Player Matchup

Maui
Maui
 
Maui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DySyncZ
Susano
Level 159
God Stats
3W - 5L
1,200 SR
Queue Stats
948W - 856L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
MemoryStays
Erlang Shen
Level 198
God Stats
6W - 8L
1,643 SR
Queue Stats
427W - 417L
1,587 Elo+
Party 1
Artemis
Artemis
darksmilyface
Artemis
Level 89
God Stats
3W - 2L
1,778 SR
Queue Stats
204W - 187L
1,559 Elo+
Solo
Yu Huang
Yu Huang
xXTekKaXx
Yu Huang
Level 123
God Stats
0W - 2L
1,702 SR
Queue Stats
338W - 389L
1,586 Elo+
Party 1
Team Averages
Level 144
1,564 SR
1,564 Elo+

VS

Team Averages
Level 148
1,455 SR
1,576 Elo+
Achilles
Achilles
Alonsohoss
Achilles
Level 169
God Stats
13W - 8L
1,314 SR
Queue Stats
175W - 179L
1,505 Elo+
Solo
Eset
Eset
UndeadNih
Eset
Level 129
God Stats
4W - 3L
1,456 SR
Queue Stats
69W - 73L
1,632 Elo+
Party 2
Hades
Hades
VladimirGrimoire
Hades
Level 147
God Stats
1W - 1L
1,159 SR
Queue Stats
35W - 33L
1,508 Elo+
Solo
Hachiman
Hachiman
XandyMan666
Hachiman
Level 137
God Stats
11W - 8L
1,614 SR
Queue Stats
110W - 92L
1,629 Elo+
Party 2
Bakasura
Bakasura
darookiecookie
Bakasura
Level 156
God Stats
5W - 4L
1,731 SR
Queue Stats
118W - 112L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 0
6,151
473
2,698
7,502
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
DySyncZ
Susano
10
0 / 3 / 0
6,010
462
5,045
10,260
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
MemoryStays
Erlang Shen
13
2 / 1 / 0
7,664
590
11,479
16,891
14,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Artemis
11
0 / 3 / 0
5,856
450
3,669
6,955
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
xXTekKaXx
Yu Huang
11
0 / 2 / 0
6,264
482
3,004
7,356
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alonsohoss
Achilles
12
1 / 0 / 5
7,359
566
5,635
11,082
10,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
12
1 / 0 / 2
7,017
540
2,347
3,354
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 0
7,249
558
5,272
13,135
7,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
XandyMan666
Hachiman
14
2 / 0 / 1
7,984
614
3,866
7,704
3,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
15
4 / 0 / 1
8,337
641
7,745
12,065
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
9
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
0
0
W
Achilles
Alonsohoss
Achilles
1
0
5
3.5
L
Susano
DySyncZ
Susano
0
3
0
0
L
Erlang Shen
MemoryStays
Erlang Shen
2
1
0
2
W
Eset
1
0
2
2
W
1
2
0
0.5
W
Hachiman
XandyMan666
Hachiman
2
0
1
2.5
L
Artemis
0
3
0
0
W
Bakasura
4
0
1
4.5
L
Yu Huang
xXTekKaXx
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
24,865
48,964
Taken
47,340
29,679
Mitigated
28,413
17,834
Healing
28,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,698
381
0
2,058
7,502
6,350
0
717
6,425
15,820
0
W
Achilles
Alonsohoss
Achilles
5,635
1,352
1,959
4,212
11,082
10,276
197
1,803
9,235
0
21,038
L
Susano
DySyncZ
Susano
5,045
986
0
3,126
10,260
3,790
0
884
9,071
0
48,195
L
Erlang Shen
MemoryStays
Erlang Shen
11,479
6,053
0
9,812
16,891
14,255
0
4,967
11,924
0
72,245
W
Eset
2,347
175
330
966
3,354
1,261
368
1,499
1,769
54,643
0
W
5,272
1,755
170
7,793
13,135
7,937
565
340
12,795
47,903
0
W
Hachiman
XandyMan666
Hachiman
3,866
2,815
0
4,649
7,704
3,025
871
217
7,487
0
72,296
L
Artemis
3,669
1,209
0
1,963
6,955
2,399
0
0
6,801
0
43,197
W
Bakasura
7,745
4,986
0
8,275
12,065
5,914
0
1,665
10,352
0
60,988
L
Yu Huang
xXTekKaXx
Yu Huang
3,004
409
0
875
7,356
2,885
0
1,051
5,460
54,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
37,946
381
Minions Killed
501
0
Camps Cleared
0
1,295,398
Distance Traveled
1,379,631
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,151
473
21
2
0
268,100
5
W
Achilles
7,359
566
19
1
0
279,503
3
L
Susano
6,010
462
79
6
0
316,055
2
L
Erlang Shen
7,664
590
88
7
0
231,662
1
W
Eset
7,017
540
118
9
0
271,786
8
W
Hades
7,249
558
96
7
0
245,248
2
W
Hachiman
7,984
614
127
10
0
258,154
0
L
Artemis
5,856
450
69
5
0
220,921
1
W
Bakasura
8,337
641
141
11
0
324,940
0
L
Yu Huang
6,264
482
124
10
0
258,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role