Player Matchup

Sun Wukong
Sun Wukong
Gold III
DiDiKiZ
Sun Wukong
Gold III
Level 127
God Stats
20W - 17L
1,583 SR
Queue Stats
326W - 323L
1,531 MMR
Party 2
Rama
Rama
Gold V
Dunck11
Rama
Gold V
Level 120
God Stats
2W - 3L
1,513 SR
Queue Stats
137W - 154L
1,347 MMR
Solo
Poseidon
Poseidon
Silver III
Hayden777
Poseidon
Silver III
Level 138
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 30L
1,244 MMR
Solo
Athena
Athena
Gold V
didikid94
Athena
Gold V
Level 108
God Stats
75W - 54L
1,670 SR
Queue Stats
294W - 298L
1,249 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
vHammertime
Ao Kuang
Gold IV
Level 210
God Stats
0W - 1L
1,781 SR
Queue Stats
80W - 81L
1,358 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,566 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,538 SR
1,377 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
HarD-LiiGhT
Nemesis
Silver II
Level 168
God Stats
2W - 0L
1,519 SR
Queue Stats
37W - 41L
1,287 MMR
Party 1
Cupid
Cupid
Gold I
LO-warrior98
Cupid
Gold I
Level 192
God Stats
3W - 0L
1,785 SR
Queue Stats
168W - 159L
1,612 MMR
Party 1
Tyr
Tyr
Silver I
XX_PRoGamer_Loko
Tyr
Silver I
Level 128
God Stats
4W - 3L
1,412 SR
Queue Stats
271W - 273L
1,296 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
prime459
Kuzenbo
Silver I
Level 146
God Stats
14W - 18L
1,472 SR
Queue Stats
315W - 325L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiDiKiZ
Sun Wukong
13
2 / 0 / 1
7,976
570
9,150
9,333
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
Dunck11
Rama
12
0 / 3 / 1
6,660
476
3,169
7,325
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Hayden777
Poseidon
10
1 / 6 / 1
6,611
472
6,708
7,900
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
didikid94
Athena
9
1 / 5 / 1
6,642
474
2,820
12,982
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
vHammertime
Ao Kuang
13
1 / 4 / 1
7,353
525
6,583
13,568
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
HachimanHe BoMartichoras

VS

Bans
SusanoThanatosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
9 / 1 / 2
8,274
591
6,763
9,032
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
HarD-LiiGhT
Nemesis
14
7 / 1 / 5
8,606
615
9,180
10,611
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 3
8,214
587
6,269
7,738
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,938
496
4,739
11,438
12,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
prime459
Kuzenbo
12
1 / 0 / 11
7,511
537
5,720
8,823
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
18
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
2
10
L
Sun Wukong
DiDiKiZ
Sun Wukong
2
0
1
2.5
L
Rama
Dunck11
Rama
0
3
1
0.17
W
Nemesis
HarD-LiiGhT
Nemesis
7
1
5
9.5
L
Poseidon
Hayden777
Poseidon
1
6
1
0.25
W
1
1
3
2.5
W
0
3
1
0.17
L
Athena
didikid94
Athena
1
5
1
0.3
W
Kuzenbo
prime459
Kuzenbo
1
0
11
6.5
L
Ao Kuang
vHammertime
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
32,671
51,108
Taken
47,642
29,072
Mitigated
34,019
11,948
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,763
722
0
2,544
9,032
3,703
0
6,500
2,532
57,477
0
L
Sun Wukong
DiDiKiZ
Sun Wukong
9,150
1,450
0
3,991
9,333
7,051
0
827
8,506
0
71,930
L
Rama
Dunck11
Rama
3,169
2,744
0
2,779
7,325
2,619
0
749
6,576
0
47,539
W
Nemesis
HarD-LiiGhT
Nemesis
9,180
5,421
0
1,606
10,611
4,669
332
3,116
7,495
0
65,820
L
Poseidon
Hayden777
Poseidon
6,708
1,370
0
650
7,900
2,508
805
4,155
3,583
46,350
0
W
6,269
4,440
422
4,483
7,738
3,267
671
1,698
6,040
0
78,692
W
4,739
903
0
4,062
11,438
12,030
0
2,672
8,766
765
50,464
L
Athena
didikid94
Athena
2,820
810
0
2,121
12,982
11,310
266
2,913
10,009
14,974
0
W
Kuzenbo
prime459
Kuzenbo
5,720
2,076
0
2,301
8,823
10,350
327
2,476
6,347
19,867
0
L
Ao Kuang
vHammertime
Ao Kuang
6,583
1,154
0
2,407
13,568
5,584
0
4,157
9,345
64,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,242
Gold Earned
39,543
410
Minions Killed
456
0
Camps Cleared
0
1,265,268
Distance Traveled
1,395,337
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,274
591
109
8
0
269,365
1
L
Sun Wukong
7,976
570
123
9
0
265,799
3
L
Rama
6,660
476
89
6
0
236,575
2
W
Nemesis
8,606
615
90
6
0
324,127
3
L
Poseidon
6,611
472
81
6
0
223,474
0
W
Cupid
8,214
587
147
11
0
235,025
2
W
Tyr
6,938
496
88
6
0
293,948
0
L
Athena
6,642
474
19
1
0
259,351
9
W
Kuzenbo
7,511
537
22
2
0
272,872
8
L
Ao Kuang
7,353
525
98
7
0
280,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role