Player Matchup

Vulcan
Vulcan
Darxia
Vulcan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,478 Elo+
Solo
Freya
Freya
MarkHr01
Freya
Level 110
God Stats
2W - 1L
1,540 SR
Queue Stats
118W - 89L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
MelyAnnGG
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
Pathogens11
Gilgamesh
Level 106
God Stats
4W - 2L
1,710 SR
Queue Stats
213W - 217L
1,502 Elo+
Solo
Hachiman
Hachiman
guardian1010
Hachiman
Level 27
God Stats
1W - 0L
1,714 SR
Queue Stats
9W - 17L
1,311 Elo+
Solo
Team Averages
Level 91
1,593 SR
1,469 Elo+

VS

Team Averages
Level 73
1,468 SR
1,346 Elo+
Medusa
Medusa
Gazelbow
Medusa
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,369 Elo+
Party 1
Chiron
Chiron
Imqactt
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,153 Elo+
Party 1
Artio
Artio
MalaKyle
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,409 Elo+
Party 1
Ymir
Ymir
WizardAtomic
Ymir
Level 107
God Stats
0W - 4L
1,151 SR
Queue Stats
33W - 43L
1,439 Elo+
Solo
Rama
Rama
area51smurf
Rama
Level 50
God Stats
1W - 2L
1,688 SR
Queue Stats
42W - 46L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darxia
Vulcan
20
14 / 4 / 13
17,383
915
36,409
13,910
7,717
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
MarkHr01
Freya
20
10 / 4 / 15
14,842
781
30,053
17,201
9,051
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
MelyAnnGG
Baron Samedi
20
4 / 3 / 16
13,051
687
20,673
11,150
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Pathogens11
Gilgamesh
20
7 / 6 / 15
13,306
700
24,407
31,471
52,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
guardian1010
Hachiman
6
0 / 1 / 1
8,527
449
306
1,081
364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gazelbow
Medusa
19
5 / 8 / 7
12,320
648
14,475
22,919
11,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Imqactt
Chiron
20
6 / 5 / 10
13,366
703
10,433
21,044
10,716
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
MalaKyle
Artio
19
2 / 8 / 13
11,644
613
11,252
28,606
33,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 8 / 14
11,645
613
8,934
31,821
48,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 6 / 11
12,633
665
16,824
19,003
10,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
73
35
Kills
18
18
Deaths
35
60
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Darxia
Vulcan
14
4
13
5.13
L
Medusa
Gazelbow
Medusa
5
8
7
1.06
L
Chiron
Imqactt
Chiron
6
5
10
2.2
L
Artio
MalaKyle
Artio
2
8
13
1.06
W
Freya
MarkHr01
Freya
10
4
15
4.38
W
Baron Samedi
MelyAnnGG
Baron Samedi
4
3
16
4
W
Gilgamesh
Pathogens11
Gilgamesh
7
6
15
2.42
L
0
8
14
0.88
L
5
6
11
1.75
W
Hachiman
guardian1010
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,848
Damage
61,918
74,813
Taken
123,393
76,016
Mitigated
114,391
26,890
Healing
35,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Darxia
Vulcan
36,409
13,781
1,348
3,890
13,910
7,717
2,901
4,259
9,275
86,232
0
L
Medusa
Gazelbow
Medusa
14,475
5,843
2,104
4,701
22,919
11,693
568
16,068
6,756
0
32,272
L
Chiron
Imqactt
Chiron
10,433
5,066
2,465
5,577
21,044
10,716
926
13,994
6,779
0
41,857
L
Artio
MalaKyle
Artio
11,252
1,053
2,482
4,088
28,606
33,346
0
21,366
6,685
16,498
1,187
W
Freya
MarkHr01
Freya
30,053
8,689
1,456
6,130
17,201
9,051
4,242
4,847
12,128
51,712
0
W
Baron Samedi
MelyAnnGG
Baron Samedi
20,673
2,595
3,104
3,137
11,150
6,613
650
3,021
7,930
39,823
0
W
Gilgamesh
Pathogens11
Gilgamesh
24,407
3,147
1,874
5,879
31,471
52,271
479
5,109
25,868
0
36,186
L
8,934
1,207
3,050
5,589
31,821
48,313
60
22,609
8,656
17,258
0
L
16,824
13,341
720
4,556
19,003
10,323
490
13,098
5,847
0
46,154
W
Hachiman
guardian1010
Hachiman
306
219
45
27
1,081
364
0
452
613
0
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,109
Gold Earned
61,608
212
Minions Killed
206
0
Camps Cleared
0
1,371,917
Distance Traveled
1,474,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
17,383
915
119
6
0
365,401
0
L
Medusa
12,320
648
36
2
0
300,869
0
L
Chiron
13,366
703
70
4
0
306,911
0
L
Artio
11,644
613
12
1
0
299,175
0
W
Freya
14,842
781
38
2
0
349,553
0
W
Baron Samedi
13,051
687
43
2
0
289,098
0
W
Gilgamesh
13,306
700
12
1
0
349,119
0
L
Ymir
11,645
613
16
1
0
291,590
0
L
Rama
12,633
665
72
4
0
276,438
0
W
Hachiman
8,527
449
0
0
0
18,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role