Player Matchup

Mercury
Mercury
BreakingCereal
Mercury
Level 129
God Stats
149W - 121L
1,551 SR
Queue Stats
590W - 552L
1,478 Elo+
Party 1
Horus
Horus
Chrimnon
Horus
Level 128
God Stats
3W - 3L
1,423 SR
Queue Stats
148W - 157L
1,461 Elo+
Solo
Anubis
Anubis
L0RDPANDEMONIUM
Anubis
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
TNT KING 33
Kuzenbo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,787 Elo+
Party 2
Atlas
Atlas
sebfr26
Atlas
Level 68
God Stats
2W - 1L
1,729 SR
Queue Stats
5W - 16L
1,319 Elo+
Party 2
Team Averages
Level 107
1,540 SR
1,533 Elo+

VS

Team Averages
Level 50
1,514 SR
1,431 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Aiiizawa
Bacchus
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
KelvinWombat
Danzaburou
Level 46
God Stats
32W - 47L
1,485 SR
Queue Stats
106W - 141L
1,357 Elo+
Solo
Bellona
Bellona
cnmdk
Bellona
Level 59
God Stats
16W - 17L
1,583 SR
Queue Stats
42W - 47L
1,483 Elo+
Party 3
King Arthur
King Arthur
killerBOYER
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,340
667
7,101
8,884
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Chrimnon
Horus
10
2 / 1 / 0
5,975
543
3,007
6,380
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 1 / 3
6,736
612
7,445
4,700
2,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
TNT KING 33
Kuzenbo
9
2 / 2 / 1
5,359
487
2,802
6,199
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
sebfr26
Atlas
9
0 / 2 / 5
5,031
457
3,549
6,175
2,607
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
6 / 2 / 0
6,642
604
9,903
9,139
3,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Aiiizawa
Bacchus
8
0 / 3 / 5
5,501
500
2,246
6,625
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
KelvinWombat
Danzaburou
9
0 / 3 / 1
5,314
483
1,114
7,102
1,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
cnmdk
Bellona
9
1 / 1 / 0
5,351
486
5,719
8,651
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
killerBOYER
King Arthur
7
0 / 5 / 0
4,506
410
1,511
8,012
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
7
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
2
0
3
L
Bacchus
Aiiizawa
Bacchus
0
3
5
0.83
W
4
1
4
6
W
Horus
Chrimnon
Horus
2
1
0
2
L
Danzaburou
KelvinWombat
Danzaburou
0
3
1
0.17
W
6
1
3
7.5
W
Kuzenbo
TNT KING 33
Kuzenbo
2
2
1
1.25
L
Bellona
cnmdk
Bellona
1
1
0
1
L
King Arthur
killerBOYER
King Arthur
0
5
0
0
W
Atlas
sebfr26
Atlas
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
20,493
32,338
Taken
39,529
16,624
Mitigated
20,519
9,728
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,903
5,012
0
3,171
9,139
3,178
0
3,389
5,705
0
47,770
L
Bacchus
Aiiizawa
Bacchus
2,246
470
0
1,545
6,625
4,805
0
4,258
2,367
8,823
0
W
7,101
5,525
0
3,028
8,884
3,390
0
246
8,638
0
48,087
W
Horus
Chrimnon
Horus
3,007
1,357
80
1,251
6,380
4,816
829
0
6,380
0
33,874
L
Danzaburou
KelvinWombat
Danzaburou
1,114
621
0
1,226
7,102
1,840
246
3,078
4,024
0
28,273
W
7,445
578
0
2,349
4,700
2,074
714
260
4,440
35,001
0
W
Kuzenbo
TNT KING 33
Kuzenbo
2,802
811
356
1,337
6,199
3,737
504
899
5,300
20,813
0
L
Bellona
cnmdk
Bellona
5,719
2,608
0
3,092
8,651
7,742
103
464
7,860
0
28,220
L
King Arthur
killerBOYER
King Arthur
1,511
396
0
830
8,012
2,954
0
2,607
5,360
0
12,621
W
Atlas
sebfr26
Atlas
3,549
1,132
325
1,002
6,175
2,607
0
841
5,334
20,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,441
Gold Earned
27,314
208
Minions Killed
199
0
Camps Cleared
0
1,001,198
Distance Traveled
939,042
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,642
604
76
7
0
184,370
4
L
Bacchus
5,501
500
14
1
0
193,063
0
W
Mercury
7,340
667
75
7
0
259,889
0
W
Horus
5,975
543
29
3
0
205,326
0
L
Danzaburou
5,314
483
48
4
0
182,736
0
W
Anubis
6,736
612
51
5
0
155,387
0
W
Kuzenbo
5,359
487
29
3
0
192,759
0
L
Bellona
5,351
486
38
3
0
210,992
3
L
King Arthur
4,506
410
23
2
0
167,881
0
W
Atlas
5,031
457
24
2
0
187,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role