Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Neonegi04
Agni
Level 39
God Stats
1W - 5L
1,267 SR
Queue Stats
73W - 59L
1,490 Elo+
Party 2
Vamana
Vamana
Positvity394
Vamana
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 75L
1,460 Elo+
Party 2
Kali
Kali
TOOBEASTKSQ12
Kali
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
122W - 114L
1,485 Elo+
Party 2
Izanami
Izanami
XdOnGoRx
Izanami
Level 220
God Stats
5W - 7L
1,276 SR
Queue Stats
742W - 717L
1,532 Elo+
Solo
Team Averages
Level 100
1,409 SR
1,493 Elo+

VS

Team Averages
Level 93
1,584 SR
1,490 Elo+
Sylvanus
Sylvanus
Coolio357
Sylvanus
Level 147
God Stats
2W - 4L
1,378 SR
Queue Stats
482W - 452L
1,503 Elo+
Party 1
Hachiman
Hachiman
NICKSTER 1999
Hachiman
Level 85
God Stats
25W - 23L
1,560 SR
Queue Stats
265W - 250L
1,503 Elo+
Party 1
Anubis
Anubis
Obxys
Anubis
Level 63
God Stats
31W - 13L
1,618 SR
Queue Stats
339W - 332L
1,505 Elo+
Solo
Bacchus
Bacchus
PapaGoose_69
Bacchus
Level 25
God Stats
12W - 3L
1,918 SR
Queue Stats
45W - 43L
1,462 Elo+
Party 1
Thor
Thor
TopTier Gear
Thor
Level 145
God Stats
5W - 3L
1,446 SR
Queue Stats
51W - 41L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 3 / 3
8,015
445
4,842
12,951
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
13
0 / 4 / 5
8,336
463
4,982
10,812
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
0 / 2 / 2
9,306
517
6,189
14,008
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 4 / 2
9,048
503
6,454
18,693
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
XdOnGoRx
Izanami
17
6 / 4 / 0
10,277
571
13,817
15,683
7,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coolio357
Sylvanus
18
3 / 0 / 7
11,435
635
9,063
12,016
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
NICKSTER 1999
Hachiman
15
5 / 2 / 5
10,328
574
11,103
13,804
5,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Obxys
Anubis
16
5 / 3 / 4
10,440
580
15,922
13,347
7,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
PapaGoose_69
Bacchus
13
0 / 3 / 6
9,084
505
3,767
17,036
21,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 2 / 7
10,468
582
9,244
13,979
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
17
17
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
3
0.83
W
Sylvanus
Coolio357
Sylvanus
3
0
7
6.5
W
Hachiman
NICKSTER 1999
Hachiman
5
2
5
3.75
L
Agni
0
4
5
0.63
W
Anubis
Obxys
Anubis
5
3
4
2.33
W
Bacchus
PapaGoose_69
Bacchus
0
3
6
1
L
Vamana
0
2
2
0.5
L
3
4
2
1
W
4
2
7
3.75
L
Izanami
XdOnGoRx
Izanami
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
49,099
72,147
Taken
70,182
39,159
Mitigated
46,811
16,293
Healing
22,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,842
1,877
293
1,994
12,951
11,090
281
4,813
8,138
23,420
0
W
Sylvanus
Coolio357
Sylvanus
9,063
2,065
901
6,424
12,016
7,557
228
672
10,733
88,313
0
W
Hachiman
NICKSTER 1999
Hachiman
11,103
5,742
0
5,527
13,804
5,275
454
2,379
11,411
0
88,806
L
Agni
4,982
302
0
1,683
10,812
3,182
196
4,218
6,594
56,816
0
W
Anubis
Obxys
Anubis
15,922
299
0
4,675
13,347
7,187
379
3,828
9,194
82,580
0
W
Bacchus
PapaGoose_69
Bacchus
3,767
630
0
3,264
17,036
21,332
28
3,000
13,990
19,901
0
L
Vamana
6,189
2,039
0
3,719
14,008
10,340
922
9,363
4,645
0
81,300
L
6,454
2,641
0
4,669
18,693
7,158
378
8,070
10,623
0
58,434
W
9,244
2,191
0
1,783
13,979
5,460
663
1,895
11,958
0
79,802
L
Izanami
XdOnGoRx
Izanami
13,817
8,959
0
3,935
15,683
7,389
2,172
3,297
12,386
0
106,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,982
Gold Earned
51,755
505
Minions Killed
524
0
Camps Cleared
0
1,758,109
Distance Traveled
1,729,225
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,015
445
23
1
0
351,911
3
W
Sylvanus
11,435
635
157
9
0
327,465
0
W
Hachiman
10,328
574
110
6
0
331,849
0
L
Agni
8,336
463
100
6
0
320,881
4
W
Anubis
10,440
580
123
7
0
326,132
0
W
Bacchus
9,084
505
27
2
0
368,091
0
L
Vamana
9,306
517
141
8
0
366,763
5
L
Kali
9,048
503
84
5
0
380,737
6
W
Thor
10,468
582
107
6
0
375,688
3
L
Izanami
10,277
571
157
9
0
337,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role