Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DNasty69
Medusa
Level 46
God Stats
7W - 6L
1,473 SR
Queue Stats
42W - 65L
1,396 Elo+
Party 1
Hercules
Hercules
Gobbo1798
Hercules
Level 17
God Stats
1W - 1L
1,720 SR
Queue Stats
35W - 60L
1,405 Elo+
Party 1
King Arthur
King Arthur
baja bEt
King Arthur
Level 27
God Stats
8W - 14L
1,561 SR
Queue Stats
63W - 70L
1,352 Elo+
Party 1
Nu Wa
Nu Wa
lyndseylovee
Nu Wa
Level 85
God Stats
7W - 9L
1,674 SR
Queue Stats
65W - 58L
1,556 Elo+
Party 3
Team Averages
Level 60
1,585 SR
1,442 Elo+

VS

Team Averages
Level 115
1,577 SR
1,481 Elo+
Kukulkan
Kukulkan
KiNGPiCCOLOL3
Kukulkan
Level 127
God Stats
110W - 121L
1,523 SR
Queue Stats
255W - 249L
1,516 Elo+
Party 2
Hercules
Hercules
LightsOut88
Hercules
Level 145
God Stats
3W - 0L
1,781 SR
Queue Stats
214W - 227L
1,485 Elo+
Party 2
Thanatos
Thanatos
TreTheFxnMan
Thanatos
Level 119
God Stats
2W - 3L
1,264 SR
Queue Stats
9W - 15L
1,472 Elo+
Party 4
Cerberus
Cerberus
ninjaSPARTANass
Cerberus
Level 60
God Stats
4W - 1L
1,919 SR
Queue Stats
24W - 22L
1,472 Elo+
Solo
Skadi
Skadi
xTurner2Coldx
Skadi
Level 126
God Stats
2W - 4L
1,398 SR
Queue Stats
9W - 13L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 3 / 0
9,242
924
7,566
10,170
3,770
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DNasty69
Medusa
14
1 / 5 / 0
9,131
913
11,743
13,894
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Gobbo1798
Hercules
14
0 / 6 / 1
8,931
893
4,696
13,060
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
baja bEt
King Arthur
15
0 / 3 / 1
8,929
893
5,524
12,848
14,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 1
8,861
886
12,149
9,274
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

189

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KiNGPiCCOLOL3
Kukulkan
16
1 / 0 / 8
10,551
1,055
17,790
4,348
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
LightsOut88
Hercules
16
2 / 0 / 9
9,876
988
9,017
15,862
16,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
TreTheFxnMan
Thanatos
16
10 / 1 / 7
11,172
1,117
11,307
6,743
3,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
16
1 / 0 / 13
9,846
985
5,859
13,697
18,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 0 / 8
10,944
1,094
10,323
5,024
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
1
Kills
20
20
Deaths
1
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
0
0
L
Medusa
DNasty69
Medusa
1
5
0
0.2
L
Hercules
Gobbo1798
Hercules
0
6
1
0.08
W
Kukulkan
KiNGPiCCOLOL3
Kukulkan
1
0
8
5
W
Hercules
LightsOut88
Hercules
2
0
9
6.5
W
Thanatos
TreTheFxnMan
Thanatos
10
1
7
13.5
L
King Arthur
baja bEt
King Arthur
0
3
1
0.17
L
0
3
1
0.17
W
Cerberus
1
0
13
7.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
54,296
59,246
Taken
45,674
41,737
Mitigated
43,716
5,246
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,566
136
0
914
10,170
3,770
0
4,243
5,927
43,500
0
L
Medusa
DNasty69
Medusa
11,743
5,100
0
1,139
13,894
5,571
0
5,620
8,274
0
28,321
L
Hercules
Gobbo1798
Hercules
4,696
1,360
0
1,885
13,060
14,689
0
5,553
7,507
0
9,689
W
Kukulkan
KiNGPiCCOLOL3
Kukulkan
17,790
552
0
0
4,348
2,358
0
1,411
2,895
77,385
0
W
Hercules
LightsOut88
Hercules
9,017
2,788
0
7,411
15,862
16,685
0
5,758
9,619
0
21,594
W
Thanatos
TreTheFxnMan
Thanatos
11,307
1,359
0
6,064
6,743
3,510
0
4,019
2,724
0
24,772
L
King Arthur
baja bEt
King Arthur
5,524
483
0
695
12,848
14,847
0
6,004
6,844
0
17,016
L
12,149
3,247
123
490
9,274
2,860
0
2,229
7,045
26,820
0
W
Cerberus
5,859
138
514
3,704
13,697
18,781
0
5,162
8,362
13,219
0
W
10,323
3,829
0
392
5,024
2,382
0
3,365
1,659
0
25,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
52,389
190
Minions Killed
250
7
Camps Cleared
7
982,551
Distance Traveled
990,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,242
924
88
9
3
200,135
0
L
Medusa
9,131
913
43
4
0
195,762
0
L
Hercules
8,931
893
14
1
1
191,206
0
W
Kukulkan
10,551
1,055
154
15
0
189,678
0
W
Hercules
9,876
988
27
3
0
213,898
0
W
Thanatos
11,172
1,117
23
2
4
212,912
0
L
King Arthur
8,929
893
17
2
0
209,592
0
L
Nu Wa
8,861
886
28
3
3
185,856
0
W
Cerberus
9,846
985
15
2
2
189,633
0
W
Skadi
10,944
1,094
31
3
1
183,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role