Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Masters
 
Nox
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Masters
Chaotic111
Vulcan
Masters
Level 141
God Stats
16W - 6L
1,757 SR
Queue Stats
36W - 22L
3,226 MMR
Solo
Fenrir
Fenrir
Diamond II
argosuser
Fenrir
Diamond II
Level 153
God Stats
16W - 13L
1,628 SR
Queue Stats
209W - 180L
2,452 MMR
Solo
Guan Yu
Guan Yu
Masters
lLightz
Guan Yu
Masters
Level 147
God Stats
25W - 19L
1,629 SR
Queue Stats
441W - 360L
2,484 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,603 SR
2,232 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,632 SR
2,386 MMR
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Joeldazeloth
Susano
Masters
Level 247
God Stats
92W - 53L
1,731 SR
Queue Stats
1,301W - 1,122L
2,879 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Lunabi
Sun Wukong
Masters
Level 157
God Stats
7W - 3L
1,928 SR
Queue Stats
203W - 154L
2,579 MMR
Party 2
Chiron
Chiron
Diamond III
kokushibǿ
Chiron
Diamond III
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 108L
2,412 MMR
Party 2
Hera
Hera
Diamond II
xYujji
Hera
Diamond II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 38L
2,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 1 / 1
7,616
544
6,285
8,430
3,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
10
2 / 1 / 5
7,294
521
3,372
7,396
5,363
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Chaotic111
Vulcan
15
4 / 0 / 4
9,033
645
8,073
5,875
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
argosuser
Fenrir
13
5 / 2 / 3
8,233
588
7,001
11,361
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
lLightz
Guan Yu
14
3 / 1 / 2
8,382
599
8,874
12,034
16,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaGaneshaChang'eNe Zha

VS

Bans
MartichorasHe BoAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 1 / 3
6,847
489
3,432
10,337
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
14
3 / 1 / 1
7,816
558
8,993
11,230
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Lunabi
Sun Wukong
14
0 / 4 / 1
7,747
553
7,176
14,676
9,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
kokushibǿ
Chiron
14
1 / 1 / 2
7,729
552
7,121
7,607
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
xYujji
Hera
10
0 / 7 / 1
6,392
457
3,574
8,263
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
5
5
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
1
0.5
W
Nox
 
Nox
2
1
5
4.5
L
Atlas
 
Atlas
1
1
3
2.5
W
Vulcan
Chaotic111
Vulcan
4
0
4
6
L
Susano
3
1
1
3.5
L
Sun Wukong
Lunabi
Sun Wukong
0
4
1
0.13
W
Fenrir
argosuser
Fenrir
5
2
3
3.25
L
Chiron
kokushibǿ
Chiron
1
1
2
2
W
Guan Yu
lLightz
Guan Yu
3
1
2
4
L
Hera
xYujji
Hera
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,605
Damage
30,296
45,096
Taken
52,113
32,919
Mitigated
27,060
13,889
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,285
3,499
0
3,335
8,430
3,457
0
680
7,750
0
59,590
W
Nox
 
Nox
3,372
836
0
2,029
7,396
5,363
0
2,165
5,169
16,735
0
L
Atlas
 
Atlas
3,432
1,194
0
1,840
10,337
7,853
0
4,524
5,729
22,978
0
W
Vulcan
Chaotic111
Vulcan
8,073
2,224
0
625
5,875
2,388
0
2,757
2,868
87,495
0
L
Susano
8,993
2,733
0
3,994
11,230
3,960
0
1,460
9,573
0
65,693
L
Sun Wukong
Lunabi
Sun Wukong
7,176
1,775
0
4,852
14,676
9,294
0
849
13,827
0
67,617
W
Fenrir
argosuser
Fenrir
7,001
3,762
0
2,740
11,361
5,098
0
1,422
9,905
0
55,328
L
Chiron
kokushibǿ
Chiron
7,121
3,046
356
2,186
7,607
3,127
110
476
7,131
0
69,753
W
Guan Yu
lLightz
Guan Yu
8,874
1,591
136
5,024
12,034
16,613
0
0
12,034
0
60,646
L
Hera
xYujji
Hera
3,574
852
0
552
8,263
2,826
0
3,752
4,301
39,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
36,531
438
Minions Killed
470
0
Camps Cleared
0
1,467,977
Distance Traveled
1,369,252
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,616
544
109
8
0
282,220
3
W
Nox
7,294
521
23
2
0
287,613
6
L
Atlas
6,847
489
27
2
0
303,802
4
W
Vulcan
9,033
645
140
10
0
328,960
1
L
Susano
7,816
558
109
8
0
334,305
1
L
Sun Wukong
7,747
553
107
8
0
267,630
1
W
Fenrir
8,233
588
75
5
0
317,645
3
L
Chiron
7,729
552
139
10
0
273,914
5
W
Guan Yu
8,382
599
91
7
0
251,539
4
L
Hera
6,392
457
88
6
0
189,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role