Player Matchup

Merlin
Merlin
CH4NCHA
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,398 Elo+
Party 3
Anubis
Anubis
Sannti00
Anubis
Level 88
God Stats
20W - 24L
1,505 SR
Queue Stats
133W - 153L
1,430 Elo+
Party 3
Thor
Thor
Thebossofthehous
Thor
Level 53
God Stats
19W - 11L
1,440 SR
Queue Stats
85W - 90L
1,462 Elo+
Party 2
Martichoras
Martichoras
expendible
Martichoras
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
iiEclipze
Sun Wukong
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 42L
1,435 Elo+
Party 2
Team Averages
Level 69
1,489 SR
1,450 Elo+

VS

Team Averages
Level 105
1,558 SR
1,512 Elo+
Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BowserIsHot
Cerberus
Level 23
God Stats
2W - 4L
1,334 SR
Queue Stats
11W - 9L
1,529 Elo+
Party 4
Ishtar
Ishtar
HimboGoose
Ishtar
Level 108
God Stats
13W - 10L
1,692 SR
Queue Stats
238W - 212L
1,569 Elo+
Party 4
Surtr
Surtr
Kaise1014
Surtr
Level 171
God Stats
18W - 24L
1,496 SR
Queue Stats
327W - 315L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
shaanj
Zhong Kui
Level 72
God Stats
5W - 2L
1,766 SR
Queue Stats
260W - 254L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CH4NCHA
Merlin
13
0 / 2 / 3
7,607
507
6,389
6,901
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Sannti00
Anubis
13
7 / 2 / 6
8,190
546
11,143
7,755
3,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 1 / 4
9,887
659
8,927
12,043
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
expendible
Martichoras
12
1 / 1 / 6
7,136
476
6,775
9,528
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
iiEclipze
Sun Wukong
14
0 / 0 / 1
8,376
558
4,627
9,664
9,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 2
7,842
523
5,918
15,616
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
BowserIsHot
Cerberus
8
0 / 4 / 0
6,341
423
2,246
10,629
5,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
HimboGoose
Ishtar
12
0 / 4 / 0
7,355
490
8,040
10,540
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Kaise1014
Surtr
16
2 / 0 / 0
9,104
607
4,976
9,157
7,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
shaanj
Zhong Kui
14
2 / 3 / 1
8,184
546
6,315
12,081
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
6
6
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
2
0.6
L
Cerberus
BowserIsHot
Cerberus
0
4
0
0
W
Merlin
CH4NCHA
Merlin
0
2
3
0.75
L
Ishtar
HimboGoose
Ishtar
0
4
0
0
L
Surtr
Kaise1014
Surtr
2
0
0
2
W
Anubis
Sannti00
Anubis
7
2
6
5
W
8
1
4
10
W
Martichoras
expendible
Martichoras
1
1
6
4
W
Sun Wukong
iiEclipze
Sun Wukong
0
0
1
0.5
L
Zhong Kui
shaanj
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
27,495
45,891
Taken
58,023
23,997
Mitigated
30,789
13,055
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,918
1,299
0
1,748
15,616
6,414
0
3,554
12,062
0
67,880
L
Cerberus
BowserIsHot
Cerberus
2,246
56
1,269
2,421
10,629
5,407
0
2,582
8,047
11,406
0
W
Merlin
CH4NCHA
Merlin
6,389
1,453
0
1,260
6,901
2,772
287
4,985
1,916
54,543
0
L
Ishtar
HimboGoose
Ishtar
8,040
6,399
0
2,819
10,540
3,590
1,194
1,653
8,887
0
62,473
L
Surtr
Kaise1014
Surtr
4,976
2,972
0
3,074
9,157
7,159
0
1,984
7,173
796
66,066
W
Anubis
Sannti00
Anubis
11,143
824
0
3,275
7,755
3,351
287
1,438
6,317
47,139
0
W
8,927
2,211
0
720
12,043
5,131
0
836
11,207
0
81,646
W
Martichoras
expendible
Martichoras
6,775
4,072
0
3,577
9,528
3,556
61
1,358
8,170
0
43,334
W
Sun Wukong
iiEclipze
Sun Wukong
4,627
2,370
0
4,223
9,664
9,187
129
73
9,591
0
77,189
L
Zhong Kui
shaanj
Zhong Kui
6,315
957
0
3,836
12,081
8,219
0
7,759
4,322
56,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,196
Gold Earned
38,826
500
Minions Killed
473
0
Camps Cleared
0
1,378,992
Distance Traveled
1,364,569
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,842
523
105
7
0
307,060
0
L
Cerberus
6,341
423
8
1
0
235,136
0
W
Merlin
7,607
507
96
6
0
269,179
0
L
Ishtar
7,355
490
117
8
0
257,268
0
L
Surtr
9,104
607
133
9
0
290,188
3
W
Anubis
8,190
546
73
5
0
261,628
4
W
Thor
9,887
659
122
8
0
327,766
0
W
Martichoras
7,136
476
61
4
0
259,919
0
W
Sun Wukong
8,376
558
148
10
0
260,500
3
L
Zhong Kui
8,184
546
110
7
0
274,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role