Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ChilliNinja3079
Aphrodite
Level 80
God Stats
2W - 3L
1,803 SR
Queue Stats
386W - 372L
1,478 Elo+
Solo
Danzaburou
Danzaburou
D-gray-man17
Danzaburou
Level 94
God Stats
17W - 14L
1,551 SR
Queue Stats
122W - 116L
1,481 Elo+
Party 2
Thanatos
Thanatos
GildedTeaCup
Thanatos
Level 120
God Stats
1W - 5L
1,410 SR
Queue Stats
152W - 141L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
Superphrodite
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 2
Team Averages
Level 112
1,553 SR
1,486 Elo+

VS

Team Averages
Level 84
1,681 SR
1,486 Elo+
Medusa
Medusa
DinnerGuest
Medusa
Level 68
God Stats
3W - 2L
1,595 SR
Queue Stats
119W - 131L
1,492 Elo+
Party 1
Hel
Hel
Eiliptic
Hel
Level 82
God Stats
7W - 8L
1,750 SR
Queue Stats
227W - 204L
1,489 Elo+
Party 1
Sol
Sol
Kuhlux
Sol
Level 109
God Stats
9W - 8L
1,850 SR
Queue Stats
79W - 75L
1,538 Elo+
Party 1
Surtr
Surtr
PlayingOffense
Surtr
Level 75
God Stats
35W - 28L
1,566 SR
Queue Stats
236W - 223L
1,474 Elo+
Party 1
Thanatos
Thanatos
bad_integer
Thanatos
Level 87
God Stats
26W - 14L
1,644 SR
Queue Stats
235W - 219L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 2
6,057
505
5,953
8,289
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
ChilliNinja3079
Aphrodite
10
1 / 2 / 1
5,901
492
1,989
10,485
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
D-gray-man17
Danzaburou
11
0 / 4 / 0
5,996
500
2,537
8,994
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GildedTeaCup
Thanatos
11
2 / 2 / 1
6,246
521
4,900
8,277
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Superphrodite
Sylvanus
11
1 / 2 / 2
6,303
525
4,108
13,955
10,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 1 / 3
7,007
584
4,187
6,639
2,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 1
8,081
673
11,042
9,732
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sol
Kuhlux
Sol
13
3 / 0 / 3
8,006
667
7,295
6,516
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 2 / 6
6,757
563
7,106
11,104
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
bad_integer
Thanatos
12
4 / 0 / 3
7,210
601
8,735
10,957
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
2
0.5
L
Aphrodite
ChilliNinja3079
Aphrodite
1
2
1
0.75
L
Danzaburou
D-gray-man17
Danzaburou
0
4
0
0
W
Medusa
4
1
3
5.5
W
1
3
1
0.5
L
Thanatos
GildedTeaCup
Thanatos
2
2
1
1.25
W
Sol
Kuhlux
Sol
3
0
3
4.5
W
2
2
6
2.5
L
Sylvanus
Superphrodite
Sylvanus
1
2
2
1
W
Thanatos
bad_integer
Thanatos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,487
Damage
38,365
50,000
Taken
44,948
24,501
Mitigated
20,779
18,821
Healing
24,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,953
2,026
0
2,082
8,289
1,918
349
272
8,017
43,366
0
L
Aphrodite
ChilliNinja3079
Aphrodite
1,989
465
1,533
4,646
10,485
5,754
26
1,463
9,022
23,854
0
L
Danzaburou
D-gray-man17
Danzaburou
2,537
1,115
0
1,720
8,994
3,492
171
5,091
3,903
0
43,376
W
Medusa
4,187
1,616
0
3,132
6,639
2,477
571
2,635
4,004
0
45,386
W
11,042
1,916
96
5,128
9,732
4,503
0
3,819
5,913
73,205
0
L
Thanatos
GildedTeaCup
Thanatos
4,900
1,751
0
3,868
8,277
2,714
0
1,648
6,549
0
33,970
W
Sol
Kuhlux
Sol
7,295
3,676
0
4,636
6,516
3,214
1,009
533
5,983
60,643
8,460
W
7,106
2,196
0
2,696
11,104
6,555
11
2,740
8,364
416
36,170
L
Sylvanus
Superphrodite
Sylvanus
4,108
1,275
220
4,752
13,955
10,623
0
8,900
4,559
34,434
8,496
W
Thanatos
bad_integer
Thanatos
8,735
2,051
0
9,036
10,957
4,030
0
2,712
8,245
0
58,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
37,061
330
Minions Killed
465
0
Camps Cleared
0
1,139,815
Distance Traveled
1,220,121
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,057
505
62
5
0
209,587
6
L
Aphrodite
5,901
492
53
4
0
229,987
0
L
Danzaburou
5,996
500
81
7
0
240,705
0
W
Medusa
7,007
584
72
6
0
232,439
3
W
Hel
8,081
673
134
11
0
231,132
0
L
Thanatos
6,246
521
64
5
0
264,730
0
W
Sol
8,006
667
129
11
0
217,636
0
W
Surtr
6,757
563
50
4
0
246,624
0
L
Sylvanus
6,303
525
70
6
0
194,806
4
W
Thanatos
7,210
601
80
7
0
292,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role