Player Matchup

Agni
Agni
CAFEkatArt
Agni
Level 156
God Stats
3W - 0L
1,731 SR
Queue Stats
187W - 185L
1,623 Elo+
Party 1
Achilles
Achilles
Emerald King600
Achilles
Level 129
God Stats
3W - 1L
1,660 SR
Queue Stats
53W - 48L
1,575 Elo+
Party 1
Hera
Hera
NoobyQuark
Hera
Level 157
God Stats
2W - 1L
1,359 SR
Queue Stats
70W - 71L
1,549 Elo+
Solo
Hel
Hel
Schuhman23
Hel
Level 129
God Stats
3W - 3L
1,675 SR
Queue Stats
213W - 181L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
kawsmist
Danzaburou
Level 75
God Stats
2W - 0L
1,762 SR
Queue Stats
136W - 129L
1,512 Elo+
Solo
Team Averages
Level 129
1,637 SR
1,565 Elo+

VS

Team Averages
Level 153
1,465 SR
1,534 Elo+
Ganesha
Ganesha
Flaccid_Lad
Ganesha
Level 184
God Stats
1W - 1L
1,334 SR
Queue Stats
407W - 381L
1,545 Elo+
Party 2
Vulcan
Vulcan
Lunartic
Vulcan
Level 140
God Stats
3W - 3L
1,717 SR
Queue Stats
88W - 90L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
RainDropTOPTOP
Tsukuyomi
Level 147
God Stats
4W - 3L
1,625 SR
Queue Stats
910W - 866L
1,586 Elo+
Solo
Yemoja
Yemoja
The_Synthetic
Yemoja
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 288L
1,510 Elo+
Party 2
Lancelot
Lancelot
naggingsun7
Lancelot
Level 147
God Stats
1W - 4L
1,149 SR
Queue Stats
235W - 220L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,356
920
6,948
6,900
4,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
4 / 1 / 6
7,867
983
3,458
9,135
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 8
7,570
946
6,583
7,116
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 6
7,774
972
6,210
7,266
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
kawsmist
Danzaburou
14
3 / 2 / 2
7,967
996
7,247
9,267
4,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flaccid_Lad
Ganesha
14
0 / 3 / 8
6,307
788
6,254
10,821
11,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Lunartic
Vulcan
13
2 / 3 / 1
6,693
837
11,894
6,285
3,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
RainDropTOPTOP
Tsukuyomi
5
0 / 0 / 0
4,976
622
0
0
0
13
1 / 3 / 6
6,862
858
4,237
9,639
9,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
naggingsun7
Lancelot
13
3 / 3 / 4
6,961
870
4,261
7,930
5,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
12
Kills
6
8
Deaths
12
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Achilles
4
1
6
7
L
Ganesha
Flaccid_Lad
Ganesha
0
3
8
1.33
L
Vulcan
Lunartic
Vulcan
2
3
1
0.83
W
1
3
8
1.67
L
Tsukuyomi
RainDropTOPTOP
Tsukuyomi
0
0
0
0
W
3
1
6
6
L
1
3
6
1.33
W
Danzaburou
kawsmist
Danzaburou
3
2
2
2
L
Lancelot
naggingsun7
Lancelot
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
26,646
39,684
Taken
34,675
29,001
Mitigated
30,038
20,615
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,948
1,055
1,019
1,472
6,900
4,670
1,027
4,618
2,282
16,795
0
W
Achilles
3,458
375
0
1,014
9,135
11,569
167
4,195
4,940
0
5,833
L
Ganesha
Flaccid_Lad
Ganesha
6,254
256
810
2,870
10,821
11,388
0
5,929
4,576
15,949
0
L
Vulcan
Lunartic
Vulcan
11,894
2,429
0
901
6,285
3,426
0
4,346
1,901
23,816
0
W
6,583
1,380
180
1,419
7,116
3,595
309
3,738
3,378
16,617
0
L
Tsukuyomi
RainDropTOPTOP
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
6,210
214
9,009
4,264
7,266
4,504
115
2,833
4,433
13,059
0
L
4,237
315
3,045
1,426
9,639
9,594
0
5,235
4,278
9,442
509
W
Danzaburou
kawsmist
Danzaburou
7,247
3,743
125
2,113
9,267
4,663
2,709
6,492
2,775
0
21,364
L
Lancelot
naggingsun7
Lancelot
4,261
1,037
503
1,539
7,930
5,630
0
4,231
3,531
0
8,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
31,799
110
Minions Killed
65
0
Camps Cleared
0
828,284
Distance Traveled
604,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,356
920
15
2
0
172,875
0
W
Achilles
7,867
983
12
2
0
172,887
0
L
Ganesha
6,307
788
2
0
0
148,329
0
L
Vulcan
6,693
837
27
3
0
176,389
0
W
Hera
7,570
946
32
4
0
143,895
0
L
Tsukuyomi
4,976
622
0
0
0
0
0
W
Hel
7,774
972
15
2
0
196,649
0
L
Yemoja
6,862
858
16
2
0
123,477
0
W
Danzaburou
7,967
996
36
5
0
141,978
0
L
Lancelot
6,961
870
20
3
0
156,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role