Player Matchup

Arachne
Arachne
Alex_Phantom2
Arachne
Level 147
God Stats
2W - 4L
1,901 SR
Queue Stats
328W - 326L
1,401 Elo+
Solo
Hades
Hades
XGN Panda420842
Hades
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 2
Shiva
Shiva
XzAlphaAngel
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Skadi
Skadi
Zombie XCIX
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,229 Elo+
Party 3
Maui
Maui
xASSASSINx911
Maui
Level 29
God Stats
2W - 3L
1,184 SR
Queue Stats
3W - 3L
1,229 Elo+
Party 3
Team Averages
Level 66
1,517 SR
1,304 Elo+

VS

Team Averages
Level 88
1,508 SR
1,427 Elo+
Martichoras
Martichoras
AoAZappy
Martichoras
Level 109
God Stats
2W - 1L
1,430 SR
Queue Stats
194W - 171L
1,427 Elo+
Solo
Chronos
Chronos
Headwall
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 110L
1,466 Elo+
Solo
Fenrir
Fenrir
KoRn Swisher
Fenrir
Level 56
God Stats
6W - 3L
1,500 SR
Queue Stats
150W - 151L
1,467 Elo+
Party 1
Sobek
Sobek
KoRn Trickzy
Sobek
Level 69
God Stats
7W - 8L
1,339 SR
Queue Stats
355W - 345L
1,404 Elo+
Party 1
Amaterasu
Amaterasu
oARKMo Jhony
Amaterasu
Level 58
God Stats
1W - 0L
1,773 SR
Queue Stats
4W - 6L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
5 / 0 / 0
10,146
597
6,924
11,859
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 2
8,134
478
6,372
12,766
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
8,264
486
2,272
12,014
7,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 5 / 1
7,112
418
6,044
11,591
5,438
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 0
6,878
405
2,478
16,013
11,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AoAZappy
Martichoras
16
8 / 3 / 1
11,005
647
13,876
12,955
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Headwall
Chronos
15
7 / 0 / 2
9,471
557
13,267
9,273
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
3 / 1 / 4
9,037
532
5,400
13,276
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 8
9,357
550
5,830
14,764
13,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
oARKMo Jhony
Amaterasu
13
0 / 3 / 8
7,879
463
1,756
9,500
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
19
19
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
5
0
0
5
W
Martichoras
AoAZappy
Martichoras
8
3
1
2.83
W
Chronos
Headwall
Chronos
7
0
2
8
W
Fenrir
3
1
4
5
W
1
0
8
5
L
0
6
2
0.17
L
0
5
2
0.2
L
0
5
1
0.1
W
Amaterasu
oARKMo Jhony
Amaterasu
0
3
8
1.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,090
Damage
40,129
64,243
Taken
59,768
35,532
Mitigated
36,500
8,599
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,924
4,464
0
888
11,859
5,095
0
1,000
10,859
0
82,212
W
Martichoras
AoAZappy
Martichoras
13,876
7,214
0
6,923
12,955
6,595
2,452
2,582
10,373
0
89,056
W
Chronos
Headwall
Chronos
13,267
4,181
0
3,441
9,273
4,232
3,062
2,256
7,017
85,570
0
W
Fenrir
5,400
2,163
0
4,593
13,276
5,886
652
1,785
11,491
0
71,953
W
5,830
984
2,205
8,243
14,764
13,401
100
3,996
10,768
37,378
0
L
6,372
179
0
2,139
12,766
5,990
1,078
2,936
9,830
42,945
0
L
2,272
918
126
524
12,014
7,587
739
0
12,014
0
41,238
L
6,044
2,648
0
1,731
11,591
5,438
2,953
6,990
4,601
0
52,066
W
Amaterasu
oARKMo Jhony
Amaterasu
1,756
1,056
0
1,502
9,500
6,386
0
1,361
8,139
0
20,080
L
2,478
846
0
3,191
16,013
11,422
833
8,171
7,842
16,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
46,749
362
Minions Killed
429
0
Camps Cleared
0
1,520,502
Distance Traveled
1,552,697
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,146
597
116
7
0
381,926
0
W
Martichoras
11,005
647
126
7
0
269,986
0
W
Chronos
9,471
557
118
7
0
297,496
3
W
Fenrir
9,037
532
100
6
0
348,716
1
W
Sobek
9,357
550
55
3
0
331,794
1
L
Hades
8,134
478
70
4
0
270,595
0
L
Shiva
8,264
486
68
4
0
281,846
0
L
Skadi
7,112
418
81
5
0
272,004
0
W
Amaterasu
7,879
463
30
2
0
304,705
0
L
Maui
6,878
405
27
2
0
314,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role