Player Matchup

Janus
Janus
Im SicK One
Janus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
RabbidFlamingox
Zhong Kui
Level 68
God Stats
1W - 0L
1,256 SR
Queue Stats
4W - 5L
1,410 Elo+
Party 2
Hachiman
Hachiman
Xion3446
Hachiman
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,432 Elo+
Party 2
Atlas
Atlas
adrian201410
Atlas
Level 153
God Stats
1W - 1L
1,348 SR
Queue Stats
51W - 42L
1,552 Elo+
Solo
Vamana
Vamana
xRott
Vamana
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,383 Elo+
Party 2
Team Averages
Level 117
1,421 SR
1,442 Elo+

VS

Team Averages
Level 114
1,384 SR
1,513 Elo+
Surtr
Surtr
Dino-Dills
Surtr
Level 151
God Stats
2W - 2L
1,383 SR
Queue Stats
273W - 286L
1,522 Elo+
Party 1
Geb
Geb
EdzDead0_0
Geb
Level 129
God Stats
0W - 3L
1,299 SR
Queue Stats
94W - 89L
1,514 Elo+
Party 1
Poseidon
Poseidon
PotBabies
Poseidon
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 55L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
Schizoking_rv
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
Toxic_Rainbow0
Janus
Level 127
God Stats
1W - 3L
1,239 SR
Queue Stats
44W - 48L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 14
9,471
947
13,638
6,457
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
RabbidFlamingox
Zhong Kui
17
14 / 2 / 12
10,352
1,035
14,102
10,110
13,079
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Xion3446
Hachiman
5
0 / 0 / 0
6,020
602
0
0
0
15
4 / 2 / 15
8,657
866
9,641
9,909
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
xRott
Vamana
16
6 / 2 / 15
9,367
937
10,278
9,904
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 6 / 3
6,723
672
5,312
11,838
14,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 1
7,845
785
4,925
11,481
10,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
PotBabies
Poseidon
14
1 / 5 / 3
7,531
753
4,083
8,113
3,555
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 5
7,247
725
5,314
13,322
7,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 1
8,559
856
7,491
9,327
4,510
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
29
Kills
6
8
Deaths
29
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
6
3
0.25
L
1
5
1
0.3
W
5
2
14
6
L
Poseidon
PotBabies
Poseidon
1
5
3
0.5
W
Zhong Kui
RabbidFlamingox
Zhong Kui
14
2
12
10
L
0
7
5
0.36
L
4
6
1
0.75
W
Hachiman
Xion3446
Hachiman
0
0
0
0
W
4
2
15
5.75
W
Vamana
xRott
Vamana
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
27,125
36,380
Taken
54,081
38,430
Mitigated
40,860
15,823
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
5,312
1,462
14
1,628
11,838
14,660
0
7,496
3,718
95
8,079
L
4,925
525
871
789
11,481
10,924
0
8,464
2,677
7,040
0
W
13,638
910
640
1,562
6,457
3,693
1,804
4,003
2,454
32,416
0
L
Poseidon
PotBabies
Poseidon
4,083
681
0
663
8,113
3,555
0
6,159
1,868
13,099
0
W
Zhong Kui
RabbidFlamingox
Zhong Kui
14,102
3,712
1,432
3,600
10,110
13,079
2,126
4,020
5,953
24,904
0
L
5,314
970
401
3,283
13,322
7,211
0
8,136
4,373
0
13,145
L
7,491
159
0
464
9,327
4,510
0
6,095
2,897
21,202
0
W
Hachiman
Xion3446
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
9,641
3,307
2,420
2,893
9,909
10,885
841
3,662
6,247
16,078
0
W
Vamana
xRott
Vamana
10,278
4,248
1,225
2,051
9,904
10,773
1,659
4,748
5,156
0
15,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
37,905
113
Minions Killed
78
0
Camps Cleared
0
779,041
Distance Traveled
793,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,723
672
7
1
0
139,014
0
L
Geb
7,845
785
4
0
0
177,654
0
W
Janus
9,471
947
52
5
0
189,153
0
L
Poseidon
7,531
753
20
2
0
155,002
0
W
Zhong Kui
10,352
1,035
25
3
0
176,462
0
L
Ne Zha
7,247
725
19
2
0
157,468
0
L
Janus
8,559
856
28
3
0
164,495
0
W
Hachiman
6,020
602
0
0
0
0
0
W
Atlas
8,657
866
19
2
0
198,583
0
W
Vamana
9,367
937
17
2
0
214,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role