Player Matchup

Sun Wukong
Sun Wukong
MJBloodhound
Sun Wukong
Level 87
God Stats
6W - 8L
1,486 SR
Queue Stats
323W - 320L
1,442 Elo+
Solo
Achilles
Achilles
RatzuS
Achilles
Level 69
God Stats
10W - 2L
1,799 SR
Queue Stats
47W - 45L
1,519 Elo+
Party 2
Fenrir
Fenrir
Redbeard805
Fenrir
Level 67
God Stats
3W - 4L
1,564 SR
Queue Stats
10W - 10L
1,507 Elo+
Solo
Izanami
Izanami
THE_GREAT_NEMMY
Izanami
Level 45
God Stats
4W - 3L
1,769 SR
Queue Stats
59W - 59L
1,439 Elo+
Solo
Zeus
Zeus
xXBGMTYCLWSXx
Zeus
Level 151
God Stats
5W - 9L
1,301 SR
Queue Stats
500W - 504L
1,559 Elo+
Party 2
Team Averages
Level 84
1,584 SR
1,493 Elo+

VS

Team Averages
Level 67
1,533 SR
1,512 Elo+
Kukulkan
Kukulkan
Drolkrad
Kukulkan
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Eset
Eset
HughJainis12
Eset
Level 43
God Stats
19W - 11L
1,504 SR
Queue Stats
345W - 349L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
SgtKaar
Cthulhu
Level 17
God Stats
9W - 8L
1,606 SR
Queue Stats
61W - 51L
1,532 Elo+
Party 1
Martichoras
Martichoras
Vashtie1986
Martichoras
Level 124
God Stats
4W - 6L
1,552 SR
Queue Stats
583W - 633L
1,500 Elo+
Party 1
Surtr
Surtr
nitloc
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MJBloodhound
Sun Wukong
14
1 / 2 / 7
8,041
1,149
4,589
9,119
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
RatzuS
Achilles
14
4 / 0 / 5
8,660
1,237
6,534
7,529
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
3 / 1 / 7
8,579
1,226
6,435
5,368
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 3
8,506
1,215
3,796
3,225
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 10
9,316
1,331
20,112
4,492
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

343

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drolkrad
Kukulkan
13
0 / 3 / 3
7,351
1,050
2,524
6,753
2,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 2
7,651
1,093
7,412
8,566
3,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SgtKaar
Cthulhu
13
0 / 4 / 1
7,328
1,047
5,427
10,860
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Vashtie1986
Martichoras
12
0 / 1 / 2
7,245
1,035
4,354
5,819
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
nitloc
Surtr
13
2 / 3 / 1
7,776
1,111
4,826
11,464
9,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
15
Kills
3
3
Deaths
15
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Drolkrad
Kukulkan
0
3
3
0.5
L
1
4
2
0.5
W
Sun Wukong
MJBloodhound
Sun Wukong
1
2
7
2.25
W
Achilles
RatzuS
Achilles
4
0
5
6.5
W
Fenrir
3
1
7
6.5
L
Cthulhu
SgtKaar
Cthulhu
0
4
1
0.13
W
4
0
3
5.5
L
Martichoras
Vashtie1986
Martichoras
0
1
2
1
L
Surtr
nitloc
Surtr
2
3
1
0.83
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
24,543
29,733
Taken
43,462
18,462
Mitigated
29,201
3,758
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Drolkrad
Kukulkan
2,524
367
0
0
6,753
2,799
0
4,611
1,769
12,720
0
L
7,412
935
269
620
8,566
3,586
0
4,141
4,088
18,473
0
W
Sun Wukong
MJBloodhound
Sun Wukong
4,589
918
0
365
9,119
5,056
0
4,294
3,744
0
17,573
W
Achilles
RatzuS
Achilles
6,534
623
0
1,054
7,529
7,185
0
3,962
3,443
0
12,517
W
Fenrir
6,435
2,218
0
845
5,368
3,125
0
2,556
2,688
0
11,756
L
Cthulhu
SgtKaar
Cthulhu
5,427
249
380
526
10,860
10,525
0
4,276
5,994
17,852
0
W
3,796
2,504
0
568
3,225
1,328
0
1,364
1,766
0
13,266
L
Martichoras
Vashtie1986
Martichoras
4,354
844
0
56
5,819
2,830
0
2,583
2,892
0
16,436
L
Surtr
nitloc
Surtr
4,826
1,305
0
765
11,464
9,461
0
3,522
7,421
121
9,422
W
20,112
740
0
926
4,492
1,768
0
2,643
1,683
49,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,102
Gold Earned
37,351
163
Minions Killed
126
9
Camps Cleared
3
771,858
Distance Traveled
693,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,351
1,050
30
4
1
126,257
0
L
Eset
7,651
1,093
26
4
0
143,852
0
W
Sun Wukong
8,041
1,149
35
5
1
154,291
0
W
Achilles
8,660
1,237
19
3
0
161,579
0
W
Fenrir
8,579
1,226
9
1
2
155,168
0
L
Cthulhu
7,328
1,047
32
5
0
151,772
0
W
Izanami
8,506
1,215
24
3
2
149,125
0
L
Martichoras
7,245
1,035
31
4
2
121,270
0
L
Surtr
7,776
1,111
7
1
0
150,550
0
W
Zeus
9,316
1,331
76
11
4
151,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role