Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KarlFranz016
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 70L
1,516 Elo+
Solo
Hachiman
Hachiman
L0rdofCats
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,744 Elo+
Solo
Thanatos
Thanatos
babalayagota
Thanatos
Level 29
God Stats
0W - 1L
1,649 SR
Queue Stats
13W - 18L
1,372 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,526 Elo+

VS

Team Averages
Level 127
1,572 SR
1,494 Elo+
Fenrir
Fenrir
BigDaddyQueso
Fenrir
Level 109
God Stats
1W - 0L
1,710 SR
Queue Stats
104W - 82L
1,537 Elo+
Solo
Izanami
Izanami
Blyzz75
Izanami
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,547 Elo+
Solo
Raijin
Raijin
KIngSylvi
Raijin
Level 26
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 2L
1,323 Elo+
Solo
Chang'e
Chang'e
Quick429
Chang'e
Level 219
God Stats
5W - 6L
1,660 SR
Queue Stats
718W - 748L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Santosg21
Ne Zha
Level 122
God Stats
4W - 2L
1,687 SR
Queue Stats
158W - 141L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 4 / 6
8,340
758
4,865
18,241
20,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
 
Bakasura
12
1 / 7 / 6
7,221
656
6,750
15,838
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
KarlFranz016
Morgan Le Fay
17
4 / 1 / 4
8,622
784
19,561
8,642
4,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
L0rdofCats
Hachiman
13
0 / 6 / 3
7,035
640
6,894
12,686
5,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
babalayagota
Thanatos
13
3 / 7 / 2
8,184
744
5,331
10,394
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 15
8,962
815
7,074
14,963
17,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Blyzz75
Izanami
17
12 / 1 / 11
10,329
939
16,280
11,123
5,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
KIngSylvi
Raijin
15
3 / 2 / 22
8,898
809
12,906
10,006
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Quick429
Chang'e
15
3 / 2 / 21
8,938
813
11,803
14,543
12,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Santosg21
Ne Zha
15
1 / 0 / 23
8,509
774
11,601
7,666
5,501
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
117
9
Kills
25
25
Deaths
9
21
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
6
1
L
Bakasura
 
Bakasura
1
7
6
0.57
W
6
4
15
3.38
W
Izanami
Blyzz75
Izanami
12
1
11
17.5
W
Raijin
KIngSylvi
Raijin
3
2
22
7
L
Morgan Le Fay
KarlFranz016
Morgan Le Fay
4
1
4
6
L
Hachiman
L0rdofCats
Hachiman
0
6
3
0.25
W
Chang'e
Quick429
Chang'e
3
2
21
6.75
W
Ne Zha
Santosg21
Ne Zha
1
0
23
12.5
L
Thanatos
babalayagota
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,401
Damage
59,664
65,801
Taken
58,301
54,454
Mitigated
45,233
25,586
Healing
34,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,865
2,524
7,554
8,885
18,241
20,689
0
6,748
11,493
0
11,394
L
Bakasura
 
Bakasura
6,750
3,139
646
1,706
15,838
18,227
418
4,974
10,864
0
5,687
W
7,074
1,653
199
1,289
14,963
17,182
258
4,081
9,914
0
10,043
W
Izanami
Blyzz75
Izanami
16,280
6,996
656
2,015
11,123
5,439
2,672
3,964
6,608
0
33,972
W
Raijin
KIngSylvi
Raijin
12,906
1,526
197
850
10,006
4,755
720
3,740
5,944
28,470
0
L
Morgan Le Fay
KarlFranz016
Morgan Le Fay
19,561
1,092
1,538
2,067
8,642
4,887
53
3,918
4,724
44,320
0
L
Hachiman
L0rdofCats
Hachiman
6,894
5,501
153
1,519
12,686
5,569
720
4,627
8,059
0
15,836
W
Chang'e
Quick429
Chang'e
11,803
932
13,359
7,702
14,543
12,356
1,038
4,316
9,640
21,739
0
W
Ne Zha
Santosg21
Ne Zha
11,601
1,519
5,486
3,146
7,666
5,501
345
3,460
3,931
0
24,159
L
Thanatos
babalayagota
Thanatos
5,331
781
0
1,518
10,394
5,082
0
4,442
5,952
0
8,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
45,636
97
Minions Killed
137
0
Camps Cleared
0
1,015,201
Distance Traveled
1,027,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,340
758
16
1
0
222,077
0
L
Bakasura
7,221
656
14
1
0
179,333
0
W
Fenrir
8,962
815
11
1
0
208,473
0
W
Izanami
10,329
939
41
4
0
189,937
0
W
Raijin
8,898
809
42
4
0
192,702
0
L
Morgan Le Fay
8,622
784
41
4
0
264,973
0
L
Hachiman
7,035
640
21
2
0
177,411
0
W
Chang'e
8,938
813
26
2
0
176,350
0
W
Ne Zha
8,509
774
17
2
0
260,454
0
L
Thanatos
8,184
744
5
0
0
171,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role