Player Matchup

Nu Wa
Nu Wa
CalamityxCat
Nu Wa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,635 Elo+
Solo
Horus
Horus
ELMickyMiaos
Horus
Level 84
God Stats
2W - 3L
1,779 SR
Queue Stats
59W - 67L
1,476 Elo+
Party 2
Bastet
Bastet
Jospalg
Bastet
Level 135
God Stats
1W - 2L
1,617 SR
Queue Stats
58W - 62L
1,476 Elo+
Party 2
Anubis
Anubis
LicuaoDAvena
Anubis
Level 144
God Stats
0W - 1L
1,598 SR
Queue Stats
57W - 62L
1,480 Elo+
Party 2
Lancelot
Lancelot
carlosscg
Lancelot
Level 68
God Stats
19W - 11L
1,573 SR
Queue Stats
56W - 62L
1,476 Elo+
Party 2
Team Averages
Level 114
1,614 SR
1,508 Elo+

VS

Team Averages
Level 88
1,565 SR
1,536 Elo+
Nemesis
Nemesis
Arsêne
Nemesis
Level 104
God Stats
118W - 90L
1,655 SR
Queue Stats
350W - 296L
1,580 Elo+
Solo
Mulan
Mulan
Breesus68
Mulan
Level 139
God Stats
7W - 4L
1,433 SR
Queue Stats
48W - 37L
1,545 Elo+
Solo
Neith
Neith
JackEmUpV2
Neith
Level 7
God Stats
5W - 3L
1,693 SR
Queue Stats
38W - 51L
1,258 Elo+
Party 1
Ares
Ares
RAGINGpoleKITTY
Ares
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,717 Elo+
Party 1
Olorun
Olorun
shalots
Olorun
Level 69
God Stats
4W - 3L
1,546 SR
Queue Stats
72W - 39L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
7,141
714
9,381
12,278
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 4
7,340
734
5,784
12,544
12,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Jospalg
Bastet
15
3 / 2 / 2
7,676
768
11,103
9,512
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
13
0 / 5 / 3
6,985
699
6,518
8,876
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
carlosscg
Lancelot
13
1 / 5 / 5
7,332
733
6,015
9,982
4,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arsêne
Nemesis
16
12 / 0 / 9
9,367
937
14,677
11,013
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Breesus68
Mulan
16
8 / 1 / 10
9,063
906
14,382
13,783
14,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
0 / 2 / 4
7,158
716
3,576
6,430
2,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 9
7,690
769
4,330
9,383
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
shalots
Olorun
16
5 / 3 / 6
8,610
861
7,060
7,602
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
9
Kills
26
26
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arsêne
Nemesis
12
0
9
16.5
W
Mulan
Breesus68
Mulan
8
1
10
13
L
3
9
1
0.39
L
2
5
4
0.8
W
Neith
0
2
4
1
L
Bastet
Jospalg
Bastet
3
2
2
2
L
Anubis
0
5
3
0.3
W
1
3
9
1.83
L
Lancelot
carlosscg
Lancelot
1
5
5
0.7
W
Olorun
shalots
Olorun
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,801
Damage
44,025
53,192
Taken
48,211
29,036
Mitigated
32,264
6,040
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arsêne
Nemesis
14,677
5,975
0
3,076
11,013
6,419
1,006
4,902
6,111
0
30,794
W
Mulan
Breesus68
Mulan
14,382
2,679
0
3,839
13,783
14,204
0
4,030
9,430
0
29,256
L
9,381
2,426
0
0
12,278
3,772
170
1,597
10,282
16,669
0
L
5,784
2,002
590
2,414
12,544
12,654
0
4,110
7,805
0
14,690
W
Neith
3,576
727
0
692
6,430
2,687
0
1,441
4,944
0
18,633
L
Bastet
Jospalg
Bastet
11,103
2,529
0
1,672
9,512
4,246
0
742
8,344
0
29,145
L
Anubis
6,518
291
0
1,174
8,876
3,884
60
2,118
6,456
27,399
0
W
4,330
300
0
763
9,383
6,322
37
4,443
4,699
14,403
0
L
Lancelot
carlosscg
Lancelot
6,015
980
0
190
9,982
4,480
0
2,823
6,913
0
19,304
W
Olorun
shalots
Olorun
7,060
3,695
0
1,192
7,602
2,632
2,938
1,083
5,277
32,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
41,888
161
Minions Killed
199
0
Camps Cleared
0
989,673
Distance Traveled
1,058,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,367
937
41
4
0
260,722
0
W
Mulan
9,063
906
44
4
0
213,760
0
L
Nu Wa
7,141
714
16
2
0
175,232
0
L
Horus
7,340
734
23
2
0
187,502
0
W
Neith
7,158
716
41
4
0
182,793
0
L
Bastet
7,676
768
45
5
0
227,501
0
L
Anubis
6,985
699
45
5
0
187,042
0
W
Ares
7,690
769
9
1
0
200,363
0
L
Lancelot
7,332
733
32
3
0
212,396
0
W
Olorun
8,610
861
64
6
0
201,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role