Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
DilutedIceCube
Cernunnos
Level 137
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 2
Fafnir
Fafnir
FaintSpark
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,612 Elo+
Solo
Surtr
Surtr
ShadowGuard10
Surtr
Level 152
God Stats
0W - 2L
1,733 SR
Queue Stats
283W - 293L
1,362 Elo+
Party 3
Ix Chel
Ix Chel
Zantymills
Ix Chel
Level 157
God Stats
0W - 1L
1,363 SR
Queue Stats
3W - 6L
1,573 Elo+
Party 2
Team Averages
Level 143
1,564 SR
1,471 Elo+

VS

Team Averages
Level 106
1,550 SR
1,595 Elo+
Poseidon
Poseidon
ClashGoated
Poseidon
Level 158
God Stats
2W - 1L
1,701 SR
Queue Stats
67W - 55L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
Gible16
Cthulhu
Level 108
God Stats
13W - 8L
1,265 SR
Queue Stats
711W - 718L
1,615 Elo+
Solo
Thor
Thor
LiL Dragger
Thor
Level 92
God Stats
4W - 5L
1,311 SR
Queue Stats
408W - 423L
1,577 Elo+
Party 1
Ares
Ares
TheCrazyZach
Ares
Level 35
God Stats
5W - 1L
1,739 SR
Queue Stats
174W - 183L
1,510 Elo+
Party 1
Ganesha
Ganesha
xJGthe78x
Ganesha
Level 139
God Stats
3W - 4L
1,732 SR
Queue Stats
139W - 140L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 2 / 2
7,290
1,041
4,060
6,156
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
DilutedIceCube
Cernunnos
10
2 / 1 / 3
5,880
840
5,690
5,063
2,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
FaintSpark
Fafnir
11
2 / 3 / 3
6,559
937
2,628
9,980
11,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 2 / 5
6,137
877
4,097
8,693
7,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
Zantymills
Ix Chel
11
1 / 2 / 3
6,096
871
5,277
7,245
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ClashGoated
Poseidon
14
5 / 1 / 4
7,672
1,096
13,647
3,117
1,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Gible16
Cthulhu
12
4 / 2 / 5
7,129
1,018
6,050
6,065
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 4 / 8
6,207
887
5,817
6,762
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 8
6,220
889
2,670
5,735
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
xJGthe78x
Ganesha
11
0 / 2 / 8
5,970
853
3,672
5,380
3,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
8
Kills
10
10
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
2
2
W
Poseidon
ClashGoated
Poseidon
5
1
4
7
L
Cernunnos
DilutedIceCube
Cernunnos
2
1
3
3.5
L
Fafnir
FaintSpark
Fafnir
2
3
3
1.17
W
Cthulhu
Gible16
Cthulhu
4
2
5
3.25
W
1
4
8
1.25
L
0
2
5
1.25
W
0
2
8
2
L
Ix Chel
Zantymills
Ix Chel
1
2
3
1.25
W
Ganesha
xJGthe78x
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
31,856
37,137
Taken
27,059
26,888
Mitigated
22,702
16,974
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,060
425
1,724
2,046
6,156
2,558
444
4,326
1,830
16,689
0
W
Poseidon
ClashGoated
Poseidon
13,647
1,281
0
250
3,117
1,453
865
770
2,347
34,939
0
L
Cernunnos
DilutedIceCube
Cernunnos
5,690
2,777
193
1,761
5,063
2,104
46
4,051
1,012
0
11,998
L
Fafnir
FaintSpark
Fafnir
2,628
434
1,324
1,428
9,980
11,819
0
7,174
2,806
3,419
0
W
Cthulhu
Gible16
Cthulhu
6,050
85
2,324
1,242
6,065
7,206
120
3,110
2,955
8,515
0
W
5,817
330
0
4
6,762
3,689
30
3,284
3,478
0
9,903
L
4,097
1,042
444
1,637
8,693
7,377
0
5,851
2,842
319
8,958
W
2,670
87
0
475
5,735
6,645
362
2,655
3,080
4,050
0
L
Ix Chel
Zantymills
Ix Chel
5,277
524
3,502
2,915
7,245
3,030
0
4,637
2,608
9,865
0
W
Ganesha
xJGthe78x
Ganesha
3,672
255
530
737
5,380
3,709
29
2,265
3,115
7,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
33,198
68
Minions Killed
80
0
Camps Cleared
0
619,896
Distance Traveled
716,049
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,290
1,041
36
5
0
131,709
0
W
Poseidon
7,672
1,096
47
7
0
151,576
0
L
Cernunnos
5,880
840
9
1
0
111,001
0
L
Fafnir
6,559
937
2
0
0
118,340
0
W
Cthulhu
7,129
1,018
16
2
0
141,745
0
W
Thor
6,207
887
13
2
0
131,705
0
L
Surtr
6,137
877
9
1
0
130,919
0
W
Ares
6,220
889
4
1
0
147,409
0
L
Ix Chel
6,096
871
12
2
0
127,927
0
W
Ganesha
5,970
853
0
0
0
143,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role