Player Matchup

Cliodhna
Cliodhna
Diamond IV
 
Cliodhna
Diamond IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond I
Arthuría
Ymir
Diamond I
Level 129
God Stats
16W - 11L
1,615 SR
Queue Stats
171W - 163L
2,396 MMR
Party 1
Vulcan
Vulcan
Masters
Chaotic111
Vulcan
Masters
Level 141
God Stats
16W - 6L
1,738 SR
Queue Stats
36W - 22L
3,183 MMR
Solo
Tyr
Tyr
Masters
SquallLeonhard
Tyr
Masters
Level 189
God Stats
3W - 4L
1,629 SR
Queue Stats
177W - 166L
2,537 MMR
Solo
Hachiman
Hachiman
Diamond II
argosuser
Hachiman
Diamond II
Level 153
God Stats
11W - 11L
1,806 SR
Queue Stats
209W - 180L
2,429 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,658 SR
2,409 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 181
1,580 SR
2,134 MMR
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Joeldazeloth
Ne Zha
Masters
Level 247
God Stats
15W - 23L
1,459 SR
Queue Stats
1,301W - 1,122L
2,879 MMR
Solo
Horus
Horus
Masters
MonomotoOriginal
Horus
Masters
Level 250
God Stats
25W - 9L
1,794 SR
Queue Stats
454W - 383L
2,329 MMR
Party 2
Guan Yu
Guan Yu
Masters
lLightz
Guan Yu
Masters
Level 147
God Stats
25W - 19L
1,649 SR
Queue Stats
441W - 360L
2,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
1 / 2 / 0
4,034
576
1,769
5,839
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
7
1 / 0 / 1
4,411
630
911
3,234
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Chaotic111
Vulcan
8
0 / 1 / 0
4,396
628
1,137
2,794
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 1
3,762
537
1,729
6,469
4,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
argosuser
Hachiman
8
2 / 1 / 1
4,808
687
4,120
3,454
799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
VamanaAthenaGaneshaChang'e

VS

Bans
SusanoSerqetThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 1
4,702
672
512
1,437
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
6
0 / 3 / 0
3,686
527
1,837
4,330
1,206
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
8
4 / 0 / 0
4,938
705
4,528
5,692
2,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
4,569
653
1,866
3,180
1,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
lLightz
Guan Yu
8
2 / 1 / 1
4,645
664
3,772
5,352
4,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
6
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
2
0
0.5
L
Merlin
 
Merlin
0
0
1
0.5
L
Rama
 
Rama
0
3
0
0
W
Ymir
1
0
1
1.5
W
Vulcan
Chaotic111
Vulcan
0
1
0
0
L
Ne Zha
4
0
0
4
L
0
0
1
0.5
W
0
2
1
0.25
W
Hachiman
argosuser
Hachiman
2
1
1
2.5
L
Guan Yu
lLightz
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
12,515
21,790
Taken
19,991
9,518
Mitigated
10,004
7,044
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
1,769
491
0
689
5,839
1,422
0
204
5,635
0
23,749
L
Merlin
 
Merlin
512
0
0
500
1,437
402
0
292
1,137
34,136
0
L
Rama
 
Rama
1,837
1,730
0
1,133
4,330
1,206
0
726
3,604
0
16,738
W
Ymir
911
351
0
1,615
3,234
2,025
0
0
3,234
9,534
0
W
Vulcan
Chaotic111
Vulcan
1,137
297
0
625
2,794
580
0
308
2,486
28,615
0
L
Ne Zha
4,528
1,597
0
926
5,692
2,096
0
785
4,855
0
30,540
L
1,866
548
200
1,785
3,180
1,921
0
185
2,995
0
12,965
W
1,729
277
0
2,998
6,469
4,692
0
0
6,469
0
18,288
W
Hachiman
argosuser
Hachiman
4,120
2,851
0
1,117
3,454
799
0
0
3,454
0
34,406
L
Guan Yu
lLightz
Guan Yu
3,772
1,046
60
2,810
5,352
4,379
0
0
5,352
0
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,411
Gold Earned
22,540
211
Minions Killed
205
0
Camps Cleared
0
742,350
Distance Traveled
720,417
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,034
576
43
6
0
155,535
0
L
Merlin
4,702
672
65
9
0
140,517
2
L
Rama
3,686
527
35
5
0
114,074
0
W
Ymir
4,411
630
12
2
0
146,259
3
W
Vulcan
4,396
628
67
10
0
161,739
0
L
Ne Zha
4,938
705
45
6
0
173,576
0
L
Horus
4,569
653
17
2
0
151,396
2
W
Tyr
3,762
537
24
3
0
149,517
0
W
Hachiman
4,808
687
65
9
0
129,300
1
L
Guan Yu
4,645
664
43
6
0
140,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role