Player Matchup

Morgan Le Fay
Morgan Le Fay
Kahhkogui
Morgan Le Fay
Level 96
God Stats
72W - 61L
1,533 SR
Queue Stats
492W - 484L
1,557 Elo+
Party 2
Nike
Nike
estirxn123
Nike
Level 175
God Stats
9W - 9L
1,683 SR
Queue Stats
430W - 386L
1,634 Elo+
Solo
Atlas
Atlas
ilovemyhouse420
Atlas
Level 109
God Stats
45W - 32L
1,408 SR
Queue Stats
472W - 477L
1,551 Elo+
Party 2
Susano
Susano
nogame69
Susano
Level 103
God Stats
39W - 44L
1,604 SR
Queue Stats
487W - 480L
1,554 Elo+
Party 2
Apollo
Apollo
yungprettyboy
Apollo
Level 104
God Stats
43W - 45L
1,493 SR
Queue Stats
361W - 386L
1,527 Elo+
Party 2
Team Averages
Level 117
1,544 SR
1,565 Elo+

VS

Team Averages
Level 108
1,620 SR
1,553 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AWildShnook
Tsukuyomi
Level 115
God Stats
24W - 20L
1,560 SR
Queue Stats
232W - 211L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Cúmsock
Heimdallr
Level 24
God Stats
6W - 1L
1,759 SR
Queue Stats
93W - 66L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
Sprinxxx
Xing Tian
Level 127
God Stats
4W - 1L
1,466 SR
Queue Stats
337W - 316L
1,501 Elo+
Solo
Shiva
Shiva
goshdarnittt
Shiva
Level 77
God Stats
4W - 1L
1,815 SR
Queue Stats
146W - 120L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kahhkogui
Morgan Le Fay
10
2 / 5 / 0
6,217
565
4,169
7,182
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 2 / 1
5,903
537
4,934
11,076
8,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 2
6,204
564
5,262
8,828
7,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
nogame69
Susano
11
2 / 5 / 1
6,309
574
5,698
10,731
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 2
5,363
488
3,611
8,983
2,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 2 / 4
7,453
678
5,213
5,745
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
AWildShnook
Tsukuyomi
12
8 / 1 / 3
7,456
678
8,893
9,147
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Cúmsock
Heimdallr
12
3 / 0 / 2
7,187
653
6,330
4,792
2,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Sprinxxx
Xing Tian
11
2 / 2 / 0
6,716
611
5,200
10,221
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 1 / 7
6,956
632
8,673
10,512
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
20
20
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
4
2.5
W
Tsukuyomi
AWildShnook
Tsukuyomi
8
1
3
9.5
W
Heimdallr
Cúmsock
Heimdallr
3
0
2
4
L
Morgan Le Fay
Kahhkogui
Morgan Le Fay
2
5
0
0.4
W
Xing Tian
Sprinxxx
Xing Tian
2
2
0
1
L
2
2
1
1.25
W
4
1
7
7.5
L
0
2
2
0.5
L
Susano
nogame69
Susano
2
5
1
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
34,309
46,800
Taken
40,417
25,332
Mitigated
19,155
7,501
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,213
525
858
1,701
5,745
1,935
0
1,202
4,543
57,204
0
W
Tsukuyomi
AWildShnook
Tsukuyomi
8,893
2,802
0
1,663
9,147
3,005
0
854
8,273
25
50,656
W
Heimdallr
Cúmsock
Heimdallr
6,330
4,460
0
3,130
4,792
2,368
866
0
4,792
0
59,932
L
Morgan Le Fay
Kahhkogui
Morgan Le Fay
4,169
157
0
737
7,182
3,022
0
2,788
4,178
42,578
0
W
Xing Tian
Sprinxxx
Xing Tian
5,200
478
0
2,000
10,221
5,002
0
4,578
5,249
36,568
0
L
4,934
747
0
2,931
11,076
8,362
0
1,743
9,235
0
19,920
W
8,673
1,407
420
4,056
10,512
6,845
0
2,677
7,835
687
26,697
L
5,262
2,216
0
1,910
8,828
7,181
0
3,989
4,487
36,484
0
L
Susano
nogame69
Susano
5,698
1,535
0
833
10,731
3,811
0
1,837
8,792
0
44,561
L
3,611
2,802
0
1,090
8,983
2,956
0
0
8,983
0
31,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
35,768
316
Minions Killed
392
0
Camps Cleared
0
1,119,987
Distance Traveled
1,171,368
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,453
678
106
10
0
227,679
2
W
Tsukuyomi
7,456
678
70
6
0
275,784
1
W
Heimdallr
7,187
653
92
8
0
200,824
2
L
Morgan Le Fay
6,217
565
91
8
0
213,752
0
W
Xing Tian
6,716
611
86
8
0
207,035
2
L
Nike
5,903
537
11
1
0
256,047
2
W
Shiva
6,956
632
38
3
0
260,046
2
L
Atlas
6,204
564
78
7
0
206,775
1
L
Susano
6,309
574
72
7
0
231,914
0
L
Apollo
5,363
488
64
6
0
211,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role