Player Matchup

Heimdallr
Heimdallr
Bloodborne-Wolf
Heimdallr
Level 47
God Stats
3W - 9L
1,344 SR
Queue Stats
38W - 66L
1,340 Elo+
Party 1
Thoth
Thoth
Necrophagedot
Thoth
Level 83
God Stats
2W - 6L
1,335 SR
Queue Stats
46W - 64L
1,343 Elo+
Solo
Bacchus
Bacchus
NinjaNiic
Bacchus
Level 17
God Stats
5W - 21L
1,155 SR
Queue Stats
7W - 29L
1,091 Elo+
Party 1
Arachne
Arachne
Victor_4-5-6
Arachne
Level 63
God Stats
10W - 17L
1,394 SR
Queue Stats
267W - 315L
1,400 Elo+
Solo
Vamana
Vamana
pootiepopper
Vamana
Level 81
God Stats
1W - 4L
1,559 SR
Queue Stats
32W - 61L
1,277 Elo+
Party 1
Team Averages
Level 58
1,357 SR
1,290 Elo+

VS

Team Averages
Level 71
1,466 SR
1,411 Elo+
Nike
Nike
Mithrandir8470
Nike
Level 87
God Stats
10W - 11L
1,280 SR
Queue Stats
414W - 389L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The WaIIrus
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,753 SR
Queue Stats
191W - 186L
1,449 Elo+
Solo
Cupid
Cupid
sweet_primer
Cupid
Level 77
God Stats
56W - 61L
1,590 SR
Queue Stats
1,323W - 1,354L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
xChikiScarlett
Baron Samedi
Level 76
God Stats
2W - 0L
1,136 SR
Queue Stats
121W - 131L
1,364 Elo+
Party 2
Nemesis
Nemesis
xCrypticToonz
Nemesis
Level 65
God Stats
32W - 23L
1,570 SR
Queue Stats
100W - 119L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bloodborne-Wolf
Heimdallr
12
1 / 5 / 0
7,728
515
9,055
10,392
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 0
7,567
504
1,430
10,379
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NinjaNiic
Bacchus
10
0 / 4 / 0
7,144
476
1,982
13,886
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Victor_4-5-6
Arachne
14
1 / 0 / 0
8,585
572
2,646
10,538
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vamana
12
1 / 3 / 0
7,183
479
5,320
12,935
12,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,770
585
7,230
10,250
10,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
The WaIIrus
Morgan Le Fay
14
7 / 1 / 3
9,070
605
8,895
4,644
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 2
7,557
504
4,236
7,810
3,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xChikiScarlett
Baron Samedi
12
0 / 0 / 7
7,756
517
5,956
9,136
5,763
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
16
10 / 0 / 2
9,760
651
10,076
8,169
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
3
Kills
20
20
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bloodborne-Wolf
Heimdallr
1
5
0
0.2
W
1
1
3
2.5
L
0
8
0
0
L
Bacchus
NinjaNiic
Bacchus
0
4
0
0
W
Morgan Le Fay
The WaIIrus
Morgan Le Fay
7
1
3
8.5
L
Arachne
Victor_4-5-6
Arachne
1
0
0
1
L
Vamana
1
3
0
0.33
W
2
1
2
3
W
Baron Samedi
xChikiScarlett
Baron Samedi
0
0
7
3.5
W
Nemesis
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
36,393
58,130
Taken
40,009
38,955
Mitigated
25,297
6,184
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bloodborne-Wolf
Heimdallr
9,055
4,026
0
1,470
10,392
4,077
786
2,674
7,718
0
63,259
W
7,230
734
0
980
10,250
10,814
87
110
9,351
0
69,377
L
1,430
39
0
914
10,379
3,322
358
5,450
4,929
47,164
0
L
Bacchus
NinjaNiic
Bacchus
1,982
239
0
1,910
13,886
14,529
506
4,294
9,592
15,615
0
W
Morgan Le Fay
The WaIIrus
Morgan Le Fay
8,895
1,593
0
476
4,644
2,260
1,564
1,286
3,358
60,441
0
L
Arachne
Victor_4-5-6
Arachne
2,646
2,264
0
417
10,538
4,311
0
1,251
9,287
0
69,686
L
Vamana
5,320
2,784
0
1,473
12,935
12,716
0
1,182
11,753
0
44,819
W
4,236
1,694
696
2,517
7,810
3,316
1,081
657
7,153
0
53,135
W
Baron Samedi
xChikiScarlett
Baron Samedi
5,956
658
612
3,308
9,136
5,763
81
1,114
8,022
28,353
0
W
Nemesis
10,076
5,249
0
1,531
8,169
3,144
0
245
7,924
0
87,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
42,913
376
Minions Killed
435
0
Camps Cleared
0
1,435,532
Distance Traveled
1,579,100
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,728
515
106
7
0
279,193
0
W
Nike
8,770
585
103
7
0
276,879
1
L
Thoth
7,567
504
83
6
0
247,147
0
L
Bacchus
7,144
476
16
1
0
283,086
0
W
Morgan Le Fay
9,070
605
93
6
0
288,165
4
L
Arachne
8,585
572
114
8
0
357,210
0
L
Vamana
7,183
479
57
4
0
268,896
0
W
Cupid
7,557
504
86
6
0
274,012
0
W
Baron Samedi
7,756
517
32
2
0
334,528
2
W
Nemesis
9,760
651
121
8
0
405,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role