Player Matchup

Jing Wei
Jing Wei
DarkPawstrike
Jing Wei
Level 45
God Stats
3W - 0L
1,716 SR
Queue Stats
120W - 117L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
Kujinata
Cernunnos
Level 128
God Stats
3W - 0L
1,700 SR
Queue Stats
142W - 135L
1,462 Elo+
Party 1
Olorun
Olorun
PandaMuffinPaw
Olorun
Level 157
God Stats
3W - 1L
1,529 SR
Queue Stats
165W - 167L
1,443 Elo+
Party 1
Achilles
Achilles
SkeetOnFace
Achilles
Level 109
God Stats
5W - 5L
1,398 SR
Queue Stats
195W - 191L
1,478 Elo+
Party 1
Vulcan
Vulcan
Vangor708
Vulcan
Level 58
God Stats
6W - 1L
1,578 SR
Queue Stats
58W - 54L
1,404 Elo+
Party 1
Team Averages
Level 99
1,584 SR
1,453 Elo+

VS

Team Averages
Level 112
1,416 SR
1,547 Elo+
Cthulhu
Cthulhu
CG WRIGHTMET WP
Cthulhu
Level 109
God Stats
3W - 2L
1,211 SR
Queue Stats
294W - 320L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CheesousRice
Morgan Le Fay
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Ao Kuang
Ao Kuang
MyK9Glock
Ao Kuang
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 209L
1,491 Elo+
Solo
Atlas
Atlas
Pardax
Atlas
Level 165
God Stats
1W - 2L
1,370 SR
Queue Stats
396W - 415L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Serpsy
Erlang Shen
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkPawstrike
Jing Wei
13
1 / 1 / 9
7,626
847
3,125
7,126
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
Kujinata
Cernunnos
14
4 / 3 / 9
8,513
946
12,347
11,316
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 10
8,079
898
5,447
6,324
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SkeetOnFace
Achilles
15
3 / 2 / 10
8,081
898
7,144
12,432
15,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Vangor708
Vulcan
15
7 / 2 / 6
8,759
973
12,017
5,962
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
7,443
827
8,393
12,126
14,345
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
CheesousRice
Morgan Le Fay
12
0 / 4 / 5
6,783
754
7,480
7,701
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MyK9Glock
Ao Kuang
12
3 / 5 / 5
7,448
828
4,504
9,730
5,528
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Pardax
Atlas
16
2 / 2 / 3
8,600
956
7,229
8,916
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Serpsy
Erlang Shen
11
2 / 4 / 2
6,590
732
4,127
9,413
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
19
Kills
10
10
Deaths
19
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Morgan Le Fay
CheesousRice
Morgan Le Fay
0
4
5
0.63
W
Jing Wei
DarkPawstrike
Jing Wei
1
1
9
5.5
W
Cernunnos
Kujinata
Cernunnos
4
3
9
2.83
L
Ao Kuang
MyK9Glock
Ao Kuang
3
5
5
1.1
W
4
2
10
4.5
L
Atlas
Pardax
Atlas
2
2
3
1.75
L
Erlang Shen
Serpsy
Erlang Shen
2
4
2
0.75
W
Achilles
SkeetOnFace
Achilles
3
2
10
4
W
Vulcan
Vangor708
Vulcan
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
31,733
43,160
Taken
47,886
29,068
Mitigated
45,846
18,267
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,393
219
595
1,651
12,126
14,345
125
3,584
8,542
16,419
0
L
Morgan Le Fay
CheesousRice
Morgan Le Fay
7,480
1,359
79
929
7,701
4,859
0
2,714
4,987
16,687
0
W
Jing Wei
DarkPawstrike
Jing Wei
3,125
2,381
1,229
2,691
7,126
3,004
433
5,920
1,086
0
10,569
W
Cernunnos
Kujinata
Cernunnos
12,347
5,971
776
3,257
11,316
5,007
901
7,915
3,357
0
23,582
L
Ao Kuang
MyK9Glock
Ao Kuang
4,504
1,213
938
1,695
9,730
5,528
773
3,367
6,363
11,299
0
W
5,447
1,379
2,411
2,122
6,324
3,005
290
4,083
2,154
14,630
0
L
Atlas
Pardax
Atlas
7,229
2,552
176
1,922
8,916
11,117
0
3,790
5,126
17,155
0
L
Erlang Shen
Serpsy
Erlang Shen
4,127
1,513
577
1,543
9,413
9,997
0
4,009
5,404
0
6,056
W
Achilles
SkeetOnFace
Achilles
7,144
1,002
633
4,024
12,432
15,278
0
5,911
6,403
0
10,167
W
Vulcan
Vangor708
Vulcan
12,017
3,988
526
598
5,962
2,774
0
3,777
2,019
22,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
36,864
100
Minions Killed
84
0
Camps Cleared
0
872,761
Distance Traveled
867,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,443
827
22
2
0
179,814
0
L
Morgan Le Fay
6,783
754
19
2
0
183,671
0
W
Jing Wei
7,626
847
12
1
0
190,844
0
W
Cernunnos
8,513
946
29
3
0
151,947
0
L
Ao Kuang
7,448
828
21
2
0
188,019
0
W
Olorun
8,079
898
22
2
0
149,891
0
L
Atlas
8,600
956
19
2
0
167,028
0
L
Erlang Shen
6,590
732
3
0
0
148,850
0
W
Achilles
8,081
898
5
1
0
194,430
0
W
Vulcan
8,759
973
32
4
0
185,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role