Player Matchup

Sobek
Sobek
EykoHydra
Sobek
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
EykoNut
Nu Wa
Level 48
God Stats
2W - 2L
1,727 SR
Queue Stats
33W - 31L
1,473 Elo+
Party 2
Thanatos
Thanatos
EykoRuins
Thanatos
Level 29
God Stats
3W - 3L
1,469 SR
Queue Stats
7W - 7L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
KrakenKrakhed
Gilgamesh
Level 2
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 4L
1,315 Elo+
Party 2
Hou Yi
Hou Yi
NegativePositive
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,382 Elo+
Party 2
Team Averages
Level 24
1,503 SR
1,450 Elo+

VS

Team Averages
Level 52
1,498 SR
1,408 Elo+
Chronos
Chronos
JiizzedOnUrMom
Chronos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,500 Elo+
Party 1
Anubis
Anubis
RedDragon602
Anubis
Level 41
God Stats
8W - 16L
1,348 SR
Queue Stats
22W - 42L
1,244 Elo+
Party 3
Hercules
Hercules
ReverbPlays
Hercules
Level 102
God Stats
5W - 4L
1,348 SR
Queue Stats
31W - 32L
1,495 Elo+
Party 1
Hachiman
Hachiman
Spinoch13
Hachiman
Level 44
God Stats
12W - 9L
1,451 SR
Queue Stats
94W - 121L
1,343 Elo+
Party 3
Susano
Susano
nicemobaplayer
Susano
Level 29
God Stats
2W - 0L
1,844 SR
Queue Stats
50W - 34L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EykoHydra
Sobek
7
1 / 5 / 5
5,191
472
2,753
12,214
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
EykoNut
Nu Wa
10
1 / 5 / 2
5,649
514
7,534
9,880
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
EykoRuins
Thanatos
11
0 / 3 / 0
5,490
499
2,842
8,027
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
KrakenKrakhed
Gilgamesh
9
1 / 4 / 2
5,316
483
2,258
9,892
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 3
5,808
528
5,133
7,719
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
7,418
674
5,928
7,541
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
10
4 / 2 / 4
6,974
634
9,063
6,629
3,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ReverbPlays
Hercules
9
2 / 0 / 3
6,417
583
3,623
5,825
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Spinoch13
Hachiman
12
1 / 1 / 6
7,115
647
5,033
8,561
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
7 / 0 / 3
8,697
791
8,831
6,810
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
19
19
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
EykoHydra
Sobek
1
5
5
0.7
L
Nu Wa
EykoNut
Nu Wa
1
5
2
0.4
L
Thanatos
EykoRuins
Thanatos
0
3
0
0
W
5
3
4
2.33
L
Gilgamesh
KrakenKrakhed
Gilgamesh
1
4
2
0.5
L
3
2
3
2.25
W
Anubis
4
2
4
3
W
Hercules
ReverbPlays
Hercules
2
0
3
3.5
W
Hachiman
Spinoch13
Hachiman
1
1
6
4
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,520
Damage
32,478
47,732
Taken
35,366
23,064
Mitigated
15,786
10,282
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
EykoHydra
Sobek
2,753
548
0
2,528
12,214
10,037
0
5,906
6,308
8,505
0
L
Nu Wa
EykoNut
Nu Wa
7,534
1,848
0
1,000
9,880
2,845
0
4,276
5,604
39,567
0
L
Thanatos
EykoRuins
Thanatos
2,842
492
0
4,549
8,027
3,669
0
0
8,027
0
27,369
W
5,928
2,300
0
1,239
7,541
2,413
501
2,824
4,717
47,633
0
L
Gilgamesh
KrakenKrakhed
Gilgamesh
2,258
1,290
0
197
9,892
3,755
0
3,058
6,834
0
21,495
L
5,133
2,708
0
2,008
7,719
2,758
0
1,751
5,968
0
32,187
W
Anubis
9,063
435
0
1,893
6,629
3,422
1,014
2,514
4,115
41,763
0
W
Hercules
ReverbPlays
Hercules
3,623
768
0
2,521
5,825
4,187
0
1,967
3,814
0
18,319
W
Hachiman
Spinoch13
Hachiman
5,033
3,301
0
2,751
8,561
3,140
110
2,407
6,154
0
48,062
W
8,831
2,754
0
3,827
6,810
2,624
0
995
5,439
0
68,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
36,621
207
Minions Killed
340
0
Camps Cleared
0
1,096,068
Distance Traveled
1,147,070
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,191
472
4
0
0
215,945
0
L
Nu Wa
5,649
514
63
6
0
214,578
0
L
Thanatos
5,490
499
48
4
0
235,033
0
W
Chronos
7,418
674
82
7
0
220,123
2
L
Gilgamesh
5,316
483
36
3
0
224,101
0
L
Hou Yi
5,808
528
56
5
0
206,411
0
W
Anubis
6,974
634
54
5
0
177,835
0
W
Hercules
6,417
583
25
2
0
247,108
0
W
Hachiman
7,115
647
63
6
0
236,943
0
W
Susano
8,697
791
116
11
0
265,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role