Player Matchup

Kuzenbo
Kuzenbo
ElPöla
Kuzenbo
Level 159
God Stats
5W - 4L
1,416 SR
Queue Stats
33W - 34L
1,544 Elo+
Party 1
Thor
Thor
PitoDeBebé
Thor
Level 126
God Stats
1W - 0L
1,844 SR
Queue Stats
23W - 27L
1,517 Elo+
Party 1
Scylla
Scylla
ReggaeCarry
Scylla
Level 121
God Stats
2W - 1L
1,902 SR
Queue Stats
20W - 27L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
SaiSemCLICKRT
Xbalanque
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,359 Elo+
Solo
Chang'e
Chang'e
Thedemonred
Chang'e
Level 141
God Stats
1W - 1L
1,573 SR
Queue Stats
24W - 26L
1,513 Elo+
Party 1
Team Averages
Level 135
1,647 SR
1,482 Elo+

VS

Team Averages
Level 44
1,392 SR
1,363 Elo+
Serqet
Serqet
Akaimaa
Serqet
Level 158
God Stats
0W - 1L
1,577 SR
Queue Stats
4W - 10L
1,334 Elo+
Solo
Merlin
Merlin
NanitoRoting
Merlin
Level 18
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 5L
1,282 Elo+
Party 2
Tyr
Tyr
Nismanc0
Tyr
Level 18
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
Noorman999
Geb
Level 7
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,347 Elo+
Party 2
Xbalanque
Xbalanque
Rosenditooo
Xbalanque
Level 20
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 4L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElPöla
Kuzenbo
14
1 / 1 / 15
8,166
742
7,501
11,881
17,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 8
7,821
711
8,038
10,503
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
16
7 / 3 / 10
9,414
856
14,928
7,233
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SaiSemCLICKRT
Xbalanque
17
5 / 1 / 7
9,430
857
8,354
6,036
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Thedemonred
Chang'e
16
6 / 1 / 7
9,036
821
15,454
11,022
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Akaimaa
Serqet
14
2 / 1 / 4
7,904
719
8,171
13,821
8,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
15
2 / 5 / 2
8,289
754
7,574
9,545
4,087
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
6,823
620
6,208
12,703
11,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 3
7,967
724
7,285
16,620
13,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Rosenditooo
Xbalanque
13
1 / 5 / 2
7,260
660
7,598
11,684
4,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
20
Kills
7
7
Deaths
20
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
Akaimaa
Serqet
2
1
4
4
W
Kuzenbo
ElPöla
Kuzenbo
1
1
15
8.5
L
Merlin
2
5
2
0.6
L
0
4
2
0.25
L
2
5
3
0.7
W
1
1
8
5
W
Scylla
7
3
10
4
L
Xbalanque
Rosenditooo
Xbalanque
1
5
2
0.4
W
Xbalanque
SaiSemCLICKRT
Xbalanque
5
1
7
8.5
W
Chang'e
Thedemonred
Chang'e
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,275
Damage
36,836
46,675
Taken
64,373
32,676
Mitigated
41,982
10,758
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Akaimaa
Serqet
8,171
2,289
0
539
13,821
8,011
0
6,487
7,290
0
25,811
W
Kuzenbo
ElPöla
Kuzenbo
7,501
2,377
0
1,045
11,881
17,038
261
3,977
7,904
13,115
0
L
Merlin
7,574
267
0
377
9,545
4,087
528
5,941
3,433
28,886
0
L
6,208
628
0
738
12,703
11,670
0
6,725
5,850
0
10,417
L
7,285
1,261
1,112
1,021
16,620
13,247
0
10,268
6,087
15,121
0
W
8,038
551
0
640
10,503
4,996
248
3,973
6,376
0
18,241
W
Scylla
14,928
1,632
0
500
7,233
2,893
797
1,095
6,048
30,405
0
L
Xbalanque
Rosenditooo
Xbalanque
7,598
3,728
0
965
11,684
4,967
0
7,641
3,830
0
25,918
W
Xbalanque
SaiSemCLICKRT
Xbalanque
8,354
4,098
0
1,349
6,036
2,836
3,773
2,052
3,846
0
35,946
W
Chang'e
Thedemonred
Chang'e
15,454
1,370
3,407
3,817
11,022
4,913
988
3,762
6,716
36,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
38,243
205
Minions Killed
179
0
Camps Cleared
0
1,179,736
Distance Traveled
1,085,548
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,904
719
41
4
0
243,289
0
W
Kuzenbo
8,166
742
8
1
0
251,867
2
L
Merlin
8,289
754
75
7
0
195,063
0
L
Tyr
6,823
620
15
1
0
241,428
0
L
Geb
7,967
724
10
1
0
204,978
0
W
Thor
7,821
711
22
2
0
251,192
0
W
Scylla
9,414
856
36
3
0
204,649
0
L
Xbalanque
7,260
660
38
3
0
200,790
0
W
Xbalanque
9,430
857
76
7
0
228,338
0
W
Chang'e
9,036
821
63
6
0
243,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role