Player Matchup

Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Racine21
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,109 Elo+
Solo
King Arthur
King Arthur
RumplForeeSkin
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,482 Elo+
Party 4
Khepri
Khepri
ShriveledShrimp
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,535 Elo+
Party 4
Charybdis
Charybdis
oscrnevalackin
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Team Averages
Level 23
1,500 SR
1,425 Elo+

VS

Team Averages
Level 52
1,557 SR
1,348 Elo+
Ymir
Ymir
DarkCrusaderTeo
Ymir
Level 108
God Stats
1W - 0L
1,785 SR
Queue Stats
23W - 24L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
Hector8105
Heimdallr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,385 Elo+
Party 1
Thor
Thor
NotInTheBut69420
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,323 Elo+
Party 2
Bastet
Bastet
Vetharr
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,150 Elo+
Party 1
Osiris
Osiris
victory81
Osiris
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 5 / 9
8,692
790
11,650
11,780
8,746
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Racine21
Surtr
12
2 / 7 / 7
7,387
672
6,891
15,615
22,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
RumplForeeSkin
King Arthur
14
3 / 6 / 6
8,140
740
12,468
19,239
26,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 7
9,062
824
7,062
14,441
22,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
oscrnevalackin
Charybdis
12
1 / 7 / 5
7,281
662
7,636
10,774
5,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
9,404
855
11,132
12,527
14,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Hector8105
Heimdallr
19
9 / 1 / 16
11,292
1,027
20,298
8,312
4,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 5 / 12
10,299
936
13,749
12,827
7,029
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Vetharr
Bastet
14
2 / 4 / 11
8,913
810
11,284
11,274
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
victory81
Osiris
17
6 / 4 / 12
10,164
924
10,399
13,781
21,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
17
Kills
28
28
Deaths
17
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
5
9
2.1
W
3
3
16
3.67
W
Heimdallr
Hector8105
Heimdallr
9
1
16
17
W
8
5
12
2.8
L
Surtr
Racine21
Surtr
2
7
7
0.79
L
King Arthur
RumplForeeSkin
King Arthur
3
6
6
1
L
5
3
7
2.83
W
Bastet
Vetharr
Bastet
2
4
11
1.88
L
Charybdis
oscrnevalackin
Charybdis
1
7
5
0.5
W
Osiris
victory81
Osiris
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,707
Damage
66,862
71,849
Taken
58,721
85,161
Mitigated
53,374
7,635
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,650
3,206
428
502
11,780
8,746
0
1,551
10,229
0
17,034
W
11,132
2,124
739
1,534
12,527
14,157
1,078
1,876
10,651
19,426
0
W
Heimdallr
Hector8105
Heimdallr
20,298
10,414
465
3,162
8,312
4,947
2,261
1,967
6,345
0
42,521
W
13,749
2,640
1,771
1,211
12,827
7,029
2,229
1,549
11,278
0
24,204
L
Surtr
Racine21
Surtr
6,891
2,950
0
1,709
15,615
22,184
0
2,679
12,936
684
10,561
L
King Arthur
RumplForeeSkin
King Arthur
12,468
1,753
564
529
19,239
26,487
0
4,287
14,952
0
23,056
L
7,062
923
836
2,269
14,441
22,038
0
2,406
12,035
14,815
0
W
Bastet
Vetharr
Bastet
11,284
2,459
719
2,448
11,274
5,475
0
904
10,370
0
21,091
L
Charybdis
oscrnevalackin
Charybdis
7,636
2,996
568
230
10,774
5,706
0
496
10,278
0
15,558
W
Osiris
victory81
Osiris
10,399
3,842
0
1,301
13,781
21,766
224
1,379
12,402
1,138
18,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
50,072
80
Minions Killed
144
0
Camps Cleared
0
954,827
Distance Traveled
1,042,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,692
790
13
1
0
198,086
0
W
Ymir
9,404
855
24
2
0
190,565
0
W
Heimdallr
11,292
1,027
50
5
0
233,717
0
W
Thor
10,299
936
25
2
0
188,814
0
L
Surtr
7,387
672
7
1
0
155,432
0
L
King Arthur
8,140
740
23
2
0
236,846
0
L
Khepri
9,062
824
11
1
0
221,152
0
W
Bastet
8,913
810
24
2
0
228,209
0
L
Charybdis
7,281
662
26
2
0
143,311
0
W
Osiris
10,164
924
21
2
0
200,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role