Player Matchup

Maui
Maui
DiscardedLung
Maui
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 55L
1,358 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
Level 126
God Stats
3W - 4L
1,194 SR
Queue Stats
252W - 237L
1,452 Elo+
Party 2
Serqet
Serqet
MineRequiem
Serqet
Level 21
God Stats
59W - 57L
1,489 SR
Queue Stats
108W - 102L
1,422 Elo+
Party 2
Persephone
Persephone
Sukidere
Persephone
Level 46
God Stats
1W - 0L
1,394 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Chaac
Chaac
josephrhee
Chaac
Level 7
God Stats
3W - 3L
1,752 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Team Averages
Level 52
1,466 SR
1,446 Elo+

VS

Team Averages
Level 34
1,421 SR
1,343 Elo+
Bellona
Bellona
TDDFeron
Bellona
Level 13
God Stats
4W - 4L
1,670 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 1
Fenrir
Fenrir
Wolfstorm900
Fenrir
Level 75
God Stats
0W - 1L
1,272 SR
Queue Stats
9W - 9L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
shizue26
Baron Samedi
Level 25
God Stats
2W - 4L
1,182 SR
Queue Stats
39W - 64L
1,013 Elo+
Party 4
Khepri
Khepri
xXKevin23Xx
Khepri
Level 40
God Stats
2W - 8L
1,264 SR
Queue Stats
63W - 81L
1,168 Elo+
Party 4
Izanami
Izanami
xxxHypnoxxx
Izanami
Level 18
God Stats
1W - 2L
1,719 SR
Queue Stats
4W - 12L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,565
531
2,274
15,378
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
16
4 / 1 / 5
9,271
515
13,191
10,256
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Serqet
17
5 / 0 / 4
10,027
557
5,754
10,232
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Sukidere
Persephone
16
2 / 0 / 4
9,790
544
8,407
6,350
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
16
11 / 4 / 1
10,673
593
20,105
18,169
20,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TDDFeron
Bellona
12
2 / 7 / 2
7,471
415
9,325
18,436
22,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
13
2 / 6 / 0
8,269
459
5,598
16,182
8,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
shizue26
Baron Samedi
13
0 / 3 / 0
7,754
431
4,993
8,631
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
0 / 2 / 1
7,631
424
6,085
13,521
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
xxxHypnoxxx
Izanami
12
0 / 6 / 0
6,986
388
5,418
8,881
3,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
24
Kills
4
5
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
4
1
5
6.5
W
Serqet
5
0
4
7
W
Persephone
Sukidere
Persephone
2
0
4
4
L
Bellona
TDDFeron
Bellona
2
7
2
0.43
L
Fenrir
2
6
0
0.33
W
Chaac
11
4
1
2.88
L
Baron Samedi
shizue26
Baron Samedi
0
3
0
0
L
Khepri
0
2
1
0.25
L
Izanami
xxxHypnoxxx
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,731
Damage
31,419
60,385
Taken
65,651
49,392
Mitigated
50,365
9,944
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,274
912
0
4,164
15,378
16,905
965
3,305
12,007
35,695
0
W
Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
13,191
8,282
0
1,969
10,256
4,941
4,451
2,084
8,172
0
85,114
W
Serqet
5,754
1,454
0
698
10,232
4,610
0
2,259
7,806
0
84,547
W
Persephone
Sukidere
Persephone
8,407
1,060
0
1,656
6,350
2,452
1,169
2,916
3,092
70,873
0
L
Bellona
TDDFeron
Bellona
9,325
3,567
0
877
18,436
22,128
0
0
18,436
0
41,093
L
Fenrir
5,598
2,451
0
3,462
16,182
8,040
958
1,271
14,845
0
41,959
W
Chaac
20,105
4,815
0
1,457
18,169
20,484
245
0
17,100
0
73,212
L
Baron Samedi
shizue26
Baron Samedi
4,993
459
360
516
8,631
3,730
0
4,283
4,270
48,449
0
L
Khepri
6,085
426
0
3,736
13,521
12,944
0
3,626
9,596
29,424
0
L
Izanami
xxxHypnoxxx
Izanami
5,418
2,402
0
0
8,881
3,523
0
1,501
7,380
16
45,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
38,111
545
Minions Killed
308
0
Camps Cleared
0
1,740,834
Distance Traveled
1,625,863
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,565
531
40
2
0
345,891
0
W
Ah Muzen Cab
9,271
515
131
7
0
315,674
0
W
Serqet
10,027
557
121
7
0
431,730
0
W
Persephone
9,790
544
144
8
0
305,911
3
L
Bellona
7,471
415
45
3
0
338,072
0
L
Fenrir
8,269
459
69
4
0
348,829
0
W
Chaac
10,673
593
109
6
0
341,628
0
L
Baron Samedi
7,754
431
81
5
0
288,189
0
L
Khepri
7,631
424
39
2
0
355,948
4
L
Izanami
6,986
388
74
4
0
294,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role