Player Matchup

Ao Kuang
Ao Kuang
EternaLdOPe
Ao Kuang
Level 158
God Stats
1W - 0L
1,702 SR
Queue Stats
51W - 33L
1,547 Elo+
Party 2
Atlas
Atlas
ExemplarySupport
Atlas
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,369 Elo+
Party 2
Achilles
Achilles
SwarmThunder
Achilles
Level 127
God Stats
4W - 3L
1,492 SR
Queue Stats
238W - 216L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
bbExplosion
Gilgamesh
Level 68
God Stats
5W - 2L
1,157 SR
Queue Stats
278W - 175L
1,570 Elo+
Solo
Janus
Janus
lolilover21
Janus
Level 134
God Stats
1W - 4L
1,108 SR
Queue Stats
217W - 202L
1,552 Elo+
Party 1
Team Averages
Level 127
1,392 SR
1,516 Elo+

VS

Team Averages
Level 145
1,630 SR
1,559 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Khotas
Hun Batz
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
294W - 277L
1,514 Elo+
Solo
Sol
Sol
Psÿche
Sol
Level 145
God Stats
3W - 1L
1,757 SR
Queue Stats
174W - 184L
1,567 Elo+
Solo
Charybdis
Charybdis
raulitoB
Charybdis
Level 154
God Stats
3W - 1L
1,763 SR
Queue Stats
219W - 168L
1,636 Elo+
Solo
Anubis
Anubis
xMeliodass
Anubis
Level 129
God Stats
9W - 6L
1,631 SR
Queue Stats
380W - 378L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EternaLdOPe
Ao Kuang
11
3 / 2 / 2
6,167
1,233
3,610
6,387
3,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 5
5,931
1,186
3,423
5,459
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
SwarmThunder
Achilles
10
3 / 1 / 1
5,456
1,091
3,945
4,717
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
bbExplosion
Gilgamesh
9
1 / 2 / 4
5,127
1,025
4,625
6,594
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 5
5,438
1,088
5,003
2,073
760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 4 / 3
4,755
951
3,923
4,997
1,729
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Khotas
Hun Batz
6
1 / 1 / 0
4,683
937
438
1,457
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
12
3 / 0 / 2
5,637
1,127
5,358
3,778
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
raulitoB
Charybdis
8
0 / 2 / 4
4,909
982
2,806
6,061
4,575
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
xMeliodass
Anubis
11
1 / 2 / 3
5,217
1,043
3,713
4,586
2,374
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
5
6
Deaths
9
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
3
0.38
W
Ao Kuang
EternaLdOPe
Ao Kuang
3
2
2
2
W
2
1
5
4.5
L
Hun Batz
Khotas
Hun Batz
1
1
0
1
L
Sol
3
0
2
4
W
Achilles
SwarmThunder
Achilles
3
1
1
3.5
W
Gilgamesh
bbExplosion
Gilgamesh
1
2
4
1.5
W
0
0
5
2.5
L
Charybdis
raulitoB
Charybdis
0
2
4
1
L
Anubis
xMeliodass
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,606
Damage
16,238
25,230
Taken
20,879
18,288
Mitigated
11,142
7,953
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,923
1,644
388
175
4,997
1,729
0
2,901
2,054
0
5,458
W
Ao Kuang
EternaLdOPe
Ao Kuang
3,610
588
465
2,116
6,387
3,569
106
2,000
4,387
7,900
0
W
3,423
1,343
460
1,262
5,459
5,143
0
2,209
3,250
9,092
0
L
Hun Batz
Khotas
Hun Batz
438
192
0
0
1,457
980
0
666
677
0
690
L
Sol
5,358
1,343
0
2,021
3,778
1,484
0
2,383
1,267
11,774
0
W
Achilles
SwarmThunder
Achilles
3,945
494
333
879
4,717
4,472
0
2,057
2,660
0
5,697
W
Gilgamesh
bbExplosion
Gilgamesh
4,625
1,163
657
708
6,594
4,344
0
2,011
4,583
0
9,620
W
5,003
168
450
623
2,073
760
185
794
1,279
8,341
0
L
Charybdis
raulitoB
Charybdis
2,806
534
33
182
6,061
4,575
0
3,753
2,144
0
3,548
L
Anubis
xMeliodass
Anubis
3,713
44
1,126
1,643
4,586
2,374
0
2,333
2,055
10,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
25,201
52
Minions Killed
38
0
Camps Cleared
0
523,131
Distance Traveled
390,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,755
951
1
0
0
84,558
0
W
Ao Kuang
6,167
1,233
12
2
0
96,940
0
W
Atlas
5,931
1,186
11
2
0
103,750
0
L
Hun Batz
4,683
937
0
0
0
22,216
0
L
Sol
5,637
1,127
19
4
0
108,256
0
W
Achilles
5,456
1,091
6
1
0
109,532
0
W
Gilgamesh
5,127
1,025
8
2
0
91,349
0
W
Janus
5,438
1,088
15
3
0
121,560
0
L
Charybdis
4,909
982
2
0
0
96,341
0
L
Anubis
5,217
1,043
16
3
0
79,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role