Player Matchup

Merlin
Merlin
AxiouLepida
Merlin
Level 107
God Stats
22W - 18L
1,703 SR
Queue Stats
74W - 67L
1,540 Elo+
Party 1
Thanatos
Thanatos
CourageRunning
Thanatos
Level 121
God Stats
1W - 1L
1,751 SR
Queue Stats
129W - 97L
1,534 Elo+
Party 1
Bacchus
Bacchus
Hypertens10n
Bacchus
Level 118
God Stats
7W - 3L
1,787 SR
Queue Stats
53W - 56L
1,451 Elo+
Party 1
Izanami
Izanami
JamesBernd
Izanami
Level 108
God Stats
93W - 84L
1,554 SR
Queue Stats
271W - 254L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
diegou123
Gilgamesh
Level 111
God Stats
1W - 1L
1,870 SR
Queue Stats
38W - 34L
1,502 Elo+
Solo
Team Averages
Level 113
1,733 SR
1,509 Elo+

VS

Team Averages
Level 142
1,515 SR
1,490 Elo+
Yemoja
Yemoja
Exotic_BBoy510
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,515 Elo+
Party 2
Bakasura
Bakasura
GrrtangkillaH
Bakasura
Level 127
God Stats
4W - 5L
1,303 SR
Queue Stats
171W - 171L
1,487 Elo+
Solo
Odin
Odin
Legend-Nut
Odin
Level 148
God Stats
2W - 9L
1,500 SR
Queue Stats
93W - 90L
1,486 Elo+
Party 2
Freya
Freya
PartysOverr
Freya
Level 181
God Stats
9W - 5L
1,649 SR
Queue Stats
269W - 243L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Rhulo12a
Nu Wa
Level 143
God Stats
32W - 19L
1,626 SR
Queue Stats
291W - 286L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 0 / 0
4,880
813
5,957
1,304
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
0 / 2 / 0
4,699
783
4,089
4,471
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Hypertens10n
Bacchus
10
0 / 0 / 0
4,596
766
2,131
4,046
3,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
JamesBernd
Izanami
11
0 / 0 / 0
5,039
840
1,460
6,508
2,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
diegou123
Gilgamesh
7
0 / 0 / 0
4,251
709
0
112
33

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,968
828
1,321
2,284
1,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
GrrtangkillaH
Bakasura
10
0 / 0 / 1
4,794
799
1,184
4,605
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,098
850
1,763
5,039
3,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
5,899
983
5,496
5,757
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Rhulo12a
Nu Wa
12
0 / 0 / 1
5,397
900
3,275
1,496
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
0
0
L
Thanatos
0
2
0
0
W
0
0
1
0.5
W
Bakasura
GrrtangkillaH
Bakasura
0
0
1
0.5
L
Bacchus
Hypertens10n
Bacchus
0
0
0
0
L
Izanami
JamesBernd
Izanami
0
0
0
0
W
0
0
0
0
W
2
0
0
2
W
Nu Wa
Rhulo12a
Nu Wa
0
0
1
0.5
L
Gilgamesh
diegou123
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,637
Damage
13,039
16,441
Taken
19,181
7,803
Mitigated
9,780
5,934
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,957
35
0
250
1,304
475
0
342
910
24,962
0
L
Thanatos
4,089
238
0
2,574
4,471
1,676
0
2,449
1,725
0
10,870
W
1,321
339
1,249
514
2,284
1,380
144
1,604
636
3,805
0
W
Bakasura
GrrtangkillaH
Bakasura
1,184
848
0
1,636
4,605
2,448
424
2,173
2,396
0
3,619
L
Bacchus
Hypertens10n
Bacchus
2,131
117
0
1,278
4,046
3,382
0
2,373
1,399
4,953
0
L
Izanami
JamesBernd
Izanami
1,460
1,036
0
1,832
6,508
2,237
0
4,003
2,123
0
21,945
W
1,763
154
623
831
5,039
3,091
0
1,549
3,411
0
7,362
W
5,496
1,679
0
3,193
5,757
2,370
54
1,793
3,849
27,123
0
W
Nu Wa
Rhulo12a
Nu Wa
3,275
1,348
0
425
1,496
491
471
695
801
23,252
0
L
Gilgamesh
diegou123
Gilgamesh
0
0
0
0
112
33
0
88
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
26,156
123
Minions Killed
156
0
Camps Cleared
0
524,956
Distance Traveled
702,930
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,880
813
42
7
0
126,471
0
L
Thanatos
4,699
783
19
3
0
137,414
0
W
Yemoja
4,968
828
6
1
0
128,490
0
W
Bakasura
4,794
799
20
3
0
147,332
1
L
Bacchus
4,596
766
12
2
0
128,811
0
L
Izanami
5,039
840
50
8
0
132,260
0
W
Odin
5,098
850
20
3
0
163,026
0
W
Freya
5,899
983
59
10
0
133,900
0
W
Nu Wa
5,397
900
51
9
0
130,182
0
L
Gilgamesh
4,251
709
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role