Player Matchup

Chaac
Chaac
 
Chaac
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ZeXLover
Loki
Level 105
God Stats
14W - 22L
1,464 SR
Queue Stats
257W - 244L
1,328 Elo+
Party 1
Izanami
Izanami
lilpradax1
Izanami
Level 22
God Stats
4W - 3L
1,512 SR
Queue Stats
23W - 34L
1,297 Elo+
Party 1
Anubis
Anubis
mikelazorra2352
Anubis
Level 88
God Stats
32W - 43L
1,207 SR
Queue Stats
191W - 211L
1,309 Elo+
Party 1
Geb
Geb
xXElPipilaXx
Geb
Level 125
God Stats
3W - 4L
1,324 SR
Queue Stats
40W - 51L
1,373 Elo+
Party 1
Team Averages
Level 104
1,401 SR
1,361 Elo+

VS

Team Averages
Level 86
1,446 SR
1,467 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ItzDedro
Shiva
Level 126
God Stats
1W - 2L
1,484 SR
Queue Stats
171W - 167L
1,571 Elo+
Solo
Ix Chel
Ix Chel
RECOTU4
Ix Chel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xeerok
Ah Muzen Cab
Level 109
God Stats
1W - 2L
1,250 SR
Queue Stats
65W - 58L
1,507 Elo+
Solo
Thanatos
Thanatos
raspymarty
Thanatos
Level 24
God Stats
49W - 50L
1,496 SR
Queue Stats
170W - 202L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 1
7,576
689
5,456
7,070
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
12
6 / 1 / 0
7,333
667
5,315
6,676
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
lilpradax1
Izanami
9
0 / 0 / 1
5,393
490
2,477
5,806
1,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 3 / 3
7,038
640
9,001
9,218
3,724
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 1
5,734
521
1,887
6,722
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 2
5,820
529
3,222
9,892
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
ItzDedro
Shiva
11
0 / 2 / 0
5,858
533
3,614
8,357
5,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
RECOTU4
Ix Chel
12
3 / 6 / 2
6,651
605
5,956
9,080
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Xeerok
Ah Muzen Cab
11
0 / 1 / 0
5,994
545
5,692
6,677
2,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
raspymarty
Thanatos
9
2 / 2 / 0
5,504
500
2,453
7,863
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
5
5
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
Cerberus
 
Cerberus
0
0
2
1
L
Shiva
ItzDedro
Shiva
0
2
0
0
L
Ix Chel
RECOTU4
Ix Chel
3
6
2
0.67
L
Ah Muzen Cab
Xeerok
Ah Muzen Cab
0
1
0
0
W
Loki
6
1
0
6
W
Izanami
lilpradax1
Izanami
0
0
1
0.5
W
4
3
3
1.83
L
Thanatos
raspymarty
Thanatos
2
2
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,136
Damage
20,937
35,492
Taken
41,869
16,659
Mitigated
20,894
11,578
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,456
776
0
2,882
7,070
4,239
90
0
7,070
0
61,015
L
Cerberus
 
Cerberus
3,222
136
0
3,729
9,892
7,265
0
3,536
6,356
17,354
0
L
Shiva
ItzDedro
Shiva
3,614
1,200
0
2,304
8,357
5,590
0
0
8,357
0
39,457
L
Ix Chel
RECOTU4
Ix Chel
5,956
552
336
902
9,080
2,526
89
4,471
4,609
47,315
0
L
Ah Muzen Cab
Xeerok
Ah Muzen Cab
5,692
2,513
0
1,490
6,677
2,724
930
594
6,083
0
54,624
W
Loki
5,315
1,361
0
1,827
6,676
2,905
0
1,428
5,248
0
44,382
W
Izanami
lilpradax1
Izanami
2,477
2,068
0
1,829
5,806
1,900
0
383
5,423
0
28,191
W
9,001
1,469
0
3,418
9,218
3,724
762
4,535
4,683
45,027
0
L
Thanatos
raspymarty
Thanatos
2,453
574
0
4,537
7,863
2,789
0
2,287
5,576
0
25,521
W
1,887
86
124
1,498
6,722
3,891
0
2,832
3,890
16,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
29,827
321
Minions Killed
312
0
Camps Cleared
0
1,068,238
Distance Traveled
1,113,338
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,576
689
111
10
0
178,884
4
L
Cerberus
5,820
529
34
3
0
212,597
0
L
Shiva
5,858
533
74
7
0
230,843
0
L
Ix Chel
6,651
605
82
7
0
216,295
0
L
Ah Muzen Cab
5,994
545
81
7
0
187,630
2
W
Loki
7,333
667
71
6
0
245,542
0
W
Izanami
5,393
490
52
5
0
195,132
0
W
Anubis
7,038
640
65
6
0
209,861
2
L
Thanatos
5,504
500
41
4
0
265,973
0
W
Geb
5,734
521
22
2
0
238,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role