Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
CadetKetchup
Maui
Level 119
God Stats
1W - 3L
1,404 SR
Queue Stats
20W - 34L
1,376 Elo+
Party 2
Chaac
Chaac
DefenselessMoose
Chaac
Level 12
God Stats
1W - 1L
1,780 SR
Queue Stats
104W - 100L
1,469 Elo+
Party 3
Chernobog
Chernobog
LordBH
Chernobog
Level 64
God Stats
4W - 3L
1,721 SR
Queue Stats
9W - 3L
1,710 Elo+
Solo
Nemesis
Nemesis
XxTheGhostFishxX
Nemesis
Level 100
God Stats
1W - 4L
1,317 SR
Queue Stats
32W - 43L
1,398 Elo+
Party 2
Team Averages
Level 91
1,544 SR
1,491 Elo+

VS

Team Averages
Level 86
1,627 SR
1,495 Elo+
Nox
Nox
 
Nox
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SarnTetra
Sun Wukong
Level 61
God Stats
33W - 14L
1,743 SR
Queue Stats
105W - 71L
1,535 Elo+
Party 1
Skadi
Skadi
jakebot
Skadi
Level 147
God Stats
3W - 2L
1,654 SR
Queue Stats
186W - 166L
1,491 Elo+
Solo
Fenrir
Fenrir
omeguh
Fenrir
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 98L
1,500 Elo+
Party 1
Anubis
Anubis
slayeroth
Anubis
Level 62
God Stats
1W - 0L
1,738 SR
Queue Stats
39W - 45L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 0
6,262
569
5,322
4,802
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,173
470
944
7,452
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,492
499
6,240
7,423
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
LordBH
Chernobog
8
1 / 4 / 0
5,214
474
4,846
6,889
2,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
5,187
472
1,414
9,206
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 1 / 2
6,096
554
4,386
7,899
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SarnTetra
Sun Wukong
12
1 / 0 / 2
6,737
612
3,309
8,507
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
jakebot
Skadi
10
3 / 0 / 2
5,988
544
6,453
5,186
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
omeguh
Fenrir
11
6 / 1 / 1
6,891
626
5,537
9,518
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
slayeroth
Anubis
11
2 / 0 / 3
6,507
592
3,405
6,239
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
14
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
W
Nox
 
Nox
2
1
2
3
L
0
2
1
0.25
L
0
2
0
0
L
Chernobog
LordBH
Chernobog
1
4
0
0.25
W
Sun Wukong
SarnTetra
Sun Wukong
1
0
2
2
L
0
4
1
0.13
W
Skadi
jakebot
Skadi
3
0
2
4
W
Fenrir
omeguh
Fenrir
6
1
1
6.5
W
Anubis
slayeroth
Anubis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,766
Damage
23,090
35,772
Taken
37,349
18,953
Mitigated
19,686
5,785
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,322
276
0
787
4,802
1,035
0
1,336
3,326
47,488
0
W
Nox
 
Nox
4,386
662
0
3,126
7,899
4,927
0
773
7,126
18,906
0
L
944
245
0
914
7,452
4,962
0
1,595
5,857
10,070
0
L
6,240
1,393
0
1,974
7,423
8,107
0
0
7,423
0
31,142
L
Chernobog
LordBH
Chernobog
4,846
3,529
0
1,229
6,889
2,330
905
1,778
5,111
0
35,866
W
Sun Wukong
SarnTetra
Sun Wukong
3,309
676
0
3,154
8,507
5,571
0
0
7,942
0
45,318
L
1,414
591
0
881
9,206
2,519
0
2,848
6,264
0
31,460
W
Skadi
jakebot
Skadi
6,453
2,507
0
492
5,186
1,818
0
174
5,012
0
45,127
W
Fenrir
omeguh
Fenrir
5,537
1,163
0
586
9,518
4,168
0
1,503
7,932
0
46,169
W
Anubis
slayeroth
Anubis
3,405
263
0
2,544
6,239
3,202
0
4,400
1,839
35,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
32,219
273
Minions Killed
322
0
Camps Cleared
0
985,623
Distance Traveled
1,053,827
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,262
569
81
7
0
198,871
4
W
Nox
6,096
554
28
3
0
197,055
0
L
Maui
5,173
470
16
1
0
207,644
3
L
Chaac
5,492
499
53
5
0
168,264
2
L
Chernobog
5,214
474
65
6
0
199,533
0
W
Sun Wukong
6,737
612
82
7
0
221,631
2
L
Nemesis
5,187
472
58
5
0
211,311
0
W
Skadi
5,988
544
73
7
0
190,413
0
W
Fenrir
6,891
626
66
6
0
248,797
2
W
Anubis
6,507
592
73
7
0
195,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role