Player Matchup

Bacchus
Bacchus
CowTipper28
Bacchus
Level 83
God Stats
7W - 3L
1,914 SR
Queue Stats
236W - 211L
1,505 Elo+
Party 1
Cliodhna
Cliodhna
SultanofSize
Cliodhna
Level 51
God Stats
1W - 1L
1,750 SR
Queue Stats
211W - 220L
1,486 Elo+
Party 1
Janus
Janus
UnBannableScar
Janus
Level 64
God Stats
2W - 2L
1,494 SR
Queue Stats
73W - 89L
1,456 Elo+
Party 3
Rama
Rama
hainesworth
Rama
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
386W - 365L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
战争Hyacinth战争
Morgan Le Fay
Level 127
God Stats
12W - 14L
1,485 SR
Queue Stats
117W - 130L
1,489 Elo+
Party 3
Team Averages
Level 87
1,629 SR
1,496 Elo+

VS

Team Averages
Level 97
1,479 SR
1,472 Elo+
Bacchus
Bacchus
AMcGee007
Bacchus
Level 128
God Stats
5W - 13L
1,340 SR
Queue Stats
176W - 194L
1,480 Elo+
Party 2
Charybdis
Charybdis
Barokin
Charybdis
Level 69
God Stats
3W - 7L
1,440 SR
Queue Stats
20W - 43L
1,348 Elo+
Party 2
Thanatos
Thanatos
Brookxs
Thanatos
Level 87
God Stats
13W - 12L
1,458 SR
Queue Stats
223W - 196L
1,447 Elo+
Solo
Tiamat
Tiamat
alex_bmb
Tiamat
Level 103
God Stats
9W - 12L
1,595 SR
Queue Stats
75W - 87L
1,503 Elo+
Party 2
Hercules
Hercules
aterc1401
Hercules
Level 97
God Stats
17W - 13L
1,562 SR
Queue Stats
185W - 184L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CowTipper28
Bacchus
10
1 / 2 / 0
6,270
482
4,927
8,977
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
SultanofSize
Cliodhna
12
0 / 1 / 3
7,022
540
5,274
10,104
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 4 / 0
7,804
600
7,787
8,848
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 0
7,264
559
4,384
8,789
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
战争Hyacinth战争
Morgan Le Fay
12
0 / 4 / 0
7,042
542
9,254
8,334
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMcGee007
Bacchus
10
1 / 2 / 4
6,599
508
3,396
11,861
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Barokin
Charybdis
13
2 / 1 / 2
7,793
599
7,129
8,831
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Brookxs
Thanatos
15
8 / 0 / 0
8,843
680
7,783
14,938
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
alex_bmb
Tiamat
13
0 / 0 / 5
6,856
527
5,221
9,760
5,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
aterc1401
Hercules
12
2 / 3 / 1
7,580
583
5,173
10,996
8,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AMcGee007
Bacchus
1
2
4
1.5
W
Charybdis
Barokin
Charybdis
2
1
2
3
W
Thanatos
Brookxs
Thanatos
8
0
0
8
L
Bacchus
CowTipper28
Bacchus
1
2
0
0.5
L
Cliodhna
SultanofSize
Cliodhna
0
1
3
1.5
L
3
4
0
0.75
W
Tiamat
alex_bmb
Tiamat
0
0
5
2.5
W
Hercules
aterc1401
Hercules
2
3
1
0.83
L
2
2
0
1
L
Morgan Le Fay
战争Hyacinth战争
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
28,702
45,052
Taken
56,386
22,028
Mitigated
33,011
10,922
Healing
27,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AMcGee007
Bacchus
3,396
606
0
2,418
11,861
9,648
0
3,712
8,129
15,023
0
W
Charybdis
Barokin
Charybdis
7,129
4,469
0
3,842
8,831
3,364
533
1,104
7,727
0
62,881
W
Thanatos
Brookxs
Thanatos
7,783
834
0
11,140
14,938
6,246
0
4,190
10,708
0
74,194
L
Bacchus
CowTipper28
Bacchus
4,927
732
0
1,967
8,977
8,165
62
1,802
7,175
16,994
0
L
Cliodhna
SultanofSize
Cliodhna
5,274
509
0
2,846
10,104
3,916
0
1,354
8,750
0
66,101
L
7,787
644
0
2,210
8,848
3,006
0
235
8,613
54,513
0
W
Tiamat
alex_bmb
Tiamat
5,221
463
0
5,528
9,760
5,522
0
6,287
3,473
51,799
0
W
Hercules
aterc1401
Hercules
5,173
1,907
0
4,089
10,996
8,231
734
6,147
4,381
0
50,200
L
4,384
3,558
0
2,836
8,789
3,449
1,481
1,594
7,195
0
57,530
L
Morgan Le Fay
战争Hyacinth战争
Morgan Le Fay
9,254
141
0
1,063
8,334
3,492
0
3,632
4,702
66,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
37,671
429
Minions Killed
388
0
Camps Cleared
0
1,343,493
Distance Traveled
1,339,002
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,599
508
18
1
0
277,868
4
W
Charybdis
7,793
599
98
8
0
245,938
0
W
Thanatos
8,843
680
110
8
0
316,585
0
L
Bacchus
6,270
482
7
1
0
284,453
4
L
Cliodhna
7,022
540
97
7
0
314,569
1
L
Janus
7,804
600
107
8
0
264,180
4
W
Tiamat
6,856
527
72
6
0
249,405
5
W
Hercules
7,580
583
90
7
0
249,206
0
L
Rama
7,264
559
109
8
0
229,086
0
L
Morgan Le Fay
7,042
542
109
8
0
251,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role