Player Matchup

Baron Samedi
Baron Samedi
LorebertVEVO
Baron Samedi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 49L
1,238 Elo+
Solo
Agni
Agni
Squally_G
Agni
Level 43
God Stats
1W - 3L
1,566 SR
Queue Stats
26W - 34L
1,193 Elo+
Party 2
Ares
Ares
TheBassHashira
Ares
Level 82
God Stats
7W - 9L
1,670 SR
Queue Stats
112W - 102L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
antgio155
Hou Yi
Level 29
God Stats
30W - 31L
1,477 SR
Queue Stats
30W - 33L
1,373 Elo+
Party 2
Mercury
Mercury
juzio-
Mercury
Level 108
God Stats
8W - 13L
1,379 SR
Queue Stats
273W - 264L
1,484 Elo+
Party 2
Team Averages
Level 57
1,519 SR
1,342 Elo+

VS

Team Averages
Level 31
1,409 SR
1,441 Elo+
Tyr
Tyr
ConSeaL_The_OG
Tyr
Level 40
God Stats
1W - 1L
1,309 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
LeCoqGrande17
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Izanami
Izanami
Plaguedagain
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,362 Elo+
Solo
Kumbhakarna
Kumbhakarna
godlikekuang
Kumbhakarna
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
jayskills
Jing Wei
Level 68
God Stats
0W - 3L
1,235 SR
Queue Stats
4W - 6L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LorebertVEVO
Baron Samedi
14
2 / 5 / 4
7,720
772
8,133
9,791
7,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
13
0 / 2 / 4
6,739
674
6,676
7,376
2,771
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 1 / 11
7,808
781
6,833
11,260
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
antgio155
Hou Yi
14
6 / 1 / 4
8,027
803
9,926
8,686
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
juzio-
Mercury
16
6 / 1 / 2
8,899
890
10,673
9,994
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,208
821
9,088
11,020
13,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 3
6,668
667
5,839
7,673
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Plaguedagain
Izanami
13
3 / 5 / 1
7,364
736
10,647
11,672
4,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
godlikekuang
Kumbhakarna
12
1 / 2 / 4
6,781
678
1,783
12,726
11,358
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
jayskills
Jing Wei
14
1 / 3 / 4
7,211
721
5,281
7,629
3,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
10
10
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
L
0
3
3
0.5
W
Baron Samedi
LorebertVEVO
Baron Samedi
2
5
4
0.8
L
Izanami
Plaguedagain
Izanami
3
5
1
0.7
W
Agni
0
2
4
1
W
0
1
11
5.5
W
Hou Yi
antgio155
Hou Yi
6
1
4
8
L
Kumbhakarna
godlikekuang
Kumbhakarna
1
2
4
1.5
L
Jing Wei
jayskills
Jing Wei
1
3
4
1
W
Mercury
juzio-
Mercury
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
32,638
47,107
Taken
50,720
28,617
Mitigated
35,725
11,786
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,088
548
0
2,068
11,020
13,181
0
4,914
6,106
929
25,365
L
5,839
1,293
0
0
7,673
2,845
0
3,435
4,238
18,029
0
W
Baron Samedi
LorebertVEVO
Baron Samedi
8,133
1,099
250
1,548
9,791
7,429
41
2,339
7,452
25,029
0
L
Izanami
Plaguedagain
Izanami
10,647
8,370
0
1,235
11,672
4,897
384
3,708
7,964
0
24,286
W
Agni
6,676
1,143
310
2,261
7,376
2,771
1,702
2,083
5,293
15,455
0
W
6,833
204
432
3,720
11,260
8,671
680
1,771
9,489
11,062
0
W
Hou Yi
antgio155
Hou Yi
9,926
4,943
126
1,290
8,686
4,047
1,044
1,535
7,151
0
27,554
L
Kumbhakarna
godlikekuang
Kumbhakarna
1,783
277
0
0
12,726
11,358
0
6,061
6,665
5,616
0
L
Jing Wei
jayskills
Jing Wei
5,281
3,768
0
1,063
7,629
3,444
0
3,524
4,105
0
18,967
W
Mercury
juzio-
Mercury
10,673
6,407
46
1,803
9,994
5,699
0
698
9,296
0
44,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
36,232
185
Minions Killed
137
0
Camps Cleared
0
1,079,517
Distance Traveled
976,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,208
821
29
3
0
237,274
0
L
Thoth
6,668
667
27
3
0
182,282
0
W
Baron Samedi
7,720
772
50
5
0
192,123
0
L
Izanami
7,364
736
31
3
0
170,793
0
W
Agni
6,739
674
17
2
0
192,557
0
W
Ares
7,808
781
7
1
0
247,471
0
W
Hou Yi
8,027
803
45
5
0
184,018
0
L
Kumbhakarna
6,781
678
15
2
0
201,737
0
L
Jing Wei
7,211
721
35
4
0
184,539
0
W
Mercury
8,899
890
66
7
0
263,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role