Player Matchup

Neith
Neith
 
Neith
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Enki3332657
Ishtar
Level 115
God Stats
10W - 8L
1,708 SR
Queue Stats
1,422W - 1,439L
1,559 Elo+
Solo
Athena
Athena
HinduSin
Athena
Level 144
God Stats
1W - 2L
1,694 SR
Queue Stats
66W - 69L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
NoJustSenpai
Cthulhu
Level 145
God Stats
0W - 1L
1,308 SR
Queue Stats
47W - 82L
1,384 Elo+
Solo
Loki
Loki
sinnistergrimm
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,374 Elo+
Party 1
Team Averages
Level 119
1,542 SR
1,464 Elo+

VS

Team Averages
Level 97
1,399 SR
1,499 Elo+
Cthulhu
Cthulhu
AhriFire
Cthulhu
Level 35
God Stats
3W - 1L
1,194 SR
Queue Stats
62W - 60L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
Buvobin
Ao Kuang
Level 96
God Stats
3W - 0L
1,637 SR
Queue Stats
50W - 49L
1,486 Elo+
Solo
Anhur
Anhur
GavinPlaysSR
Anhur
Level 119
God Stats
2W - 1L
1,162 SR
Queue Stats
62W - 65L
1,501 Elo+
Party 2
Fafnir
Fafnir
Gaymartag
Fafnir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,516 Elo+
Solo
He Bo
He Bo
WildMrsWeazel
He Bo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 285L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 2 / 6
8,427
936
12,713
6,893
3,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
13
3 / 4 / 7
7,757
862
7,489
8,189
3,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
HinduSin
Athena
13
1 / 4 / 10
7,571
841
3,877
11,373
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NoJustSenpai
Cthulhu
9
1 / 1 / 5
6,459
718
971
2,762
2,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 5
7,201
800
6,045
6,728
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AhriFire
Cthulhu
13
1 / 1 / 6
7,908
879
4,021
6,996
7,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Buvobin
Ao Kuang
16
7 / 4 / 5
9,779
1,087
10,231
12,120
6,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
7,549
839
6,358
9,008
4,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Gaymartag
Fafnir
15
2 / 3 / 6
7,985
887
5,353
9,129
12,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 5
8,204
912
4,767
5,193
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
12
Kills
14
14
Deaths
13
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
2
6
4
W
Cthulhu
AhriFire
Cthulhu
1
1
6
4
W
Ao Kuang
Buvobin
Ao Kuang
7
4
5
2.38
L
Ishtar
3
4
7
1.63
W
1
3
4
1
W
Fafnir
Gaymartag
Fafnir
2
3
6
1.67
L
Athena
HinduSin
Athena
1
4
10
1.5
L
Cthulhu
NoJustSenpai
Cthulhu
1
1
5
3.5
W
3
2
5
2.75
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,095
Damage
30,730
35,945
Taken
42,446
26,159
Mitigated
33,711
7,314
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,713
5,961
174
2,724
6,893
3,425
648
3,690
3,203
0
24,763
W
Cthulhu
AhriFire
Cthulhu
4,021
291
1,319
1,108
6,996
7,871
184
0
6,996
10,661
0
W
Ao Kuang
Buvobin
Ao Kuang
10,231
1,144
400
2,674
12,120
6,620
1,442
1,066
11,054
18,586
0
L
Ishtar
7,489
3,860
0
1,221
8,189
3,835
0
6,540
1,649
0
17,881
W
6,358
2,153
1,825
1,847
9,008
4,257
1,325
1,612
7,396
0
13,122
W
Fafnir
Gaymartag
Fafnir
5,353
1,763
1,420
1,180
9,129
12,716
290
1,466
7,663
8,139
0
L
Athena
HinduSin
Athena
3,877
816
621
2,030
11,373
13,035
0
7,485
3,888
5,413
0
L
Cthulhu
NoJustSenpai
Cthulhu
971
25
156
104
2,762
2,774
23
1,360
1,402
4,254
0
W
4,767
789
1,443
458
5,193
2,247
765
704
4,489
19,890
0
L
6,045
623
0
284
6,728
3,090
0
5,297
1,431
0
15,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
41,425
84
Minions Killed
92
0
Camps Cleared
0
771,696
Distance Traveled
839,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,427
936
40
4
0
169,305
0
W
Cthulhu
7,908
879
9
1
0
130,107
0
W
Ao Kuang
9,779
1,087
25
3
0
160,217
0
L
Ishtar
7,757
862
23
3
0
164,779
0
W
Anhur
7,549
839
20
2
0
182,747
0
W
Fafnir
7,985
887
2
0
0
188,077
0
L
Athena
7,571
841
3
0
0
183,634
0
L
Cthulhu
6,459
718
5
1
0
68,301
0
W
He Bo
8,204
912
36
4
0
178,063
0
L
Loki
7,201
800
13
1
0
185,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role