Player Matchup

Sobek
Sobek
SgtHammy
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,376 Elo+
Party 1
Thanatos
Thanatos
WuSleezy
Thanatos
Level 20
God Stats
8W - 14L
1,406 SR
Queue Stats
8W - 14L
1,374 Elo+
Party 1
Anubis
Anubis
georgehali123
Anubis
Level 54
God Stats
2W - 2L
1,812 SR
Queue Stats
9W - 11L
1,568 Elo+
Solo
Team Averages
Level 53
1,572 SR
1,439 Elo+

VS

Team Averages
Level 92
1,650 SR
1,552 Elo+
Anubis
Anubis
FIUR3R
Anubis
Level 104
God Stats
21W - 19L
1,541 SR
Queue Stats
284W - 297L
1,497 Elo+
Solo
Ne Zha
Ne Zha
SmoothStrudel
Ne Zha
Level 103
God Stats
20W - 11L
1,719 SR
Queue Stats
100W - 91L
1,545 Elo+
Party 2
Neith
Neith
stevvexx
Neith
Level 69
God Stats
10W - 6L
1,691 SR
Queue Stats
110W - 88L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
SgtHammy
Sobek
13
2 / 4 / 5
10,488
699
4,485
19,589
22,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
WuSleezy
Thanatos
13
4 / 7 / 4
10,869
725
8,466
15,805
6,490
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 8 / 3
11,675
778
10,696
17,851
7,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FIUR3R
Anubis
18
14 / 3 / 3
14,910
994
25,005
11,238
4,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 12
11,171
745
7,905
11,646
6,309
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
stevvexx
Neith
14
3 / 3 / 11
11,731
782
15,089
8,302
2,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
19
19
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
FIUR3R
Anubis
14
3
3
5.17
L
Sobek
SgtHammy
Sobek
2
4
5
1.13
W
2
3
12
2.67
L
Thanatos
WuSleezy
Thanatos
4
7
4
0.86
L
3
8
3
0.56
W
Neith
stevvexx
Neith
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
47,999
53,245
Taken
31,186
36,161
Mitigated
13,103
10,581
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FIUR3R
Anubis
25,005
880
0
4,193
11,238
4,354
1,226
5,854
5,384
78,577
0
L
Sobek
SgtHammy
Sobek
4,485
835
330
2,429
19,589
22,172
299
8,820
10,769
12,507
0
W
7,905
2,298
0
1,647
11,646
6,309
22
6,459
5,187
0
27,061
L
Thanatos
WuSleezy
Thanatos
8,466
920
0
4,765
15,805
6,490
432
6,578
9,227
0
26,453
L
10,696
684
0
3,057
17,851
7,499
259
9,763
8,088
59,774
0
W
Neith
stevvexx
Neith
15,089
6,486
0
2,058
8,302
2,440
228
3,105
5,197
0
51,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
37,812
136
Minions Killed
186
0
Camps Cleared
0
707,155
Distance Traveled
789,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,910
994
111
7
0
265,266
0
L
Sobek
10,488
699
12
1
0
243,843
0
W
Ne Zha
11,171
745
22
1
0
269,889
0
L
Thanatos
10,869
725
29
2
0
257,995
0
L
Anubis
11,675
778
95
6
0
205,317
0
W
Neith
11,731
782
53
4
0
253,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role