Player Matchup

Artio
Artio
Ft Ranger4234
Artio
Level 56
God Stats
7W - 6L
1,506 SR
Queue Stats
16W - 19L
1,417 Elo+
Party 1
Thanatos
Thanatos
Mandolorian8517
Thanatos
Level 107
God Stats
7W - 2L
1,659 SR
Queue Stats
203W - 208L
1,470 Elo+
Party 1
King Arthur
King Arthur
ProXeno836
King Arthur
Level 104
God Stats
3W - 3L
1,423 SR
Queue Stats
145W - 131L
1,533 Elo+
Solo
Skadi
Skadi
TitanicGlobe924
Skadi
Level 60
God Stats
3W - 1L
1,387 SR
Queue Stats
8W - 6L
1,424 Elo+
Party 1
Hades
Hades
snakey04
Hades
Level 86
God Stats
5W - 5L
1,908 SR
Queue Stats
59W - 72L
1,448 Elo+
Party 1
Team Averages
Level 83
1,576 SR
1,458 Elo+

VS

Team Averages
Level 70
1,531 SR
1,366 Elo+
Yemoja
Yemoja
Foubrack QC1
Yemoja
Level 63
God Stats
49W - 47L
1,474 SR
Queue Stats
213W - 228L
1,371 Elo+
Party 2
Serqet
Serqet
ItsHuby19
Serqet
Level 81
God Stats
6W - 3L
1,488 SR
Queue Stats
159W - 167L
1,381 Elo+
Party 2
Chaac
Chaac
LordTempestLudis
Chaac
Level 35
God Stats
0W - 2L
1,711 SR
Queue Stats
84W - 107L
1,315 Elo+
Solo
Cupid
Cupid
ThiccSisShellac1
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,365 Elo+
Solo
Janus
Janus
itsMondou20
Janus
Level 107
God Stats
12W - 10L
1,482 SR
Queue Stats
185W - 184L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,352
454
2,822
9,871
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Thanatos
13
4 / 2 / 1
7,785
556
4,909
10,827
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ProXeno836
King Arthur
14
4 / 1 / 0
8,573
612
7,519
10,350
11,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 0
6,767
483
6,844
7,115
2,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
snakey04
Hades
13
2 / 0 / 2
7,201
514
9,988
10,307
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 1 / 2
6,692
478
4,703
8,961
6,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
ItsHuby19
Serqet
11
1 / 1 / 4
6,634
474
7,313
10,129
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
6,831
488
4,242
10,507
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 3
6,598
471
5,634
10,207
4,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,640
546
5,581
8,123
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
12
Kills
7
7
Deaths
12
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
1
2
3
W
0
2
1
0.25
L
Serqet
ItsHuby19
Serqet
1
1
4
3
L
1
3
0
0.33
W
Thanatos
4
2
1
2.25
W
King Arthur
ProXeno836
King Arthur
4
1
0
4
L
2
3
3
1.17
W
2
2
0
1
L
1
4
1
0.38
W
Hades
snakey04
Hades
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
27,473
48,470
Taken
47,927
31,806
Mitigated
25,806
15,098
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,703
1,625
2,798
2,731
8,961
6,744
0
3,159
5,802
21,022
0
W
2,822
82
250
1,382
9,871
9,208
0
2,403
7,305
20,446
0
L
Serqet
ItsHuby19
Serqet
7,313
1,156
0
540
10,129
3,992
0
3,020
7,109
0
41,110
L
4,242
1,065
0
2,840
10,507
7,503
0
170
10,337
0
46,518
W
Thanatos
4,909
576
0
8,345
10,827
4,024
0
1,824
8,577
0
61,567
W
King Arthur
ProXeno836
King Arthur
7,519
1,260
0
653
10,350
11,607
0
124
10,226
1,112
65,712
L
5,634
3,081
77
3,093
10,207
4,251
888
1,249
8,958
0
45,878
W
6,844
3,742
0
1,622
7,115
2,302
567
1,160
5,823
0
43,956
L
5,581
548
0
1,190
8,123
3,316
0
5,463
2,660
60,427
0
W
Hades
snakey04
Hades
9,988
432
0
2,846
10,307
4,665
0
4,221
5,082
43,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
34,395
349
Minions Killed
376
0
Camps Cleared
0
1,372,777
Distance Traveled
1,286,663
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,692
478
26
2
0
236,797
4
W
Artio
6,352
454
35
3
0
235,053
0
L
Serqet
6,634
474
63
5
0
334,345
0
L
Chaac
6,831
488
85
6
0
226,594
1
W
Thanatos
7,785
556
98
7
0
332,148
0
W
King Arthur
8,573
612
89
6
0
271,668
0
L
Cupid
6,598
471
77
6
0
232,195
0
W
Skadi
6,767
483
61
4
0
257,254
0
L
Janus
7,640
546
125
9
0
256,732
0
W
Hades
7,201
514
66
5
0
276,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role