Player Matchup

Sun Wukong
Sun Wukong
FormlessChief
Sun Wukong
Level 147
God Stats
5W - 0L
1,970 SR
Queue Stats
207W - 194L
1,563 Elo+
Party 1
Hachiman
Hachiman
HottyToddy
Hachiman
Level 296
God Stats
4W - 6L
1,091 SR
Queue Stats
552W - 566L
1,555 Elo+
Solo
Nike
Nike
Luckylogan2
Nike
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 115L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
MarauderGuy
Baba Yaga
Level 158
God Stats
6W - 3L
1,634 SR
Queue Stats
238W - 234L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
TW1ST3D TAL3NT
Nu Wa
Level 125
God Stats
3W - 0L
1,706 SR
Queue Stats
21W - 20L
1,529 Elo+
Party 1
Team Averages
Level 176
1,580 SR
1,526 Elo+

VS

Team Averages
Level 119
1,489 SR
1,421 Elo+
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TheWickedWolf37
Ullr
Level 125
God Stats
5W - 6L
1,461 SR
Queue Stats
478W - 485L
1,461 Elo+
Solo
Geb
Geb
Tornec
Geb
Level 135
God Stats
0W - 2L
1,327 SR
Queue Stats
29W - 23L
1,170 Elo+
Solo
Hou Yi
Hou Yi
adamwasher3
Hou Yi
Level 117
God Stats
5W - 4L
1,655 SR
Queue Stats
191W - 164L
1,496 Elo+
Solo
Ah Puch
Ah Puch
vicdabrown33
Ah Puch
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
315W - 322L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FormlessChief
Sun Wukong
17
5 / 1 / 13
10,386
866
9,795
13,431
14,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
HottyToddy
Hachiman
17
6 / 2 / 8
10,132
844
11,980
6,942
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 3 / 9
9,836
820
10,353
13,657
20,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
MarauderGuy
Baba Yaga
18
6 / 3 / 15
10,626
886
20,113
12,611
6,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 11
9,811
818
11,680
6,555
3,086
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 7 / 3
8,172
681
7,677
12,948
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 4
7,396
616
4,060
12,713
5,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Tornec
Geb
13
0 / 5 / 7
7,671
639
4,300
15,760
15,844
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
17
5 / 4 / 1
9,383
782
9,103
12,738
5,989
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
vicdabrown33
Ah Puch
17
3 / 4 / 4
9,094
758
9,785
12,285
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
25
Kills
9
11
Deaths
25
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
3
0.36
W
Sun Wukong
FormlessChief
Sun Wukong
5
1
13
11.5
W
Hachiman
HottyToddy
Hachiman
6
2
8
5
W
4
3
9
2.83
W
Baba Yaga
MarauderGuy
Baba Yaga
6
3
15
4.5
W
4
2
11
4.75
L
0
5
4
0.4
L
Geb
Tornec
Geb
0
5
7
0.7
L
Hou Yi
5
4
1
1.38
L
Ah Puch
vicdabrown33
Ah Puch
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,921
Damage
34,925
53,196
Taken
66,444
48,427
Mitigated
38,339
15,444
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,677
252
538
1,734
12,948
5,227
0
7,356
5,549
22,404
0
W
Sun Wukong
FormlessChief
Sun Wukong
9,795
898
3,052
3,644
13,431
14,937
911
5,048
8,383
0
23,419
W
Hachiman
HottyToddy
Hachiman
11,980
6,744
1,046
210
6,942
3,380
3,436
4,052
2,890
0
34,775
W
10,353
489
1,186
2,125
13,657
20,070
117
6,349
7,308
0
17,511
W
Baba Yaga
MarauderGuy
Baba Yaga
20,113
0
1,114
2,855
12,611
6,954
1,215
3,634
8,588
33,761
0
W
11,680
2,940
0
212
6,555
3,086
1,423
2,679
3,876
24,694
0
L
4,060
1,019
295
1,312
12,713
5,616
0
6,071
6,642
0
10,105
L
Geb
Tornec
Geb
4,300
345
604
1,438
15,760
15,844
0
7,306
8,447
12,786
0
L
Hou Yi
9,103
4,217
843
2,966
12,738
5,989
0
5,341
7,390
0
33,722
L
Ah Puch
vicdabrown33
Ah Puch
9,785
392
266
1,897
12,285
5,663
0
5,639
6,623
26,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
41,716
213
Minions Killed
138
0
Camps Cleared
0
1,274,072
Distance Traveled
1,049,103
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,172
681
38
3
0
209,451
0
W
Sun Wukong
10,386
866
37
3
0
257,202
0
W
Hachiman
10,132
844
79
7
0
201,266
0
W
Nike
9,836
820
35
3
0
248,311
0
W
Baba Yaga
10,626
886
29
2
0
312,506
2
W
Nu Wa
9,811
818
33
3
0
254,787
0
L
Ullr
7,396
616
13
1
0
201,868
0
L
Geb
7,671
639
11
1
0
197,979
0
L
Hou Yi
9,383
782
41
3
0
215,260
0
L
Ah Puch
9,094
758
35
3
0
224,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role