Player Matchup

Heimdallr
Heimdallr
ImEin
Heimdallr
Level 44
God Stats
49W - 47L
1,571 SR
Queue Stats
543W - 542L
1,554 Elo+
Solo
Tyr
Tyr
TheGreatBolbino
Tyr
Level 71
God Stats
0W - 3L
1,394 SR
Queue Stats
37W - 23L
1,616 Elo+
Party 1
Ra
Ra
clutchmagoo
Ra
Level 80
God Stats
1W - 2L
1,495 SR
Queue Stats
30W - 23L
1,564 Elo+
Party 1
Team Averages
Level 65
1,486 SR
1,578 Elo+

VS

Team Averages
Level 71
1,555 SR
1,475 Elo+
Tiamat
Tiamat
CustyBunt69
Tiamat
Level 64
God Stats
7W - 6L
1,576 SR
Queue Stats
22W - 23L
1,566 Elo+
Solo
Rama
Rama
XAntoineX
Rama
Level 46
God Stats
2W - 0L
1,590 SR
Queue Stats
52W - 44L
1,569 Elo+
Solo
Chaac
Chaac
whoopiekat
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImEin
Heimdallr
11
1 / 2 / 0
7,684
699
8,116
10,098
4,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 1
7,372
670
3,404
10,809
8,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 1
7,626
693
3,199
6,169
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 1 / 5
9,026
821
7,529
5,006
2,923
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
11
4 / 0 / 5
8,854
805
9,221
7,215
2,605
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
11
2 / 0 / 5
8,668
788
7,375
8,246
8,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
5
5.5
L
Heimdallr
ImEin
Heimdallr
1
2
0
0.5
L
0
4
1
0.13
W
Rama
4
0
5
6.5
L
0
3
1
0.17
W
Chaac
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
24,125
27,076
Taken
20,467
15,575
Mitigated
14,221
5,526
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,529
518
0
1,097
5,006
2,923
625
677
4,328
25,875
0
L
Heimdallr
ImEin
Heimdallr
8,116
4,371
0
943
10,098
4,296
960
2,057
8,041
0
27,093
L
3,404
382
0
2,527
10,809
8,654
0
4,293
6,516
0
18,586
W
Rama
9,221
7,698
0
1,866
7,215
2,605
2,119
643
6,572
0
34,293
L
3,199
233
1,197
859
6,169
2,625
122
1,304
4,865
32,642
0
W
Chaac
7,375
501
0
3,474
8,246
8,693
454
2,342
5,904
0
33,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
26,548
122
Minions Killed
112
0
Camps Cleared
0
646,324
Distance Traveled
636,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,026
821
40
4
0
218,409
0
L
Heimdallr
7,684
699
42
4
0
195,922
0
L
Tyr
7,372
670
40
4
0
223,115
0
W
Rama
8,854
805
29
3
0
202,844
1
L
Ra
7,626
693
40
4
0
227,287
0
W
Chaac
8,668
788
43
4
0
215,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role