-_MG
Thanatos
1
0
1
1.5
L
Cthulhu
Chriswolf006
Cthulhu
0
2
0
0
W
Hachiman
0
0
2
1
L
0
5
0
0
L
Nemesis
Quellsgod
Nemesis
0
1
0
0
W
Ne Zha
7
0
2
8
L
Izanami
deathdooor1
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,132
Damage
15,506
24,524
Taken
20,908
8,747
Mitigated
8,389
4,732
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,355
358
0
1,199
4,971
1,319
0
540
4,431
0
19,158
W
Olorun
 
Olorun
2,837
564
138
1,870
4,804
3,081
0
353
4,451
21,775
0
W
Nu Wa
AzaMazdaa
Nu Wa
4,444
2,162
0
1,000
2,577
700
902
760
1,817
32,567
0
W
Thanatos
Bronx-_MG
Thanatos
1,793
745
0
4,381
4,434
1,565
0
0
4,334
0
38,565
L
Cthulhu
Chriswolf006
Cthulhu
1,000
0
605
532
5,348
3,783
0
2,203
3,145
11,984
0
W
Hachiman
1,549
536
0
1,131
2,702
826
47
390
2,312
0
24,685
L
760
266
17
78
6,058
1,301
0
2,690
3,368
19,680
0
L
Nemesis
Quellsgod
Nemesis
508
49
0
1,011
2,273
717
0
119
2,154
0
8,139
W
Ne Zha
4,883
1,201
0
1,648
6,391
2,217
0
257
6,134
0
44,396
L
Izanami
deathdooor1
Izanami
2,509
1,567
0
1,290
5,874
1,627
0
1,622
4,145
0
25,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,198
Gold Earned
28,114
150
Minions Killed
254
0
Camps Cleared
0
698,353
Distance Traveled
850,020
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,284
536
37
5
0
182,449
0
W
Olorun
5,343
668
27
3
0
164,692
1
W
Nu Wa
5,732
717
48
6
0
162,857
0
W
Thanatos
6,028
754
74
9
0
166,489
0
L
Cthulhu
4,272
534
16
2
0
157,679
0
W
Hachiman
4,728
591
39
5
0
161,270
0
L
Scylla
3,962
495
35
4
0
150,975
0
L
Nemesis
3,667
458
16
2
0
65,118
0
W
Ne Zha
6,283
785
66
8
0
194,712
0
L
Izanami
4,013
502
46
6
0
142,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role