Player Matchup

Scylla
Scylla
Dehtail
Scylla
Level 159
God Stats
9W - 7L
1,337 SR
Queue Stats
341W - 377L
1,423 Elo+
Party 3
Ishtar
Ishtar
Fastkenyan
Ishtar
Level 109
God Stats
3W - 3L
1,709 SR
Queue Stats
49W - 57L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
J-CaveMan-C
Danzaburou
Level 99
God Stats
1W - 0L
1,697 SR
Queue Stats
32W - 40L
1,473 Elo+
Party 1
Bakasura
Bakasura
StrayAssassin x
Bakasura
Level 158
God Stats
2W - 2L
1,704 SR
Queue Stats
292W - 275L
1,491 Elo+
Party 3
Ra
Ra
SynysterSilent
Ra
Level 115
God Stats
4W - 3L
1,361 SR
Queue Stats
117W - 128L
1,460 Elo+
Party 1
Team Averages
Level 128
1,562 SR
1,465 Elo+

VS

Team Averages
Level 107
1,528 SR
1,427 Elo+
Thanatos
Thanatos
BADGERBADGER41
Thanatos
Level 89
God Stats
0W - 1L
1,746 SR
Queue Stats
6W - 7L
1,300 Elo+
Party 2
Terra
Terra
Prosekk0
Terra
Level 80
God Stats
0W - 3L
1,176 SR
Queue Stats
49W - 65L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
VeryNiceJet
Erlang Shen
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,454 Elo+
Party 2
Geb
Geb
YSGerman
Geb
Level 105
God Stats
6W - 4L
1,715 SR
Queue Stats
314W - 323L
1,469 Elo+
Solo
Izanami
Izanami
dramaf4ce
Izanami
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 101L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dehtail
Scylla
20
3 / 4 / 15
12,368
728
19,949
13,410
5,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
Fastkenyan
Ishtar
20
2 / 2 / 14
12,271
722
17,948
11,207
5,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
J-CaveMan-C
Danzaburou
19
1 / 3 / 15
11,701
688
13,994
14,547
7,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
16
3 / 8 / 8
11,459
674
6,907
17,181
9,326
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 4 / 7
14,711
865
29,731
17,131
8,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
4 / 6 / 7
11,210
659
11,168
17,215
8,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Prosekk0
Terra
18
3 / 5 / 14
12,210
718
9,843
27,131
31,352
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
VeryNiceJet
Erlang Shen
20
5 / 4 / 14
13,001
765
22,146
27,313
38,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 5 / 14
10,881
640
7,674
19,134
33,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
dramaf4ce
Izanami
20
7 / 4 / 11
13,083
770
13,575
16,420
8,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
81
24
Kills
21
21
Deaths
24
59
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
6
7
1.25
W
Scylla
Dehtail
Scylla
3
4
15
2.63
W
Ishtar
Fastkenyan
Ishtar
2
2
14
4.5
W
Danzaburou
J-CaveMan-C
Danzaburou
1
3
15
2.83
L
Terra
Prosekk0
Terra
3
5
14
2
W
Bakasura
3
8
8
0.88
W
15
4
7
4.63
L
Erlang Shen
VeryNiceJet
Erlang Shen
5
4
14
3
L
2
5
14
1.8
L
Izanami
dramaf4ce
Izanami
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,529
Damage
64,406
73,476
Taken
107,213
37,140
Mitigated
119,220
29,341
Healing
42,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
11,168
1,046
2,184
7,219
17,215
8,009
793
9,137
7,390
0
22,914
W
Scylla
Dehtail
Scylla
19,949
1,895
1,389
1,410
13,410
5,692
1,783
4,017
9,036
39,291
0
W
Ishtar
Fastkenyan
Ishtar
17,948
10,368
1,630
3,005
11,207
5,747
2,651
3,538
7,323
0
39,230
W
Danzaburou
J-CaveMan-C
Danzaburou
13,994
3,804
1,218
3,743
14,547
7,425
2,326
3,440
10,769
0
42,547
L
Terra
Prosekk0
Terra
9,843
745
9,338
5,260
27,131
31,352
391
13,928
12,240
16,591
0
W
Bakasura
6,907
3,489
688
1,606
17,181
9,326
730
2,859
14,088
0
5,815
W
29,731
2,263
7,514
7,138
17,131
8,950
1,643
4,135
12,641
53,815
0
L
Erlang Shen
VeryNiceJet
Erlang Shen
22,146
7,321
1,678
7,911
27,313
38,448
973
10,796
16,070
793
39,003
L
7,674
491
1,198
1,435
19,134
33,369
217
4,990
13,609
17,262
0
L
Izanami
dramaf4ce
Izanami
13,575
8,289
2,813
3,014
16,420
8,042
2,463
9,480
6,158
0
52,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,510
Gold Earned
60,385
199
Minions Killed
176
0
Camps Cleared
0
1,380,551
Distance Traveled
1,557,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,210
659
24
1
0
320,013
0
W
Scylla
12,368
728
48
3
0
267,075
0
W
Ishtar
12,271
722
43
3
0
298,436
0
W
Danzaburou
11,701
688
36
2
0
283,100
0
L
Terra
12,210
718
16
1
0
323,467
0
W
Bakasura
11,459
674
10
1
0
248,207
0
W
Ra
14,711
865
62
4
0
283,733
0
L
Erlang Shen
13,001
765
35
2
0
343,440
0
L
Geb
10,881
640
6
0
0
285,114
0
L
Izanami
13,083
770
95
6
0
285,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role