Player Matchup

Ymir
Ymir
DanteMaker
Ymir
Level 68
God Stats
4W - 5L
1,508 SR
Queue Stats
129W - 113L
1,636 Elo+
Party 2
Fenrir
Fenrir
morty_wiliams
Fenrir
Level 157
God Stats
1W - 1L
1,929 SR
Queue Stats
142W - 131L
1,623 Elo+
Party 2
Janus
Janus
nOOk x3234x
Janus
Level 180
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 56L
1,682 Elo+
Solo
Team Averages
Level 135
1,646 SR
1,647 Elo+

VS

Team Averages
Level 112
1,575 SR
1,721 Elo+
Charybdis
Charybdis
KingJay_Iguess
Charybdis
Level 138
God Stats
2W - 1L
1,623 SR
Queue Stats
169W - 136L
1,590 Elo+
Solo
Agni
Agni
YorikuYui
Agni
Level 129
God Stats
1W - 1L
1,278 SR
Queue Stats
25W - 17L
1,683 Elo+
Party 1
Cerberus
Cerberus
avattar2000
Cerberus
Level 69
God Stats
1W - 0L
1,823 SR
Queue Stats
4W - 1L
1,889 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
10,103
674
7,520
21,039
26,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 3
10,079
672
6,080
18,283
17,553
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 2
10,195
680
13,091
11,675
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingJay_Iguess
Charybdis
15
6 / 2 / 11
12,453
830
19,392
13,882
6,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
15
9 / 2 / 5
12,338
823
17,134
7,502
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
avattar2000
Cerberus
14
3 / 0 / 13
11,131
742
7,378
14,541
14,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Charybdis
KingJay_Iguess
Charybdis
6
2
11
5.75
W
Agni
9
2
5
5.75
W
Cerberus
avattar2000
Cerberus
3
0
13
9.5
L
1
7
3
0.36
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
43,904
50,997
Taken
35,925
49,011
Mitigated
25,231
4,227
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,520
1,704
0
784
21,039
26,614
46
10,400
10,639
16,911
0
W
Charybdis
KingJay_Iguess
Charybdis
19,392
11,409
0
3,721
13,882
6,764
191
8,335
5,547
0
65,529
W
Agni
17,134
2,218
0
250
7,502
3,648
739
4,531
2,971
46,265
0
W
Cerberus
avattar2000
Cerberus
7,378
855
0
2,457
14,541
14,819
84
8,180
6,361
21,344
0
L
6,080
1,455
0
2,032
18,283
17,553
76
9,647
8,636
0
23,013
L
13,091
399
157
1,254
11,675
4,844
234
5,177
6,498
55,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
35,922
117
Minions Killed
159
0
Camps Cleared
0
770,618
Distance Traveled
861,485
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,103
674
10
1
0
244,609
0
W
Charybdis
12,453
830
73
5
0
322,499
0
W
Agni
12,338
823
63
4
0
256,883
0
W
Cerberus
11,131
742
23
2
0
282,103
1
L
Fenrir
10,079
672
24
2
0
262,683
0
L
Janus
10,195
680
83
6
0
263,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role