Player Matchup

Yu Huang
Yu Huang
Gold II
AimAssisted
Yu Huang
Gold II
Level 125
God Stats
1W - 3L
1,609 SR
Queue Stats
64W - 64L
1,530 MMR
Solo
Ares
Ares
Gold IV
NemesisOfAttica
Ares
Gold IV
Level 74
God Stats
2W - 1L
1,769 SR
Queue Stats
80W - 76L
1,538 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Ordèr66
Ao Kuang
Silver II
Level 220
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 225L
1,406 MMR
Party 2
Neith
Neith
Gold IV
ShroomsTrip
Neith
Gold IV
Level 57
God Stats
17W - 19L
1,556 SR
Queue Stats
33W - 35L
1,551 MMR
Solo
He Bo
He Bo
Gold II
nPetrichor
He Bo
Gold II
Level 157
God Stats
1W - 1L
1,725 SR
Queue Stats
58W - 50L
1,680 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,632 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,415 SR
1,541 MMR
Persephone
Persephone
Gold II
BotasUwU
Persephone
Gold II
Level 160
God Stats
4W - 2L
1,271 SR
Queue Stats
184W - 182L
1,540 MMR
Solo
Odin
Odin
Gold IV
Its_GLO21
Odin
Gold IV
Level 147
God Stats
1W - 1L
1,353 SR
Queue Stats
150W - 158L
1,487 MMR
Party 1
Ullr
Ullr
Gold II
Kittens
Ullr
Gold II
Level 189
God Stats
2W - 1L
1,471 SR
Queue Stats
154W - 154L
1,520 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
SplashyB
Kumbhakarna
Gold II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 262L
1,551 MMR
Solo
Kali
Kali
Gold II
its_BigTre21
Kali
Gold II
Level 127
God Stats
10W - 10L
1,481 SR
Queue Stats
115W - 115L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AimAssisted
Yu Huang
14
2 / 4 / 2
8,340
491
9,077
11,232
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 3
7,964
468
10,355
16,750
17,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Ordèr66
Ao Kuang
15
5 / 2 / 1
8,843
520
6,026
15,370
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 2
9,493
558
6,833
8,621
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
16
1 / 4 / 1
9,199
541
8,853
10,090
3,633
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosAgniHachimanYemoja

VS

Bans
SerqetMartichorasChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BotasUwU
Persephone
16
3 / 3 / 4
9,971
587
11,545
9,904
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
1 / 3 / 2
8,477
499
1,768
12,160
14,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
Kittens
Ullr
15
1 / 2 / 0
8,657
509
5,109
11,534
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SplashyB
Kumbhakarna
13
1 / 1 / 7
7,851
462
6,107
14,765
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 0 / 3
9,566
563
11,484
17,666
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
12
13
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AimAssisted
Yu Huang
2
4
2
0.75
W
Persephone
BotasUwU
Persephone
3
3
4
1.67
W
Odin
1
3
2
0.67
W
Ullr
Kittens
Ullr
1
2
0
0.5
L
0
2
3
0.75
L
Ao Kuang
Ordèr66
Ao Kuang
5
2
1
2.75
L
1
1
2
2
W
Kumbhakarna
SplashyB
Kumbhakarna
1
1
7
4.5
W
6
0
3
7.5
L
He Bo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,144
Damage
36,013
62,063
Taken
66,029
37,679
Mitigated
48,079
20,876
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AimAssisted
Yu Huang
9,077
1,090
0
1,244
11,232
5,572
73
6,111
5,121
78,350
0
W
Persephone
BotasUwU
Persephone
11,545
977
0
2,317
9,904
4,239
0
7,569
2,323
88,970
0
W
Odin
1,768
368
0
1,860
12,160
14,296
0
8,362
3,798
0
61,756
W
Ullr
Kittens
Ullr
5,109
2,191
0
4,133
11,534
6,108
0
2,404
9,130
0
81,244
L
10,355
731
0
4,318
16,750
17,497
0
7,105
9,645
30,477
0
L
Ao Kuang
Ordèr66
Ao Kuang
6,026
809
0
7,250
15,370
6,704
0
3,279
12,091
60,729
0
L
6,833
3,485
0
4,713
8,621
4,273
202
198
8,423
0
85,440
W
Kumbhakarna
SplashyB
Kumbhakarna
6,107
1,173
0
3,399
14,765
14,553
0
8,925
5,840
17,140
0
W
11,484
6,442
0
4,287
17,666
8,883
0
7,039
10,627
0
89,605
L
He Bo
8,853
475
0
3,351
10,090
3,633
57
959
9,131
82,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,839
Gold Earned
44,522
538
Minions Killed
508
0
Camps Cleared
0
1,677,562
Distance Traveled
1,698,304
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,340
491
139
8
0
298,795
1
W
Persephone
9,971
587
149
9
0
342,829
3
W
Odin
8,477
499
95
6
0
299,202
3
W
Ullr
8,657
509
132
8
0
285,433
0
L
Ares
7,964
468
22
1
0
328,433
6
L
Ao Kuang
8,843
520
93
5
0
388,217
0
L
Neith
9,493
558
155
9
0
323,040
8
W
Kumbhakarna
7,851
462
13
1
0
337,055
7
W
Kali
9,566
563
119
7
0
433,785
0
L
He Bo
9,199
541
129
8
0
339,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role