Player Matchup

Ra
Ra
AUORAHH6981
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,267 Elo+
Party 2
Ne Zha
Ne Zha
MightyRavino
Ne Zha
Level 125
God Stats
0W - 2L
1,303 SR
Queue Stats
361W - 370L
1,371 Elo+
Solo
Xing Tian
Xing Tian
Valhallatyaboy
Xing Tian
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,267 Elo+
Party 2
Team Averages
Level 82
1,434 SR
1,301 Elo+

VS

Team Averages
Level 93
1,548 SR
1,331 Elo+
Horus
Horus
Aphobos
Horus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,228 Elo+
Party 1
Hades
Hades
LoneHercules
Hades
Level 125
God Stats
30W - 28L
1,716 SR
Queue Stats
132W - 143L
1,448 Elo+
Solo
Atlas
Atlas
TheMightyZodd
Atlas
Level 93
God Stats
4W - 1L
1,428 SR
Queue Stats
89W - 53L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 5
12,124
758
16,566
16,789
7,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
14
3 / 9 / 3
12,048
753
14,380
15,464
7,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Valhallatyaboy
Xing Tian
16
4 / 3 / 8
12,449
778
7,964
21,246
29,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aphobos
Horus
15
1 / 2 / 15
12,028
752
5,208
16,871
21,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 5 / 8
14,866
929
27,032
20,487
11,240
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 5 / 11
13,337
834
16,270
21,869
25,198
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
11
Kills
20
20
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Horus
Aphobos
Horus
1
2
15
4.25
W
12
5
8
3.2
L
Ne Zha
3
9
3
0.5
W
7
5
11
2.5
L
Xing Tian
Valhallatyaboy
Xing Tian
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,910
Damage
48,510
53,499
Taken
59,227
44,260
Mitigated
57,560
6,886
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,566
1,523
1,728
4,658
16,789
7,821
0
14,836
1,953
74,931
0
W
Horus
Aphobos
Horus
5,208
2,080
2,797
3,168
16,871
21,122
773
6,764
9,740
0
20,977
W
27,032
2,410
2,257
9,335
20,487
11,240
1,592
7,871
12,291
86,195
0
L
Ne Zha
14,380
5,615
0
494
15,464
7,184
0
11,167
4,297
0
46,912
W
16,270
7,474
0
0
21,869
25,198
0
9,560
11,941
48,829
0
L
Xing Tian
Valhallatyaboy
Xing Tian
7,964
1,071
0
6
21,246
29,255
0
17,365
3,881
12,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
40,231
149
Minions Killed
170
0
Camps Cleared
0
740,107
Distance Traveled
809,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,124
758
97
6
0
232,272
0
W
Horus
12,028
752
20
1
0
290,539
0
W
Hades
14,866
929
102
6
0
259,214
0
L
Ne Zha
12,048
753
38
2
0
222,294
0
W
Atlas
13,337
834
48
3
0
259,977
0
L
Xing Tian
12,449
778
14
1
0
285,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role