Player Matchup

Ymir
Ymir
Dartari
Ymir
Level 105
God Stats
7W - 5L
1,430 SR
Queue Stats
27W - 36L
1,386 Elo+
Party 1
Charybdis
Charybdis
FistoWizard
Charybdis
Level 85
God Stats
38W - 39L
1,452 SR
Queue Stats
107W - 105L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
LuciLucifer
Nu Wa
Level 85
God Stats
3W - 6L
1,294 SR
Queue Stats
141W - 139L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
Pimwar
Zhong Kui
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Bakasura
Bakasura
cbazdrummer
Bakasura
Level 123
God Stats
3W - 2L
1,724 SR
Queue Stats
74W - 82L
1,395 Elo+
Solo
Team Averages
Level 101
1,480 SR
1,418 Elo+

VS

Team Averages
Level 80
1,489 SR
1,481 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Justamlcrowave
Fenrir
Level 79
God Stats
2W - 2L
1,737 SR
Queue Stats
178W - 152L
1,476 Elo+
Party 3
King Arthur
King Arthur
KhronosMMG
King Arthur
Level 126
God Stats
1W - 3L
1,195 SR
Queue Stats
248W - 249L
1,457 Elo+
Solo
Hachiman
Hachiman
ViralTatan
Hachiman
Level 45
God Stats
5W - 6L
1,515 SR
Queue Stats
20W - 25L
1,474 Elo+
Solo
Ares
Ares
froglogman_jpg
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dartari
Ymir
12
6 / 0 / 3
7,407
529
4,235
9,701
5,975
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FistoWizard
Charybdis
13
4 / 2 / 6
8,145
582
7,523
7,863
2,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 3
7,738
553
7,688
6,963
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Pimwar
Zhong Kui
14
5 / 3 / 3
8,607
615
6,439
9,160
5,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
cbazdrummer
Bakasura
15
4 / 2 / 5
8,910
636
8,151
13,460
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 1
7,707
551
8,962
6,025
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 1
6,814
487
4,395
14,562
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
KhronosMMG
King Arthur
9
1 / 5 / 2
6,729
481
5,058
12,723
8,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ViralTatan
Hachiman
10
2 / 2 / 0
6,610
472
4,080
7,478
2,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,791
414
1,518
11,384
8,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
20
Kills
7
8
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
1
2.5
W
Ymir
Dartari
Ymir
6
0
3
7.5
W
Charybdis
FistoWizard
Charybdis
4
2
6
3.5
L
2
6
1
0.42
L
King Arthur
KhronosMMG
King Arthur
1
5
2
0.4
W
1
1
3
2.5
W
Zhong Kui
Pimwar
Zhong Kui
5
3
3
2.17
L
Hachiman
ViralTatan
Hachiman
2
2
0
1
W
Bakasura
cbazdrummer
Bakasura
4
2
5
3.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
24,013
47,147
Taken
52,172
23,065
Mitigated
28,315
15,282
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,962
134
0
642
6,025
2,225
0
2,781
3,134
69,969
0
W
Ymir
Dartari
Ymir
4,235
983
344
1,498
9,701
5,975
704
3,240
6,461
29,147
0
W
Charybdis
FistoWizard
Charybdis
7,523
4,603
0
3,254
7,863
2,731
2,386
1,833
6,030
0
56,656
L
4,395
2,364
0
906
14,562
5,951
0
4,530
9,285
0
42,363
L
King Arthur
KhronosMMG
King Arthur
5,058
892
0
230
12,723
8,945
0
5,752
6,443
0
32,579
W
7,688
1,204
0
2,207
6,963
2,498
635
3,843
3,120
57,918
0
W
Zhong Kui
Pimwar
Zhong Kui
6,439
1,676
0
3,394
9,160
5,947
2,210
756
8,404
57,079
0
L
Hachiman
ViralTatan
Hachiman
4,080
3,099
0
3,171
7,478
2,744
0
1,699
5,779
0
39,039
W
Bakasura
cbazdrummer
Bakasura
8,151
6,284
0
4,585
13,460
5,914
1,020
1,148
12,312
0
70,773
L
1,518
132
0
0
11,384
8,450
0
3,600
7,704
21,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
33,651
452
Minions Killed
315
0
Camps Cleared
0
1,367,786
Distance Traveled
1,215,313
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,707
551
117
8
0
290,774
6
W
Ymir
7,407
529
44
3
0
287,979
0
W
Charybdis
8,145
582
96
7
0
256,895
0
L
Fenrir
6,814
487
60
4
0
281,367
0
L
King Arthur
6,729
481
46
3
0
195,327
0
W
Nu Wa
7,738
553
101
7
0
275,149
2
W
Zhong Kui
8,607
615
90
6
0
233,470
0
L
Hachiman
6,610
472
75
5
0
178,116
2
W
Bakasura
8,910
636
121
9
0
314,293
0
L
Ares
5,791
414
17
1
0
269,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role