Player Matchup

Neith
Neith
Bostic42001
Neith
Level 16
God Stats
1W - 2L
1,339 SR
Queue Stats
5W - 23L
1,224 Elo+
Party 1
Chaac
Chaac
CougerLoverIzac
Chaac
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 26L
1,669 Elo+
Solo
Ares
Ares
EseFrijoler69
Ares
Level 108
God Stats
2W - 5L
1,240 SR
Queue Stats
63W - 72L
1,444 Elo+
Party 1
Tiamat
Tiamat
lokartheninja
Tiamat
Level 17
God Stats
5W - 11L
1,198 SR
Queue Stats
20W - 28L
1,179 Elo+
Party 1
Serqet
Serqet
snaggy_pens2831
Serqet
Level 72
God Stats
1W - 3L
1,279 SR
Queue Stats
8W - 24L
1,500 Elo+
Party 1
Team Averages
Level 56
1,311 SR
1,403 Elo+

VS

Team Averages
Level 111
1,474 SR
1,452 Elo+
Ymir
Ymir
BlackAsianNinja
Ymir
Level 109
God Stats
88W - 61L
1,520 SR
Queue Stats
430W - 427L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LeohhVee
Ah Muzen Cab
Level 117
God Stats
3W - 3L
1,272 SR
Queue Stats
42W - 73L
1,338 Elo+
Solo
Ra
Ra
PlankingDino
Ra
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 24L
1,347 Elo+
Party 2
Artemis
Artemis
SixStringRelief
Artemis
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
451W - 429L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
X--BIG--AL--X
Guan Yu
Level 132
God Stats
4W - 5L
1,576 SR
Queue Stats
342W - 331L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,224
645
2,303
3,324
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
2 / 0 / 0
4,202
840
2,754
3,194
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 0 / 1
3,436
687
2,903
4,706
2,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,112
822
1,067
1,767
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
3,290
658
446
2,846
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,741
748
1,753
4,285
1,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
LeohhVee
Ah Muzen Cab
1
0 / 0 / 0
2,490
498
0
0
0
6
0 / 1 / 0
3,407
681
874
2,345
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 1
3,541
708
3,353
4,204
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
6
0 / 2 / 0
3,525
705
1,097
4,694
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
1
2
0
0.5
W
2
0
0
2
W
0
0
1
0.5
L
Ah Muzen Cab
LeohhVee
Ah Muzen Cab
0
0
0
0
L
0
1
0
0
L
1
1
1
1.5
L
Guan Yu
0
2
0
0
W
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,473
Damage
7,077
15,837
Taken
15,528
6,199
Mitigated
7,732
4,384
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,753
373
610
1,120
4,285
1,859
0
1,346
2,939
15,174
0
W
2,303
1,332
0
813
3,324
947
0
929
2,395
0
10,107
W
2,754
906
0
1,230
3,194
1,430
0
0
2,943
0
23,582
W
2,903
510
0
660
4,706
2,418
0
693
4,013
11,350
0
L
Ah Muzen Cab
LeohhVee
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
874
45
72
800
2,345
727
0
1,067
1,278
16,882
0
L
3,353
1,977
0
1,716
4,204
1,397
0
1,557
2,647
0
19,323
L
Guan Yu
1,097
244
0
2,187
4,694
3,749
0
0
4,694
0
19,057
W
1,067
200
0
1,191
1,767
558
0
846
921
18,290
0
W
446
145
0
490
2,846
846
0
159
2,687
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,264
Gold Earned
16,704
137
Minions Killed
115
0
Camps Cleared
0
522,408
Distance Traveled
400,862
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,741
748
17
3
0
100,979
4
W
Neith
3,224
645
18
4
0
98,586
0
W
Chaac
4,202
840
41
8
0
99,760
0
W
Ares
3,436
687
14
3
0
107,541
1
L
Ah Muzen Cab
2,490
498
0
0
0
0
0
L
Ra
3,407
681
31
6
0
109,219
0
L
Artemis
3,541
708
39
8
0
86,882
0
L
Guan Yu
3,525
705
28
6
0
103,782
0
W
Tiamat
4,112
822
32
6
0
86,320
0
W
Serqet
3,290
658
32
6
0
130,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role