Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
E Town Warrior
Freya
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
60W - 60L
1,434 Elo+
Party 1
Cliodhna
Cliodhna
LtPurrMeow
Cliodhna
Level 108
God Stats
2W - 2L
1,365 SR
Queue Stats
77W - 80L
1,439 Elo+
Party 1
Mulan
Mulan
WakaanSpagit
Mulan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 288L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
lakaishia
Baron Samedi
Level 145
God Stats
9W - 5L
1,557 SR
Queue Stats
362W - 402L
1,463 Elo+
Party 2
Team Averages
Level 121
1,442 SR
1,445 Elo+

VS

Team Averages
Level 129
1,325 SR
1,458 Elo+
Artio
Artio
E3SUPREME
Artio
Level 122
God Stats
3W - 6L
1,307 SR
Queue Stats
400W - 419L
1,493 Elo+
Solo
Nu Wa
Nu Wa
NickFrye23
Nu Wa
Level 72
God Stats
1W - 3L
1,280 SR
Queue Stats
316W - 324L
1,451 Elo+
Solo
Artemis
Artemis
Sagittarius98
Artemis
Level 122
God Stats
3W - 4L
1,181 SR
Queue Stats
177W - 178L
1,473 Elo+
Party 3
Cernunnos
Cernunnos
Scorpio321
Cernunnos
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 86L
1,447 Elo+
Party 3
Bastet
Bastet
Tuca Mote6153
Bastet
Level 169
God Stats
4W - 6L
1,359 SR
Queue Stats
292W - 326L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 12 / 7
10,285
571
6,742
31,477
38,725
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 7 / 6
11,293
627
11,008
22,418
10,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
LtPurrMeow
Cliodhna
19
1 / 7 / 6
11,057
614
12,701
22,499
10,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 9 / 5
9,930
552
3,289
21,547
23,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
lakaishia
Baron Samedi
20
5 / 5 / 4
12,833
713
18,674
23,091
16,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
E3SUPREME
Artio
5
0 / 0 / 0
8,174
454
0
0
0
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
5 / 2 / 25
13,610
756
34,206
9,348
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
20
14 / 3 / 17
14,466
804
20,693
13,739
7,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Scorpio321
Cernunnos
20
14 / 3 / 18
15,716
873
29,583
20,508
10,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 24
13,118
729
24,616
18,977
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
124
11
Kills
40
40
Deaths
11
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
12
7
0.38
L
3
7
6
0.86
W
Artio
E3SUPREME
Artio
0
0
0
0
L
Cliodhna
LtPurrMeow
Cliodhna
1
7
6
0.57
W
Nu Wa
5
2
25
8.75
W
Artemis
14
3
17
7.5
W
Cernunnos
Scorpio321
Cernunnos
14
3
18
7.67
W
7
3
24
6.33
L
1
9
5
0.39
L
Baron Samedi
lakaishia
Baron Samedi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,414
Damage
109,098
121,032
Taken
62,572
100,728
Mitigated
30,928
30,028
Healing
25,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,742
1,344
1,056
5,863
31,477
38,725
296
7,967
23,510
0
29,674
L
11,008
2,753
2,022
6,207
22,418
10,371
476
6,070
16,348
29,697
0
W
Artio
E3SUPREME
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
LtPurrMeow
Cliodhna
12,701
705
1,509
3,444
22,499
10,849
295
6,251
16,248
0
31,345
W
Nu Wa
34,206
7,311
1,281
1,728
9,348
4,159
308
3,546
5,802
64,457
0
W
Artemis
20,693
11,571
1,910
4,388
13,739
7,422
2,981
6,159
7,580
0
40,910
W
Cernunnos
Scorpio321
Cernunnos
29,583
16,992
881
8,556
20,508
10,478
3,092
11,547
8,961
0
66,265
W
24,616
4,364
1,900
5,173
18,977
8,869
994
8,430
10,547
0
39,051
L
3,289
467
822
962
21,547
23,975
432
9,204
12,343
0
16,253
L
Baron Samedi
lakaishia
Baron Samedi
18,674
1,160
3,211
4,932
23,091
16,808
442
4,714
18,377
49,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,398
Gold Earned
65,084
215
Minions Killed
186
0
Camps Cleared
0
1,302,372
Distance Traveled
1,384,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,285
571
43
2
0
222,986
0
L
Freya
11,293
627
47
3
0
296,720
0
W
Artio
8,174
454
0
0
0
10,158
0
L
Cliodhna
11,057
614
27
2
0
297,340
0
W
Nu Wa
13,610
756
36
2
0
341,476
0
W
Artemis
14,466
804
45
3
0
290,789
0
W
Cernunnos
15,716
873
71
4
0
334,677
0
W
Bastet
13,118
729
34
2
0
407,296
0
L
Mulan
9,930
552
17
1
0
199,991
0
L
Baron Samedi
12,833
713
81
5
0
285,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role