Player Matchup

Hades
Hades
FadedKing101
Hades
Level 128
God Stats
1W - 1L
1,508 SR
Queue Stats
136W - 104L
1,551 Elo+
Party 3
Serqet
Serqet
Khoshekhing
Serqet
Level 84
God Stats
6W - 9L
1,428 SR
Queue Stats
298W - 279L
1,528 Elo+
Party 3
Fenrir
Fenrir
Luciferr1993420
Fenrir
Level 126
God Stats
6W - 6L
1,581 SR
Queue Stats
312W - 279L
1,534 Elo+
Party 1
Bacchus
Bacchus
SumNomad42
Bacchus
Level 143
God Stats
9W - 11L
1,502 SR
Queue Stats
579W - 554L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
Wildheart 93
Jormungandr
Level 127
God Stats
2W - 5L
1,323 SR
Queue Stats
417W - 417L
1,494 Elo+
Solo
Team Averages
Level 122
1,468 SR
1,518 Elo+

VS

Team Averages
Level 147
1,621 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MysticalRatchet
Hercules
Level 159
God Stats
1W - 0L
1,661 SR
Queue Stats
26W - 26L
1,464 Elo+
Party 2
Xing Tian
Xing Tian
Nîkoli
Xing Tian
Level 169
God Stats
1W - 1L
1,747 SR
Queue Stats
28W - 32L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
SpanglyEnvelope
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,613 Elo+
Solo
Yu Huang
Yu Huang
alelb13
Yu Huang
Level 155
God Stats
8W - 2L
1,698 SR
Queue Stats
668W - 704L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
8,804
734
9,915
15,463
10,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
16
2 / 4 / 6
8,523
710
9,056
13,121
10,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 6
8,472
706
4,959
14,587
12,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SumNomad42
Bacchus
14
4 / 6 / 6
8,775
731
7,527
19,659
32,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Wildheart 93
Jormungandr
17
3 / 3 / 6
9,904
825
15,189
17,539
22,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 4 / 15
11,037
920
23,308
10,302
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
17
6 / 3 / 14
11,018
918
12,236
17,075
20,282
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
Nîkoli
Xing Tian
16
0 / 3 / 19
9,163
764
5,483
13,589
16,403
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
SpanglyEnvelope
Cernunnos
18
13 / 4 / 5
11,626
969
19,822
12,808
5,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
alelb13
Yu Huang
16
0 / 1 / 13
9,202
767
6,337
4,864
2,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
14
Kills
25
26
Deaths
15
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
4
15
3.38
L
3
6
6
1
L
Serqet
2
4
6
1.25
L
2
7
6
0.71
W
Hercules
6
3
14
4.33
W
Xing Tian
Nîkoli
Xing Tian
0
3
19
3.17
W
Cernunnos
SpanglyEnvelope
Cernunnos
13
4
5
3.88
L
Bacchus
SumNomad42
Bacchus
4
6
6
1.17
L
Jormungandr
Wildheart 93
Jormungandr
3
3
6
2
W
Yu Huang
alelb13
Yu Huang
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,646
Damage
67,186
80,369
Taken
58,638
88,455
Mitigated
48,745
17,049
Healing
24,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,308
2,748
837
1,700
10,302
4,314
1,325
7,991
2,311
44,438
0
L
9,915
660
977
2,712
15,463
10,802
0
7,903
7,560
19,144
0
L
Serqet
9,056
1,438
1,281
1,856
13,121
10,135
201
6,316
6,805
0
14,423
L
4,959
1,039
166
344
14,587
12,723
0
5,730
8,857
0
6,184
W
Hercules
12,236
3,397
3,072
9,050
17,075
20,282
81
7,402
8,569
786
16,968
W
Xing Tian
Nîkoli
Xing Tian
5,483
489
274
2,106
13,589
16,403
0
6,508
6,697
9,792
0
W
Cernunnos
SpanglyEnvelope
Cernunnos
19,822
13,746
419
4,541
12,808
5,576
4,469
7,306
5,196
0
42,451
L
Bacchus
SumNomad42
Bacchus
7,527
751
560
3,888
19,659
32,504
129
6,039
13,620
9,918
285
L
Jormungandr
Wildheart 93
Jormungandr
15,189
2,316
2,331
2,934
17,539
22,291
112
9,528
8,011
43,362
0
W
Yu Huang
alelb13
Yu Huang
6,337
867
1,214
1,478
4,864
2,170
1,410
3,139
1,725
21,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
52,046
103
Minions Killed
132
0
Camps Cleared
0
1,052,370
Distance Traveled
1,160,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,037
920
45
4
0
221,175
0
L
Hades
8,804
734
26
2
0
203,036
0
L
Serqet
8,523
710
19
2
0
241,931
0
L
Fenrir
8,472
706
4
0
0
187,287
0
W
Hercules
11,018
918
8
1
0
260,279
0
W
Xing Tian
9,163
764
10
1
0
245,238
0
W
Cernunnos
11,626
969
34
3
0
206,974
0
L
Bacchus
8,775
731
2
0
0
213,846
0
L
Jormungandr
9,904
825
52
4
0
206,270
0
W
Yu Huang
9,202
767
35
3
0
226,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role