Player Matchup

Hera
Hera
CAFEkatArt
Hera
Level 156
God Stats
4W - 2L
1,149 SR
Queue Stats
187W - 185L
1,592 Elo+
Solo
Atlas
Atlas
Emerald King600
Atlas
Level 129
God Stats
1W - 1L
1,309 SR
Queue Stats
53W - 48L
1,544 Elo+
Party 2
Anhur
Anhur
Schuhman23
Anhur
Level 129
God Stats
5W - 0L
1,860 SR
Queue Stats
213W - 181L
1,531 Elo+
Party 2
Hercules
Hercules
TF9527
Hercules
Level 156
God Stats
11W - 16L
1,466 SR
Queue Stats
715W - 764L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
xLaPuertaNegrax
Sun Wukong
Level 188
God Stats
4W - 1L
1,729 SR
Queue Stats
195W - 187L
1,615 Elo+
Solo
Team Averages
Level 152
1,503 SR
1,559 Elo+

VS

Team Averages
Level 71
1,580 SR
1,555 Elo+
Hou Yi
Hou Yi
GabriellaMontez
Hou Yi
Level 29
God Stats
0W - 2L
1,696 SR
Queue Stats
18W - 15L
1,606 Elo+
Party 1
Poseidon
Poseidon
ImLokiBruh
Poseidon
Level 27
God Stats
1W - 1L
1,320 SR
Queue Stats
37W - 35L
1,526 Elo+
Party 1
Chiron
Chiron
R3spected G3ar
Chiron
Level 129
God Stats
10W - 3L
1,769 SR
Queue Stats
371W - 371L
1,516 Elo+
Solo
Izanami
Izanami
RubyRirin
Izanami
Level 69
God Stats
1W - 4L
1,626 SR
Queue Stats
93W - 97L
1,563 Elo+
Party 1
Agni
Agni
mightymousaye
Agni
Level 99
God Stats
0W - 1L
1,489 SR
Queue Stats
188W - 176L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 9
11,785
786
13,818
6,985
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
2 / 1 / 10
11,829
789
7,355
19,206
22,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
20
7 / 1 / 9
12,479
832
10,853
14,867
8,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TF9527
Hercules
16
1 / 3 / 12
10,435
696
6,795
19,038
25,248
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
xLaPuertaNegrax
Sun Wukong
18
5 / 4 / 10
11,310
754
16,293
21,112
24,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
9,646
643
11,492
11,859
5,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ImLokiBruh
Poseidon
18
4 / 4 / 4
10,452
697
17,501
10,012
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 7
9,138
609
8,970
11,319
5,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RubyRirin
Izanami
16
1 / 5 / 5
9,446
630
13,043
14,346
5,856
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 7
10,214
681
13,178
9,194
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
19
Kills
10
10
Deaths
19
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
2
1
10
7
L
2
3
7
1.83
L
Poseidon
ImLokiBruh
Poseidon
4
4
4
1.5
L
1
3
7
1.5
L
Izanami
RubyRirin
Izanami
1
5
5
0.7
W
Anhur
7
1
9
11.5
W
Hercules
TF9527
Hercules
1
3
12
2.33
L
2
4
7
1.38
W
Sun Wukong
xLaPuertaNegrax
Sun Wukong
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,114
Damage
64,184
81,208
Taken
56,730
84,432
Mitigated
23,776
33,305
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,818
2,186
1,877
1,708
6,985
3,826
2,405
3,421
3,564
39,091
0
W
7,355
2,698
2,695
4,516
19,206
22,925
1,354
8,763
10,443
23,327
0
L
11,492
4,851
836
3,425
11,859
5,175
0
7,065
4,794
0
24,313
L
Poseidon
ImLokiBruh
Poseidon
17,501
1,827
2,185
1,660
10,012
3,763
411
2,476
7,536
46,301
0
L
8,970
891
2,601
3,024
11,319
5,281
192
5,751
5,568
0
19,917
L
Izanami
RubyRirin
Izanami
13,043
9,645
405
1,730
14,346
5,856
0
3,251
11,095
0
32,176
W
Anhur
10,853
6,190
2,124
3,539
14,867
8,433
3,399
4,772
10,095
0
35,593
W
Hercules
TF9527
Hercules
6,795
1,536
2,885
8,509
19,038
25,248
719
7,086
11,952
274
15,381
L
13,178
192
915
902
9,194
3,701
0
2,885
6,309
29,409
0
W
Sun Wukong
xLaPuertaNegrax
Sun Wukong
16,293
1,989
759
4,693
21,112
24,000
245
6,637
14,475
0
31,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,838
Gold Earned
48,896
188
Minions Killed
185
0
Camps Cleared
0
1,566,813
Distance Traveled
1,332,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,785
786
50
3
0
328,364
0
W
Atlas
11,829
789
20
1
0
301,817
0
L
Hou Yi
9,646
643
26
2
0
291,687
0
L
Poseidon
10,452
697
48
3
0
245,459
0
L
Chiron
9,138
609
25
2
0
279,812
0
L
Izanami
9,446
630
44
3
0
243,689
0
W
Anhur
12,479
832
68
5
0
306,734
0
W
Hercules
10,435
696
15
1
0
331,561
0
L
Agni
10,214
681
42
3
0
272,177
0
W
Sun Wukong
11,310
754
35
2
0
298,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role