Player Matchup

Fenrir
Fenrir
RaadRonin
Fenrir
Level 21
God Stats
3W - 0L
1,884 SR
Queue Stats
37W - 55L
1,229 Elo+
Party 1
Gilgamesh
Gilgamesh
TribalChief
Gilgamesh
Level 64
God Stats
6W - 10L
1,372 SR
Queue Stats
38W - 57L
1,229 Elo+
Party 1
Baron Samedi
Baron Samedi
shhmearr
Baron Samedi
Level 44
God Stats
12W - 14L
1,503 SR
Queue Stats
18W - 31L
1,165 Elo+
Party 1
Team Averages
Level 43
1,586 SR
1,208 Elo+

VS

Team Averages
Level 42
1,357 SR
1,232 Elo+
Vamana
Vamana
PatDabs
Vamana
Level 44
God Stats
8W - 7L
1,559 SR
Queue Stats
237W - 296L
1,222 Elo+
Party 2
Merlin
Merlin
Vicious Dwolf
Merlin
Level 24
God Stats
11W - 18L
1,375 SR
Queue Stats
118W - 178L
1,121 Elo+
Party 2
Ishtar
Ishtar
iIIGods
Ishtar
Level 58
God Stats
6W - 15L
1,135 SR
Queue Stats
145W - 146L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RaadRonin
Fenrir
14
6 / 4 / 5
12,515
782
11,085
15,914
7,439
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
TribalChief
Gilgamesh
17
2 / 2 / 13
13,148
822
10,798
14,081
14,258
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
shhmearr
Baron Samedi
16
10 / 6 / 6
13,552
847
23,061
17,109
9,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PatDabs
Vamana
13
1 / 5 / 9
11,134
696
11,940
18,496
17,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 8 / 9
11,143
696
8,098
16,400
5,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
iIIGods
Ishtar
14
10 / 5 / 2
12,476
780
11,860
16,981
11,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
18
Kills
12
12
Deaths
18
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
PatDabs
Vamana
1
5
9
1.1
W
Fenrir
RaadRonin
Fenrir
6
4
5
2.13
W
Gilgamesh
TribalChief
Gilgamesh
2
2
13
4.25
L
1
8
9
0.69
L
Ishtar
iIIGods
Ishtar
10
5
2
2.2
W
Baron Samedi
shhmearr
Baron Samedi
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,944
Damage
31,898
47,104
Taken
51,877
30,725
Mitigated
34,888
9,980
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
PatDabs
Vamana
11,940
8,140
0
707
18,496
17,773
456
8,068
10,428
0
44,375
W
Fenrir
RaadRonin
Fenrir
11,085
6,069
0
3,563
15,914
7,439
37
2,961
12,953
0
44,650
W
Gilgamesh
TribalChief
Gilgamesh
10,798
2,200
0
149
14,081
14,258
1,122
3,262
10,819
0
32,161
L
8,098
1,246
0
3,198
16,400
5,936
0
5,853
10,547
25,387
0
L
Ishtar
iIIGods
Ishtar
11,860
8,518
0
425
16,981
11,179
1,011
9,563
7,418
0
34,830
W
Baron Samedi
shhmearr
Baron Samedi
23,061
1,499
1,744
4,524
17,109
9,028
1,258
2,793
14,316
53,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
34,753
112
Minions Killed
104
0
Camps Cleared
0
858,947
Distance Traveled
718,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,134
696
37
2
0
266,398
0
W
Fenrir
12,515
782
42
3
0
269,921
0
W
Gilgamesh
13,148
822
26
2
0
320,326
0
L
Merlin
11,143
696
29
2
0
219,951
0
L
Ishtar
12,476
780
38
2
0
231,929
0
W
Baron Samedi
13,552
847
44
3
0
268,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role