Player Matchup

Cthulhu
Cthulhu
Austinjoestar
Cthulhu
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
CutCobra
Osiris
Level 61
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,326 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordBloww
Tsukuyomi
Level 50
God Stats
0W - 1L
1,095 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
OFFGucci
Zeus
Level 61
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
elgoob
Neith
Level 29
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,251 SR
1,465 Elo+

VS

Team Averages
Level 108
1,623 SR
1,492 Elo+
Agni
Agni
Polimyth
Agni
Level 144
God Stats
4W - 4L
1,772 SR
Queue Stats
43W - 32L
1,591 Elo+
Solo
Thor
Thor
TopTier Gear
Thor
Level 145
God Stats
5W - 3L
1,469 SR
Queue Stats
51W - 41L
1,495 Elo+
Solo
Chaac
Chaac
Xx_Sran_xX
Chaac
Level 108
God Stats
166W - 126L
1,573 SR
Queue Stats
440W - 448L
1,490 Elo+
Party 2
Medusa
Medusa
kobezakjordan10
Medusa
Level 127
God Stats
8W - 6L
1,562 SR
Queue Stats
633W - 643L
1,491 Elo+
Party 2
Horus
Horus
payable_pickle76
Horus
Level 14
God Stats
44W - 31L
1,738 SR
Queue Stats
116W - 128L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 2 / 0
5,630
433
2,613
8,148
5,372
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
CutCobra
Osiris
9
1 / 3 / 0
5,590
430
5,090
12,413
12,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
LordBloww
Tsukuyomi
8
0 / 5 / 1
5,602
431
4,286
11,555
3,987
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
1 / 6 / 0
6,137
472
4,538
10,221
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
elgoob
Neith
7
0 / 3 / 0
4,856
374
3,549
5,811
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 0 / 2
8,557
658
7,420
6,042
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 1
8,112
624
7,580
10,894
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
5 / 1 / 1
8,677
667
8,662
11,083
8,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 2
7,354
566
9,672
9,246
3,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 6
6,206
477
2,400
10,757
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
19
19
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
2
0
0
L
Osiris
CutCobra
Osiris
1
3
0
0.33
L
Tsukuyomi
LordBloww
Tsukuyomi
0
5
1
0.1
L
Zeus
1
6
0
0.17
W
Agni
3
0
2
4
W
5
1
1
5.5
W
Chaac
5
1
1
5.5
L
Neith
elgoob
Neith
0
3
0
0
W
5
0
2
6
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
35,734
48,148
Taken
48,022
27,713
Mitigated
28,465
6,527
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,613
509
1,007
835
8,148
5,372
0
0
8,122
17,238
0
L
Osiris
CutCobra
Osiris
5,090
2,272
0
2,619
12,413
12,556
95
1,088
11,325
0
33,256
L
Tsukuyomi
LordBloww
Tsukuyomi
4,286
1,514
0
753
11,555
3,987
0
1,176
10,271
0
31,137
L
Zeus
4,538
1,285
0
880
10,221
3,666
0
5,156
5,020
32,898
0
W
Agni
7,420
224
0
2,500
6,042
2,160
45
1,996
4,046
66,103
0
W
7,580
1,167
0
2,155
10,894
4,399
0
1,922
8,972
0
55,914
W
Chaac
8,662
2,390
0
3,150
11,083
8,843
728
136
10,947
0
67,295
L
Neith
elgoob
Neith
3,549
1,417
0
433
5,811
2,132
0
0
5,662
0
14,510
W
9,672
5,028
0
4,083
9,246
3,605
1,447
1,174
8,072
0
50,804
W
2,400
499
882
2,158
10,757
9,458
276
1,923
8,834
0
15,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
38,906
181
Minions Killed
407
0
Camps Cleared
0
1,194,856
Distance Traveled
1,248,585
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,630
433
8
1
0
261,844
0
L
Osiris
5,590
430
35
3
0
256,701
0
L
Tsukuyomi
5,602
431
50
4
0
276,591
0
L
Zeus
6,137
472
66
5
0
235,571
0
W
Agni
8,557
658
123
9
0
265,884
4
W
Thor
8,112
624
82
6
0
274,902
2
W
Chaac
8,677
667
102
8
0
223,938
0
L
Neith
4,856
374
22
2
0
164,149
0
W
Medusa
7,354
566
74
6
0
219,316
2
W
Horus
6,206
477
26
2
0
264,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role